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  1. #26
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    Jan 2013
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    Quote Originally Posted by MafiaMike2 View Post
    RIP mini healers. I doubt very many people are going to take the time to learn to heal as a mini in groups. At least with a one button heal it was easy to find healers for group stuff. Now.... only time will tell. But in reality mini's are a tough class to play if you are going play both blue and red. Two different sets of gear, two different trait tree setups, two different set of buttons to memorize, and whatever else. Especially if you like playing alts as well. It becomes a full time job. For now I'm just gonna sit back and wait for people to start complaining about not being able to find healers anymore.
    Oh yes, minstrel is a very tough class and oh my god, really you need different sets of gear?! You don't say. How dare them...
    What a disaster, please SSG make the game even more easy and faceroll give us gear which is universal - usage for all lines. So people have enough time to also gear up alts without puting more than 1h per day of play- time into the game.
    LotrO is indeed a very hard game. xD

    Vanyiarel R15 Minstrel ~ Andhfara R13 Captain ~ Runyareth R12 Minstrel ~ Estelrod R10 RK
    Odyssey - Evernight ~~~ Original Challenger of the Abyss

  2. #27
    Join Date
    Feb 2012
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    5
    Quote Originally Posted by Andhfara View Post
    Oh yes, minstrel is a very tough class and oh my god, really you need different sets of gear?! You don't say. How dare them...
    What a disaster, please SSG make the game even more easy and faceroll give us gear which is universal - usage for all lines. So people have enough time to also gear up alts without puting more than 1h per day of play- time into the game.
    LotrO is indeed a very hard game. xD
    Wow. You feel better about yourself now? Thanks for your contribution. It was really helpful. xD

  3. #28
    CaerArianrhod's Avatar
    CaerArianrhod is offline Rohirrim Scout
    Guardian of Erebrandir's Horseshoe's Secret
    Trainer of the Rabbits
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    Jun 2011
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    Quote Originally Posted by Kasius View Post
    I still don’t see any fair points you are making.
    Of course not. I would be more than surprised if it was different.

    Quote Originally Posted by Kasius View Post
    The video I posted shows nothing else then what is easy doable.
    Neither it’s a perfect raid grp neither there are only mains and neither it’s is kin only.
    What you wrote is simply wrong(and quite biased).Did you even tested the raid on t2c yourself after the update?
    Or is this just rndm qq from someone who is not even raiding t2c?
    I'm raiding on T2 with Mini, LM, Guard & Beo.
    But tell me: what would have cost you the following to say the to OP (beside to post the video)?:
    "You still can heal, but you need to do a lot more: create a yellow-red skill-tree (with Anthem of War) and be sure you got the last set bonus from yellow! Tell your group to wait until you are giving them the go: play Cry of the Chorus, play the 4 anthems, change to blue line, reset CotC, play it and anthem and now you have 4 anthems running on your group and 5 running on you for 3 min. Use CotC reset and coda as much as you can and you can keep 15% inc. healing up on your group for this 3 min. use single heal (CoS) if needed and in between rotate with you AoE heals (keep the buff from Inspire Fellows on CD)."


    I don't think that is to much to write.
    Sure, that is L2P. But how should ppl learn if no one telling what to learn?
    I still think that only posting a video and saying "everything is still easy" is just arrogant, even if you don't want see that.

  4. #29
    Join Date
    Jun 2011
    Posts
    392
    All banter aside.

    Mini was a full joke prior this update. Nobody can deny that the class completly relied on the repeated spamming of 3 skills over and over.
    It needed to be changed. Some changes are maybe a bit unpopular then others. I am atleast glad bolster and overall healing took a hit.
    If you want to complain about mini, please complain about the red line. That has been fully neglected/dumpstered. Complaining about blue mini is just unnecessary.
    Morondomir R15 LRM
    Leader of

  5. #30
    Join Date
    Jun 2011
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    883
    Quote Originally Posted by MafiaMike2 View Post
    RIP mini healers. I doubt very many people are going to take the time to learn to heal as a mini in groups. At least with a one button heal it was easy to find healers for group stuff. Now.... only time will tell. But in reality mini's are a tough class to play if you are going play both blue and red. Two different sets of gear, two different trait tree setups, two different set of buttons to memorize, and whatever else. Especially if you like playing alts as well. It becomes a full time job. For now I'm just gonna sit back and wait for people to start complaining about not being able to find healers anymore.
    Hunters got way way more complex too. Champion rotation changed, LM changed a lot too in dps spec. Minstrels got a huge nerf for healing but tbh you enjoy healing like this. I honestly think it was a good change and bolster spam shouldn't have been a thing in the first place and I'm curious how it passed 3-4 beta builds when it was released or how it remained like that for almost 4 years.
    You know what happened to healers? healers are supposed to heal non avoidable damage. With bolster spam you could just ignore puddles, special skills, wounds/fears/diseases/poison and so on. Now you no longer can, you have to remove your effects as a dps, you have to move out of puddles, you have to do CC, you have to learn how to play this game. In 1st boss of raid t2c on my hunter I was barely getting 2k damage per second, while other people in that same raid were getting 4-5k. That means I could just self heal with blood arrow even if there was no rev mark, while others died if the mini wasn't healing them and the rev mark went off for some reason. For example in OD, Orthanc, Watcher, Rift, Erebor raids, if you were doing what we got used to due to bolster spam you wouldn't have been able to complete most t1. Like really, how many kins could not complete mumaks and unbroken challenge on level because they were unable to move out of puddles, follow a RAT and stay out of vortex? I've seen kins completing like 90% of the raid in the first week trying after being fully geared and taking months to learn mumaks and months to learn unbroken because that kin who farmed rako, vado, gothmog or nazguls were unable to move out of puddles/vortex. If you don't know how to move out of puddles then you shouldn't even do a t1.

