
Originally Posted by
Giliodor
No, not 9+ months, 9 months of content drought at most (which was at the end of WoD).
There's so much wrong with this post, I'll try to break it down clearly.
Firstly, I'm not ruining anyone's game. I'm advocating improvements to LotRO, by means of achieving class balance. SSG's incompetence regarding the issue of class balance is not something I'm responsible for.
Secondly, I don't ever grind uber max toons, nor do I raid in LotRO.
Thirdly, what mistake was made in this recent update? Blue hunters got a well deserved nerf, and an undeserved dumbing down of their rotation (apparently that was still possible). Nothing about that is related to WoW players. Vastin himself said that the spec was just too simplistic, and that's why he changed it. The other controversial change was the nerf to minstrels. That was necessary because no single spec should be able to continuously heal the whole group to full by pressing one button. It's just that simple. I can come up with some examples of serious mistakes, though: Big Battles. Did those cater to WoW players? Don't think so. Trait trees. Did those? No, WoW moved away from trait trees, rather than embracing them. Imbued LIs. Definitely doesn't cater to WoW players in any way.
Then, you implied I'm a former WoW player. No, I'm not. I started out playing LotRO 8 years ago. I started playing WoW 1.5 years ago (and still do play it). Your assertion is simply incorrect. Another assertion you made is that you can get from character creation to being raid geared within 24 hours. This is factually incorrect, as that is in fact not possible without paying for a lvl 110 character boost, and even then, without the help of an entire raid of people that are just there to help you, that is never going to happen. Ever. The only thing you were right about was the part that you said sarcastically; that WoW offers more of a challenge. It certainly does. There is no denying that. Spare me your sarcasm. Mythic raiding is far more difficult than any raid that LotRO has ever released, and M+ as a concept easily trumps the best 6-man/3-man in LotRO's history, while also being more challenging (since, by design, you can make it as difficult as you want).
Lastly, it's players like you who ruin LotRO. You simply complain about changes that you don't like, because the game is suddenly not as easy anymore. Well guess what, it's not meant to be. The changes that are made are a necessity for the longevity of the game. It's not good design to have the best spec in the game deliver 80% of its damage by pressing a single button (Barrage). It's not good design to have the best healer in the game be uncontested in both effectiveness, and simplicity. All that was required was Bolster Courage. These changes were necessary, whether you like them or not. Do you think they went overboard with the changes to blue line hunter? Well, I agree that the rotation is now too simplistic, so don't try to blame that on me. All the rest was a change for the better, and the sooner you come to terms with that, the better.