Thanks a lot for this interesting analysis! As the others, I was surprised to see that Sweeping Cut is generating threat... Maybe I put now more additional attention to it's bleeding component... Also, I was kind of surprised to see Vexing Blow generates a - at least decent - amount of threat. Did I miss here something or is this supposed to be like that? And yes, the results for Forced Taunts are disappointing. Well, at last Shield Taunt seems to work as it is supposed to be.
You said that "The guardian was traited blue-line, without spending too many points in the trait trees so that there would be no on-block heals as that would generate threat". Is that something measurable, I mean the threat created by Guardian self heals? And what about Catch a Breath? Does it create threat?
Thanks again and looking forward seeing more analysis like that!
Quote from Gabli's post:
Quick note regarding self-healing as I have not taken the time to check this more precisely through Warrior's Heart, but it would seem that self-heal generates about 2 threat point per moral point healed, but only 1 threat point per morale heal in case of overheal.
In short this would mean every self heal generates threat.
Also vexing blow always had an extra threat component, even before trait trees. I don't think it's mentioned anymore in the tooltip but i've always had the feeling it still generated extra threat after trait trees.