  6. #31
    Join Date
    Oct 2007
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    282

    Minstrel Build for healing

    I'm finding healing instances very tough, even with recommendations and trying new rotations. Buttons that I automatically relied on in my rotations previous to this update are no long available, Bolster is healing like RtS, and isn't really healing enough to be a viable source to keep someone alive. HoTs aren't quite getting the job done either. Mind you, I've played my minstrel as my main toon since 10/07. I am not new to this class. I was a heavy raider from level 50-65 in the SoA and Moria days. I raided some during the 75 cap days and I never had an issue like what is currently happening. It's not just that Bolster isn't a go-to spam button, it's the whole way of healing that I was familiar with seems to have drastically changed.

    I am _NOT_ looking for sarcastic criticism as a response. I am hoping that other healers out there can actually offer advise that is helpful. Maybe a screen shot of their healing traiting? What is your healing rotation? What have you replaced your healing rune with that they took away?

    I did a 115 CoS T2 run last night and was pretty embarrassed that I couldn't seem to keep up with heals. Pretty discouraging, considering that I had run it daily for months because we'd worked out the script (not necessarily easy mode, just learned the instance well).

    My gear isn't garbage and I'm willing to make the changes, so any constructive information would be appreciated! Thanks!

  7. #32
    Join Date
    Jun 2011
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    883
    Quote Originally Posted by wondrme View Post
    I'm finding healing instances very tough, even with recommendations and trying new rotations. Buttons that I automatically relied on in my rotations previous to this update are no long available, Bolster is healing like RtS, and isn't really healing enough to be a viable source to keep someone alive. HoTs aren't quite getting the job done either. Mind you, I've played my minstrel as my main toon since 10/07. I am not new to this class. I was a heavy raider from level 50-65 in the SoA and Moria days. I raided some during the 75 cap days and I never had an issue like what is currently happening. It's not just that Bolster isn't a go-to spam button, it's the whole way of healing that I was familiar with seems to have drastically changed.

    I am _NOT_ looking for sarcastic criticism as a response. I am hoping that other healers out there can actually offer advise that is helpful. Maybe a screen shot of their healing traiting? What is your healing rotation? What have you replaced your healing rune with that they took away?

    I did a 115 CoS T2 run last night and was pretty embarrassed that I couldn't seem to keep up with heals. Pretty discouraging, considering that I had run it daily for months because we'd worked out the script (not necessarily easy mode, just learned the instance well).

    My gear isn't garbage and I'm willing to make the changes, so any constructive information would be appreciated! Thanks!
    I don't have lots of practice with new setup but this is what I do:
    Stack soliloqy on the tank and the people receiving more damage like the champs, soliloquy x3 now heals around 2k hps alone.
    Use inspire fellows as much as possible in aoe fights.
    For single target healing best skill is certainly chord of salvation, it basically crits for 50k on an instant skill.
    Use raise the spirit a bit to get the fs wide heal.
    Use Bolster courage as filler, still heals decently Single target and aoe heal is still worth having.
    Using coda from time to time or perfect ending also helps for single target healing.

  8. #33
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    Jun 2011
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    4,308
    Quote Originally Posted by Kander View Post
    With bolster spam you could just ignore puddles, special skills, wounds/fears/diseases/poison and so on.
    My kin had a game we used to play: How many puddles could we stack on the tank in DoS last boss before the minstrel began to struggle?

    We eventually discovered that we killed the boss too quickly for us to get enough puddles.
    ~ Take the player, not the class ~

  9. #34
    Join Date
    Jun 2011
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    1,059
    Quote Originally Posted by Remcosajax View Post
    All banter aside.

