i wanted to open discussion on the viability of warg's in mixed class pug craids.
i am playing on a server where the few raid leaders, either don't take warg's at all into their craids or when they do don't give much direction on how to deploy them. It has got so that there is even mild warg bashing in ooc from time to time.
so by starting this thread my hope was that experienced warg's/craid leaders might contribute allowing any tips, advice or constructive criticism to help warg players develop and unlock their potential.
NB: I have never played warg in a raid or group, hence why i opened this thread to gather some experience, but i have played warg solo so applying some common sense my craid suggestions are...very different from how i approach solo. eg is there a benefit to why you would slot element of surprise or enhanced disappear over rabid bite or Armour/resistance boost?
1. change some corruption traits. add survive ability, 3 x tactical mits, at least 2 x morale, a crit defense, a phys mitigation
2. change some class and racial traits. resistance and Armour boosts get pack hunters slotted, howl, pack mentality, flayer /enhanced flayer (maul them to reduce that incoming healing, root them, rip them for slow etc ) + loads of other benefits. if you would like to raid with your warg i would suggest getting this rank 10 skill asap. (without flayer slotted be aware running without a stance can reduce incoming heals too by using maul, if it crits -25% debuff).
3. a secondary roll for warg's might be to specifically target induction classes with silence interrupts and attack duration de-buffs, use sprint to cross tar. disarm in flayer and or silence, get roots/knockdowns and stuns on the rat, other classses slows have equally as good as wargs, but silence / disarm + interrupt, those are bread and butter no class does that better
I hope to be able to summarize this post further down the line with other players suggestions, experiences and tips so do check back once others have had a chance to contribute.