Just looking at these changes I don't really understand what SSG is trying to do with the Red Guardian. I get that they want it to be bleed-based, which I think most red guards are 100% on board with, but the traits just lack any real synergy or punch. Things like bonus pulses to bleeds are not useful when the bleeds are constantly being reapplied and don't stack. If using sweeping cuts (edit: or any other skill with a bleed) didn't overwrite its own bleed and instead applied another copy that would make sense, but right now anything that gives extra pulses will just be dead on arrival.
Last edited by HerpThatDerp; May 09 2018 at 11:55 PM.