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  1. #51
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    Quote Originally Posted by Mar-Evayave View Post
    I imagine it's because it's on an anthem legacy. Anthems are used to buff the whole group, not just the minstrel. It's not really any different than Anthem of War, buffing melee/ranged damage or +phys mastery. None of those are useful for a minstrel either.

    That being said, I think the Major Ballad Healing is worthless, as someone else mentioned. Who heals with their major ballad? When I'm in resonance I might spam that to build to my coda, but I certainly don't use it for any valuable healing.
    Reason I'm not sure about the Anthem aspect is that it doesn't suggest there that the crit buff is being added to an anthem, because if it is, it doesn't say which one.

  2. #52
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    Quote Originally Posted by Casilune View Post
    Because I don't. The only part I concur with is putting them all at once.
    Don't look now, but saying they shouldn't be "putting them in all at once" and "the grind is more egregious than it should be" are the exact same thing.

    Try this. . .

    They raised it by 42 legacy tiers increases this time. And they raise it by 42 the next time. And they raise it by 42 the time after that.

    Now, you say they should have done half now, and half the next time. Which results in. . .

    21 legacy tier increases this time. And they raise it by 21 the next time. And they raise it by 21 the time after that.

    That's the difference between an egregious grind and a not-so-egregious grind.

    So, yes. You are agreeing with me. And it's sad that it needs to be explained how what you are saying is exactly what I'm saying. But that's what you have to do when arguing on the internet.

    --H

  3. #53
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    Would it be possible to get the mounted looting for chests/corpses/backpacks? Pretty much last thing, other than early-game quest items, that break being mounted.
    Baldigar, 105 Burglar on Landroval

  4. #54
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    Incidentally, the need for 42 scrolls of empowerment to max out an LI again really should be seen as 84. Unless you don't care to max out your Class Item.

    84 Scrolls each time the system is incremented? Nah, I'm sure that has nothing to do with the fact that they sell Scrolls in the Store.

  5. #55
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    Quote Originally Posted by Hurin View Post
    Incidentally, the need for 42 scrolls of empowerment to max out an LI again really should be seen as 84. Unless you don't care to max out your Class Item.

    84 Scrolls each time the system is incremented? Nah, I'm sure that has nothing to do with the fact that they sell Scrolls in the Store.
    I threw up my hands and decided to only do 1 LI for each character but have 2 at max so thats still 84 scrolls.

    My question is - I left my stat legacies at 33 on my 2nd character. Will they gain the new availability or would I need to raise them to 35 to get it.

  6. #56
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    Quote Originally Posted by Mar-Evayave View Post
    I imagine it's because it's on an anthem legacy. Anthems are used to buff the whole group, not just the minstrel. It's not really any different than Anthem of War, buffing melee/ranged damage or +phys mastery. None of those are useful for a minstrel either.

    That being said, I think the Major Ballad Healing is worthless, as someone else mentioned. Who heals with their major ballad? When I'm in resonance I might spam that to build to my coda, but I certainly don't use it for any valuable healing.
    It all depends how big the boost of major ballad legacy is. If its 50-100% it could actually be interesting. If its just 10% its totally useless.

  7. #57
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    Quote Originally Posted by Hurin View Post
    So, yes. You are agreeing with me. And it's sad that it needs to be explained how what you are saying is exactly what I'm saying. But that's what you have to do when arguing on the internet

    --H
    A) Whether you intended it or not, I'm getting an impression from you of 'Why should we have to do this at all?' as if Turbine said 'Guess what? No more grind ever.' Something they never said, just some players inferred.

    B) Tell me...is there a reason you're coming across as so rude?

  8. #58
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    Quote Originally Posted by Casilune View Post
    A) Whether you intended it or not, I'm getting an impression from you of 'Why should we have to do this at all?' as if Turbine said 'Guess what? No more grind ever.' Something they never said, just some players inferred.
    Nope. Always expected the Imbuement system to be incremented. I'm on record as such both here on the forums and in the video I posted explaining the system. But 84 Scrolls of Empowerment (weapon + class item) upon every increase? As you said, that's egregious. Indeed, it's ridiculous. And whether we "need" to do it is totally, utterly, completely irrelevant. We don't need to do anything in this game. But when we set goals for ourselves in this game, it would be nice to think that what's needed to achieve those goals are being determined by what's considered fun and compelling gameplay. Instead, the F2P/Store business model is intended to cause you to despair of ever reaching your goal(s) through gameplay, and instead just pay to get there. That's no longer an enjoyable game to me and many others.

