Trash:

remove the random aggro from the bloated pits crawler (?)

Boss 1:
reduces the heal of the spirits to 1%

There is a problem that debuffs resist too often (115k finess and 30-50% resist)

Boss 2:
increases the time to 50sec. between the guards spawns

make his attacks avoidable and much weaker but more frequented

reduces wages of fear dmg by 20%

add a debuff image to the eye

reduces b/p/a on the Boss, he avoid too much so it takes too long to remove corruptions