Don't look now, but saying they shouldn't be "putting them in all at once" and "the grind is more egregious than it should be" are the exact same thing.
Try this. . .
They raised it by 42 legacy tiers increases this time. And they raise it by 42 the next time. And they raise it by 42 the time after that.
Now, you say they should have done half now, and half the next time. Which results in. . .
21 legacy tier increases this time. And they raise it by 21 the next time. And they raise it by 21 the time after that.
That's the difference between an egregious grind and a not-so-egregious grind.
So, yes. You are agreeing with me. And it's sad that it needs to be explained how what you are saying is exactly what I'm saying. But that's what you have to do when arguing on the internet.
--H
Would it be possible to get the mounted looting for chests/corpses/backpacks? Pretty much last thing, other than early-game quest items, that break being mounted.
Baldigar, 105 Burglar on Landroval
Incidentally, the need for 42 scrolls of empowerment to max out an LI again really should be seen as 84. Unless you don't care to max out your Class Item.
84 Scrolls each time the system is incremented? Nah, I'm sure that has nothing to do with the fact that they sell Scrolls in the Store.![]()
A) Whether you intended it or not, I'm getting an impression from you of 'Why should we have to do this at all?' as if Turbine said 'Guess what? No more grind ever.' Something they never said, just some players inferred.
B) Tell me...is there a reason you're coming across as so rude?
Nope. Always expected the Imbuement system to be incremented. I'm on record as such both here on the forums and in the video I posted explaining the system. But 84 Scrolls of Empowerment (weapon + class item) upon every increase? As you said, that's egregious. Indeed, it's ridiculous. And whether we "need" to do it is totally, utterly, completely irrelevant. We don't need to do anything in this game. But when we set goals for ourselves in this game, it would be nice to think that what's needed to achieve those goals are being determined by what's considered fun and compelling gameplay. Instead, the F2P/Store business model is intended to cause you to despair of ever reaching your goal(s) through gameplay, and instead just pay to get there. That's no longer an enjoyable game to me and many others.
To me, it's more rude to post un-(self)-examined, specious arguments and leave it to the person with whom you're feigning disagreement to explain why the argument is specious. That's what we get all the time when people fall back on all the tired, debunked "you don't need this to finish content". . . "the Store doesn't affect you if you ignore it". . . "if you don't like it, quit" excuses for the Store business model corrupting the integrity of the game.B) Tell me...is there a reason you're coming across as so rude?
“The world is indeed full of peril and in it there are many dark places.”
? J.R.R. Tolkien, The Lord of the Rings
*accidental extra post instead of edit*
In the future, can we expect a peaceful version of Minas Tirith, with blue skies?
Could be after we're done with Sauron, not necessarily right away. Just might be nice for RP and screenshots.
Also, is there a release date for U17?
Come join House of the Heavenly Arch, a Discord server for LGBT Fans of LOTR: https://discord.gg/9QfKMPJ
~ ~ ~ ~ ~ ~
Agreed. This is a lot of grind; even though I don't plan to upgrade all of my legacies, I have 3 imbued LI's on my main (and one on my alt but at this point I just don't have the time), so I'm looking at 13 legacies I'd want to upgrade...78 scrolls.
What we need is a way to exchange Gold Dol Amroth tokens for Silver DA tokens. That or a more reliable way of earning the Silver DA tokens.
solien
armor-plated since SoA alpha 3
arkenstone: roxxi manor
Which of course undermines the game as a game to be played. By buying your way around grinds, you incentivize the creation of an ever-more-grindy game. A game not intended to be played, but instead a game intended to annoy you into buying your way around vast swaths of it. Which harms not only the game's integrity, but also tends to make goals all the more difficult to achieve for those laboring under the quaint assumption that games are intended to be fun and to be played.
As do I. As do most people. It's not a question of money. It's a question of perverse incentives and conflicts of interest inherent to the business model. To which you seem oblivious or, at best, indifferent.Good thing I have a nice job that allows me to do this.
You're why we can't have nice things.![]()
Very happy to see these (highlights above)!
Especially cosmetic weapons being interchangeable for all one-handed ones, and shields finally appearing the size they should be. No more having a huge-a** shield on my hobbit mini. And no more hard choice between mace/club/sword, now I can have their appearances anytime.
Crafting mats stacking to 500 is wonderful QOL enhancement, and very generous since storage space does sell in store. Love it.
Beornings having a ranged pull will actually make me want to try out a beorning again. Melee-only was such a pain.
Reduced cooldown on Hope tokens is a relief... for a perpetual noob like me who dies a lot in instances/raids lol (but seriously, great change).
Éalá Éarendel engla beorhtast,
ofer middangeard monnum sended,
ond sóðfæsta sunnan léoma,
torht ofer tunglas, þú tída gehwane,
of sylfum þé symle inlíhtes!
-
"Leaving the game plan is a sign of panic, and panic is not in our game plan." - Chuck Noll
Do you have a link for this claim?
My recollection is that they never said anything about "lessening the grind". The selling point was that you would no longer have to destroy and recreate your LI at every level cap increase, which was viewed as contrary to the idea of a "legendary" item.
Having said that, the amount of grind they're forcing on us in this update is excessive.
"No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
"Do or do not. There is no try." -- Yoda
On planet Earth, there is a try.
Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
We old vets need to keep in mind those who come after us.
"No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
"Do or do not. There is no try." -- Yoda
On planet Earth, there is a try.
Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
We old vets need to keep in mind those who come after us.
Does anyone know if the virtue cap was increased?
Good point. That does beg the question of what the buff is actually being applied to. The user, or the anthem(s), and if the latter, all or just one/some.
I'd be surprised if it was on the magnitude of 50-100%. I'd actually be somewhat surprised if it got as high as 25%. Really, any lower than 25% and it would pretty much be useless.
R5 105 GRD Marevayave - Leader of Riddermarked For Death
R8 115 MNS Fayah/115 LM Siennah/115 HNT Dinenol/115 RK Dhurik
115 CHN Alachas/85 CPT Dinfaerien/61 BUR Dhax/115 WDN Godoric
R9 115 MNS Fayeh (alt Wilya) - Lonely Mountain Band @ Landroval
"Wardens will now animate properly when using the Taunt skill when unarmed."
Can wardens learn Karate? :-P
Will Guardian Bleeds ever get fixed? Guards can steal bleeds from each other and I've sent in multiple tickets with combat logs showing Prey on the weak is the culprit. Guards can't group and all stack bleeds to tier 10 they just bounce back and forth.
They're always exploited lol. I've only ever been in one Osg run where people were willing to do the whole thing. Probably why I haven't got the 5 slot gear yet, nobody ever runs it properly = boring and frustrating. I'd rather kill whole RT's than grind 1/10 of an instance, even if the drop rate is minute in comparison. That said, maybe people will do both now.
Sometimes, no matter how hard you look, there is no best light.