    B) Tell me...is there a reason you're coming across as so rude?
    To me, it's more rude to post un-(self)-examined, specious arguments and leave it to the person with whom you're feigning disagreement to explain why the argument is specious. That's what we get all the time when people fall back on all the tired, debunked "you don't need this to finish content". . . "the Store doesn't affect you if you ignore it". . . "if you don't like it, quit" excuses for the Store business model corrupting the integrity of the game.

  9. #59
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    Quote Originally Posted by Hurin View Post
    Nope. Always expected the Imbuement system to be incremented. I'm on record as such both here on the forums and in the video I posted explaining the system. But 84 Scrolls of Empowerment (weapon + class item) upon every increase? As you said, that's egregious. Indeed, it's ridiculous. And whether we "need" to do it is totally, utterly, completely irrelevant. We don't need to do anything in this game. But when we set goals for ourselves in this game, it would be nice to think that what's needed to achieve those goals are being determined by what's considered fun and compelling gameplay. Instead, the F2P/Store business model is intended to cause you to despair of ever reaching your goal(s) through gameplay, and instead just pay to get there. That's no longer an enjoyable game to me and many others.


    To me, it's more rude to post un-(self)-examined, specious arguments and leave it to the person with whom you're feigning disagreement to explain why the argument is specious. That's what we get all the time when people fall back on all the tired, debunked "you don't need this to finish content". . . "the Store doesn't affect you if you ignore it". . . "if you don't like it, quit" excuses for the Store business model corrupting the integrity of the game.
    I like the store, I like being able to buy things that lessen the grind for me. Good thing I have a nice job that allows me to do this. Plus, it puts money back into the game so they can create more content. So, I say put more stuff in the store so I can buy it!!!!
    “The world is indeed full of peril and in it there are many dark places.”
    ? J.R.R. Tolkien, The Lord of the Rings

  10. #60
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    Quote Originally Posted by Macroscian View Post
    Quick shot boost...again? Is Hunter now named Red Line Hunter? I find that extremely bad. All we ask for is a boost to blue and yellow.
    Quote Originally Posted by CaerArianrhod View Post
    I think you really need to revisit your skilltree panel and read everything carefully there and rethink your hunter's playstyle.
    I just can't see the utility of a qs leg on a yellow bow.

  11. #61
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    *accidental extra post instead of edit*

  12. #62
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    Quote Originally Posted by gildhur View Post
    Is there a new crafting rep tier? I need to start making emblems if so...
    From what I saw in another thread, no, but it would be nice to get confirmation, since I'd like to start marking guild rep items as well if that's happening.
    solien
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  13. #63
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    In the future, can we expect a peaceful version of Minas Tirith, with blue skies?
    Could be after we're done with Sauron, not necessarily right away. Just might be nice for RP and screenshots.

    Also, is there a release date for U17?
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  14. #64
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    Quote Originally Posted by Hurin View Post
    But 84 Scrolls of Empowerment (weapon + class item) upon every increase? As you said, that's egregious. Indeed, it's ridiculous.
    Agreed. This is a lot of grind; even though I don't plan to upgrade all of my legacies, I have 3 imbued LI's on my main (and one on my alt but at this point I just don't have the time), so I'm looking at 13 legacies I'd want to upgrade...78 scrolls.

    What we need is a way to exchange Gold Dol Amroth tokens for Silver DA tokens. That or a more reliable way of earning the Silver DA tokens.
    solien
    armor-plated since SoA alpha 3
    arkenstone: roxxi manor

  15. #65
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    Quote Originally Posted by Rwraith View Post
    I like the store, I like being able to buy things that lessen the grind for me.
    Which of course undermines the game as a game to be played. By buying your way around grinds, you incentivize the creation of an ever-more-grindy game. A game not intended to be played, but instead a game intended to annoy you into buying your way around vast swaths of it. Which harms not only the game's integrity, but also tends to make goals all the more difficult to achieve for those laboring under the quaint assumption that games are intended to be fun and to be played.

    Good thing I have a nice job that allows me to do this.
    As do I. As do most people. It's not a question of money. It's a question of perverse incentives and conflicts of interest inherent to the business model. To which you seem oblivious or, at best, indifferent.

    You're why we can't have nice things.

  16. #66
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    Thumbs up

    Quote Originally Posted by Tybur View Post

    Cosmetic Weapons:

    • You can now turn off your weapons when they are sheathed by clicking the new eye icons in the cosmetic outfit page. In combat, the weapons will reappear.
    • Cosmetic weapon visibility rules have been loosened. We have set up a number of categories of items that can be interchanged with each other: all one-handed weapons (including cosmetic-only items), all shields, two-handed clubs/swords/implements, and two-handed hammers/axes/halberds. All other categories (such as Staff, Spear, etc) can only be interchanged with other staffs, spears, etc.You can no longer waste a dye trying to dye shields in the wardrobe.
    • Shields and weapons should again appear at their normal size.


