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  1. #1

    Creepmaps (rude, poor and good) for Osgilliath?

    Just asking, are there maps or do we just have to run from the GY?
    ~ ... Fluffer, Warg ... Nice to bite you ... ~

  2. #2
    Join Date
    Sep 2010
    Posts
    1,111
    No maps. Osg is a small area, quick run back to the action.

  3. #3
    Quote Originally Posted by Monkeylad View Post
    No maps. Osg is a small area, quick run back to the action.
    Thank you.
    ~ ... Fluffer, Warg ... Nice to bite you ... ~

  4. #4
    Quote Originally Posted by MurgenTemplar View Post
    Thank you.
    But you might want to check out the extra exits from the base areas - which will get you to certain places quicker.

  5. #5
    I did, thank you. All over it is a nice map, just a pity the fights are only to and fro the 2 gates.
    ~ ... Fluffer, Warg ... Nice to bite you ... ~

  6. #6
    Join Date
    Apr 2007
    Posts
    2,826
    Quote Originally Posted by MurgenTemplar View Post
    I did, thank you. All over it is a nice map, just a pity the fights are only to and fro the 2 gates.
    Get your team to fight somewhere else... if you do the other side will surely come hunt you down rather than fighting npcs.
    Lorebreaker, Hero of Legend r15 Elf RK
    /Smiter of Foes, Vanyar
    Foe of Morgoth Belegurth, Crosser of Roads
    Mender of Afflictions, Expositor of Words
    Pet Rock Owner, Quendi of Cuiviénen
    Exile 11/18/08

  7. #7
    Join Date
    Aug 2007
    Posts
    4,707
    To bad T didn't make horses usable to go along with the lack of creep maps as well.
    .
    Ancient spider of the moors

  8. #8
    Join Date
    Sep 2011
    Posts
    604
    Quote Originally Posted by MummyLord View Post
    To bad T didn't make horses usable to go along with the lack of creep maps as well.
    That's a very valid point I never thought about... Maybe something that can be fixed in a future update.
    You gotta chill to take it to the next level.

  9. #9
    Join Date
    Nov 2007
    Posts
    453
    Quick run back? Then how about they also remove mounts?

    I personally hate the new zone, nothing but Stabgiliath with the back and forth shuffle. I also would rather creeps and freeps always go on foot, but it is a bit silly to tell creeps you do not need maps because it is a small zone and yet allow the use of mounts by freeps.
    Pouncival Azbiter- Plucky Comic Relief of the Ettenmoors-
    The Warg of The Dance
    DO Not Meddle in the Affairs of Wargs
    For you are crunchy, and taste good with bacon.

  10. #10
    Join Date
    May 2011
    Posts
    913
    word on the street is the new map isn't finished. we shall see if anything on the landscape gets changed for the better though.
    Do Not Meddle in the Affairs of Wizards, For They Are subtle and Quick To Anger.

    Arkenstone ~ R9 RiseAgainst Reaver ~ R9 PowerWolf Warleader ~ R11 Armdyl LoreMaster

  11. #11
    Join Date
    Nov 2007
    Posts
    453
    Quote Originally Posted by Undertakerxx View Post
    word on the street is the new map isn't finished. we shall see if anything on the landscape gets changed for the better though.
    hmmmm interesting.

    *strokes chin fur thoughtfully*
    Pouncival Azbiter- Plucky Comic Relief of the Ettenmoors-
    The Warg of The Dance
    DO Not Meddle in the Affairs of Wargs
    For you are crunchy, and taste good with bacon.

  12. #12
    Join Date
    Apr 2007
    Posts
    1,444
    Quote Originally Posted by MummyLord View Post
    To bad T didn't make horses usable to go along with the lack of creep maps as well.
    So creeps have had the transportation edge in the ettens for 8 years, now you want your cake back again...
    Irin r8 Hunter // Arngar r8 Burg // Akthuri r15 LM // Vishus r5 Captain // Curad r11 Mini < RETIRED // ACTIVE > Ursamajor Beorn // Babayaga LM // Kleptomania Burg // (Anor)

  13. #13
    Join Date
    Feb 2011
    Posts
    126

    remove march

    Quote Originally Posted by GIR-dog View Post
    Quick run back? Then how about they also remove mounts?

    I personally hate the new zone, nothing but Stabgiliath with the back and forth shuffle. I also would rather creeps and freeps always go on foot, but it is a bit silly to tell creeps you do not need maps because it is a small zone and yet allow the use of mounts by freeps.
    If you want mounts removed then March should also be removed. Let the hunters a wl's keep their run buffs but take the rest away from creeps.
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000001b6176/01001/signature.png]undefined[/charsig]

  14. #14
    Join Date
    Jul 2008
    Posts
    1,496
    Quote Originally Posted by ArronJames View Post
    If you want mounts removed then March should also be removed. Let the hunters a wl's keep their run buffs but take the rest away from creeps.
    Wardens, Champs, Guards, Beornings, Minstrels, and Captains as well then, huh? Or are you just saying to take run buffs away from Creeps, but leave all the ones Freeps have, some of which are group wide, others are ridiculous, like the Beorning runthef&ckaway speed buff in bear form.
    Tyrant Vargburz, The Most Hated

  15. #15
    Join Date
    Feb 2011
    Posts
    126

    forgive me please.

    Quote Originally Posted by reverendmaggot View Post
    Wardens, Champs, Guards, Beornings, Minstrels, and Captains as well then, huh? Or are you just saying to take run buffs away from Creeps, but leave all the ones Freeps have, some of which are group wide, others are ridiculous, like the Beorning runthef&ckaway speed buff in bear form.
    Forgive me for not including these it was obviously a poor oversight to not include skills that actually have cool downs. But since you mentioned it let's take away spider and warg passive run speeds too yeah. And charge and sprint. Hell why not take all escape skills from the game, bye hips, bye df, hell how bout we just make it so we have to auto attack each other with fish. Will you be happy then? Go back to qq'ing plz.
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000001b6176/01001/signature.png]undefined[/charsig]

  16. #16
    Join Date
    Sep 2013
    Posts
    62

    Great idea!

    Quote Originally Posted by ArronJames View Post
    Forgive me for not including these it was obviously a poor oversight to not include skills that actually have cool downs. But since you mentioned it let's take away spider and warg passive run speeds too yeah. And charge and sprint. Hell why not take all escape skills from the game, bye hips, bye df, hell how bout we just make it so we have to auto attack each other with fish. Will you be happy then? Go back to qq'ing plz.
    Petition to make Osgiliath an auto attack only zone! #wethepeople
    Lieutenant Ungorthul, Weaver; Chief Guard Fakhmud, Reaver; Master-at-Arms Siaranna, Rune-keeper

  17. #17
    Join Date
    Feb 2011
    Posts
    126
    Quote Originally Posted by TuorofDor-Lomin View Post
    Petition to make Osgiliath an auto attack only zone! #wethepeople
    So long as my sexy dwarf can still run around playing drums topless ung I'm down.
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000001b6176/01001/signature.png]undefined[/charsig]

  18. #18
    Join Date
    Mar 2009
    Posts
    0
    Quote Originally Posted by ArronJames View Post
    Forgive me for not including these it was obviously a poor oversight to not include skills that actually have cool downs. But since you mentioned it let's take away spider and warg passive run speeds too yeah. And charge and sprint. Hell why not take all escape skills from the game, bye hips, bye df, hell how bout we just make it so we have to auto attack each other with fish. Will you be happy then? Go back to qq'ing plz.
    Well played


    Attended by Coldaen

 

 

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