
Originally Posted by
Vulcwen
What, that puzzles me, "Combat should not be fun"? Really?
All elements in the game should be fun. The purpose of a game is to be fun. It might not be the primary purpose,some games have a educational, promotional etc. purpose, but all games need to be fun to be successful. And if Im right, LOTRO is an entertainment game, so fun is the PRIMARY focus.
Reading isn't something you specifically play games for, you have books for that purpose. Note, I don't mean I don't grant you the enjoyment from quest text, story is an important part of RPGs (whether online or not). It is however not the ONLY part of the game, and other elements can actually enhance the immersion in the story, and by a lot.
Also my post wasn't about reading, that's totally fine, it was more about what you have to do for those clean-up quests, like:
"Pick up dishes (0/12)" And than for each dish you just click it, wait some seconds, and get to the next one. All with a generic animation that you've seen at least 1000 times in the game already, not only for picking up things.
I'd be more fun if for example: You need to bring them to some place, and are not allowed to drop them (if you do you get an NPC yelling at you, and you gotta pick it off the ground). Dropping can happen if you jump, or if you hit something. Or some NPC around there can do mean and cause you to drop things (after which you need to use an emote or something). Those things will bring those menial tasks a bit alive, rather than dull gameplay you've seen hundreds of times already, with a little different context story-wise. It'd also really help with immersion if some of the NPCs around are doing the same job, it gives more of a sense that you are HELPING, rather than doing jobs for lazy NPCs.