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Thread: Threat Question

  1. #1

    Threat Question

    I returned to the game about a month ago, after leaving shortly after Rise of Isengard. I was looking at upgrading my instruments and was thinking of the issue of threat generation. When I played before there was a listing on the Theorobo about generating less threat. On the Wiki I see a stat about threat reduction listed on several variations of the instruments. When I look at the same loaded recipes on my Woodworker (Tier 7 instruments) I do not see this stat listed. Has this been taken out of the game before I returned, or is just an unlisted/hidden stat?

    Fersinda the Midget Banshee

  2. #2
    Join Date
    Jun 2011
    Posts
    222
    Threat is quite an obsolete mechanic of the game due to the way forced taunts of tanks have been changed to always copy highest threat and even add multiplier on top.

  3. #3
    Join Date
    Apr 2008
    Posts
    1,179
    Quote Originally Posted by Despotis View Post
    Threat is quite an obsolete mechanic of the game due to the way forced taunts of tanks have been changed to always copy highest threat and even add multiplier on top.
    This. Threat used to be tied to an actual "threat" stat. You would have to build your threat level up (despite not actually seeing where this magical threat level was sitting) and maintain it. It actually took some skill to do... especially if you were in a situation where you had to tank-swap. It seems now though tanks are left with forced taunts or DPS. Gaining threat by obtaining the highest DPS in a group.
    "In a hole in the ground there lived a Hobbit."
    Elrendoes - 106 Warden // Elrendos - 76 Hunter // Elrendose - 69 Minstrel
    <- Goblin's For Hire ->
    Brandywine


 

 

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