    Crafting:

    [*]All crafting materials stack to 500.


    Class changes:

    [*]Beornings now have access to Bows.[*]The Beorning Club-damage trait now applies to axes as well.


    Other stuff:

    [*]Hope Tokens now have a 3-minute cooldown, instead of 15 minutes.
    Very happy to see these (highlights above)!

    Especially cosmetic weapons being interchangeable for all one-handed ones, and shields finally appearing the size they should be. No more having a huge-a** shield on my hobbit mini. And no more hard choice between mace/club/sword, now I can have their appearances anytime.

    Crafting mats stacking to 500 is wonderful QOL enhancement, and very generous since storage space does sell in store. Love it.

    Beornings having a ranged pull will actually make me want to try out a beorning again. Melee-only was such a pain.

    Reduced cooldown on Hope tokens is a relief... for a perpetual noob like me who dies a lot in instances/raids lol (but seriously, great change).
    Éalá Éarendel engla beorhtast,
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  17. #67
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    Quote Originally Posted by kickman77 View Post
    Yeah this update solidifes my fears of the imbuement system just being a flashy way to generate store sales, which is fine as the entire LI system has always been that. But to blatantly give your customers something with the words of :To lessen the LI Grind" and than make the grind much much more than it was is a slap in the face and aor a joke to those same customers.
    Do you have a link for this claim?

    My recollection is that they never said anything about "lessening the grind". The selling point was that you would no longer have to destroy and recreate your LI at every level cap increase, which was viewed as contrary to the idea of a "legendary" item.

    Having said that, the amount of grind they're forcing on us in this update is excessive.

  18. #68
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    Quote Originally Posted by Solien View Post
    From what I saw in another thread, no, but it would be nice to get confirmation, since I'd like to start marking guild rep items as well if that's happening.
    No new crafting guild tier. I checked the Tailor guild.
    "No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
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    On planet Earth, there is a try.
    Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
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  19. #69
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    Quote Originally Posted by Rainshade View Post
    In the future, can we expect a peaceful version of Minas Tirith, with blue skies?
    Could be after we're done with Sauron, not necessarily right away. Just might be nice for RP and screenshots.

    Also, is there a release date for U17?
    No, but history suggests release 4 to 6 weeks from now.
    "No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
    "Do or do not. There is no try." -- Yoda
    On planet Earth, there is a try.
    Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
    We old vets need to keep in mind those who come after us.

  20. #70
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    Does anyone know if the virtue cap was increased?

  21. #71
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    Quote Originally Posted by Casilune View Post
    Reason I'm not sure about the Anthem aspect is that it doesn't suggest there that the crit buff is being added to an anthem, because if it is, it doesn't say which one.
    Good point. That does beg the question of what the buff is actually being applied to. The user, or the anthem(s), and if the latter, all or just one/some.

    Quote Originally Posted by siipperi View Post
    It all depends how big the boost of major ballad legacy is. If its 50-100% it could actually be interesting. If its just 10% its totally useless.
    I'd be surprised if it was on the magnitude of 50-100%. I'd actually be somewhat surprised if it got as high as 25%. Really, any lower than 25% and it would pretty much be useless.
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  22. #72
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    Quote Originally Posted by SjsharksBoy View Post
    Does anyone know if the virtue cap was increased?
    Not in this build.

  23. #73
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    "Wardens will now animate properly when using the Taunt skill when unarmed."

    Can wardens learn Karate? :-P

  24. #74
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    Guardian Bleeds

    Will Guardian Bleeds ever get fixed? Guards can steal bleeds from each other and I've sent in multiple tickets with combat logs showing Prey on the weak is the culprit. Guards can't group and all stack bleeds to tier 10 they just bounce back and forth.

  25. #75
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    Quote Originally Posted by Morfinniel_Elvellon View Post
    Why would you do this? The Morgul Crests should drop only from T2C chests in Osgiliath instances, not from these Roving Threats (while not always a faceroll, are significantly easier that even the 3man Osgiliath instances, when not exploited).

    They're always exploited lol. I've only ever been in one Osg run where people were willing to do the whole thing. Probably why I haven't got the 5 slot gear yet, nobody ever runs it properly = boring and frustrating. I'd rather kill whole RT's than grind 1/10 of an instance, even if the drop rate is minute in comparison. That said, maybe people will do both now.
    Sometimes, no matter how hard you look, there is no best light.


 

 
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