
Originally Posted by
MrPacino
I just find it hard to believe and this is why: my RK is my 5th alt. I don't even know what the skills are to be honest. I trait lightning and hit the same 3 skills all the time. Same with mounted combat.
I started last week at 85 and just hit 95 today. Not a single death. LIs: I used lvl 85 ones. Settings/gems/runes: tier 3 and 4.
After getting ready to replace my LIs at 95 I noticed one thing: I forgot to spend 1 single point in my LIs. Meaning, I leveled from 85 to 95 with 85 LIs with no points on them. Not a single death. Heck, I don't remember ever dropping close to death during the leveling process.
Again, this is a toon that I don't know how to play. I don't know what 3/4 of the skills are. It was a crafting toon that I took to 95 because, well, there's nothing else that interests me with my other toons.
How can someone say that there's challenge in the landscape at the moment?
I'd say there is challenge in that defeat is not the only way to fail a task. High risk/adrenaline rush is also not the be-all and end-all of game play. The goal for the landscape is that everyone, no matter how they're geared or skilled, can complete tasks in a reasonable amount of time. For a casual, solo-friendly game, that's a must. If you want risk .... I'd say go make your own. That said, balance in a game is like naval ranging. You'll miss more often than you hit and when you're ranging properly, that's exactly what you want.
I would say that things could seem to be more unbalanced, in terms of riskiness, is in camps/keeps and instances/raids. The general landscape's just fine as it is.
"No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
"Do or do not. There is no try." -- Yoda
On planet Earth, there is a try.
Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
We old vets need to keep in mind those who come after us.