    Mini was a full joke prior this update. Nobody can deny that the class completly relied on the repeated spamming of 3 skills over and over.
    It needed to be changed. Some changes are maybe a bit unpopular then others. I am atleast glad bolster and overall healing took a hit.
    If you want to complain about mini, please complain about the red line. That has been fully neglected/dumpstered. Complaining about blue mini is just unnecessary.
    Agreed 100%

    Quote Originally Posted by wondrme View Post
    I'm finding healing instances very tough, even with recommendations and trying new rotations. Buttons that I automatically relied on in my rotations previous to this update are no long available, Bolster is healing like RtS, and isn't really healing enough to be a viable source to keep someone alive. HoTs aren't quite getting the job done either. Mind you, I've played my minstrel as my main toon since 10/07. I am not new to this class. I was a heavy raider from level 50-65 in the SoA and Moria days. I raided some during the 75 cap days and I never had an issue like what is currently happening. It's not just that Bolster isn't a go-to spam button, it's the whole way of healing that I was familiar with seems to have drastically changed.

    I am _NOT_ looking for sarcastic criticism as a response. I am hoping that other healers out there can actually offer advise that is helpful. Maybe a screen shot of their healing traiting? What is your healing rotation? What have you replaced your healing rune with that they took away?

    I did a 115 CoS T2 run last night and was pretty embarrassed that I couldn't seem to keep up with heals. Pretty discouraging, considering that I had run it daily for months because we'd worked out the script (not necessarily easy mode, just learned the instance well).

    My gear isn't garbage and I'm willing to make the changes, so any constructive information would be appreciated! Thanks!
    I'll try my best : D I LOVE players that ask for advice instead of QQ like babies.

    Healing build : https://lotrottp.lotrostatus.com/l.php?c=8N1
    The site is not updated , just max the same traits in yellow ( they'll have different names and ranks )
    You can use the spare points wherever you want , if you have them....

    1) SoS is incredibly strong since last patch. Get the legacy on healing weapon , it's a MUST have now. Spread it on key classes like tanks ( 3 stacks on each ) it can be your #1 contributor to HPS.
    2) Bolster spam is still king filler of the ''rotation''. Use SoS to interrupt it's animation , best to use while bolster induction is around 90% , depends on your lag.
    3) Use chord of salvation ONLY when someone gets low. Don't use it as spam rotation skill , it's not a good idea anymore , it has become the strongest single target heal overall and sadly your best emergency heal -_-.
    4) Use triumphant when you need group heals. Ideally pop call to ioreth before using it. It only makes a difference when it crits nowadays -_-
    5) Use 1 inspire fellows every 30 seconds to maintain the incoming damage buff.
    6) Anthems can last 3 minutes now. You can have 1 yellow line similar to this : https://lotrottp.lotrostatus.com/l.php?c=8N2. Use it precombat to pop 4 anthems , composure , anthem of melody , anthem of war and anthem of prowess.
    You only need 1 cry of the chorus to pop all of them. Swap to blue when combat is about to start , reset the chorus fast with spam heals and pop anthem of resonance. ( that should also give you 20 second follow up buff from blue ).
    7) Unlike what most minnies think , coda of resonance is a BEAST. It gives incoming healing to the FS and -incoming damage on your target. Use it for single target healing , it worths it 100% , after activation spam-pop 2 bolsters then fast chorus to get your ballad buffs back. You can even use those bolsters on the move. Coda no longer consumes anthems....
    8) I wouldn't use raise the spirit or perfect ending.You can pop a raise the spirit when everyone is full for the cr4ppy hot i guess. They are only really worth it alongside an exploit rotation which sadly is still here ever since hd...................

    There are so many other things , you can use swappers for better anthems ( war , composure ). But yeah , if you do the above you should be fine.

    All that said , healing is really broken atm. By broken i don't mean undoable , EVERYTHING is currently doable to heal and far more interesting.
    It's just the way the healing magnitudes are spread among the heals makes no freaking sense. I highly doubt the dev responsible has ever healed end-game content.
    Last edited by BotLike; Jun 06 2018 at 07:18 PM.

  10. #35
    Join Date
    Jun 2011
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    0
    BotLike pretty much sums it up to what you need to do as a minstrel now.

    When talking about gear, the only thing you really need is 1 healing tactical rating. Do CoS or just buy it from AH
    My gear in the video consists of only vitality essences + 2 crit so i get max crit with a red captain (overbuffed slightly)

    So as a Minstrel you need decent Legendary items and this healing tactical rating rune slotted.
    Everything else is just a bonus as outgoing healing rating, will and tactical mastery does not increase your heal by much.
    What the devs really should have been doing was adjusting how outgoing healing rating works. It goes up to 70% but from 50% to 70% you need 4 times as much mastery (Dimishing returns, there is supposed to be a graph showing this, but i couldn't find it now)
    Crit helps tho, so get your crit rating up to 25\30%

    Boss 2 and 3 was just the same as before update or i would say even easier as you have higher solo target heals now.
    Trash up to boss 1 and boss 1 is much more challenging and is by far the hardest part of this raid now

    Also if you pause either the movie linked or my video from boss 3 you can clearly see what talents i run as i changed them..stop the video to see
    Commander Emaldiom [EN] Evernight - Morale-Smasher - Lotro
    MrMidget - [EuW] League of Legends
    MrMidget2 - [EuW] League of Legends

  11. #36
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    Jun 2011
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    711
    They really should unlock tactical outgoing healing rating to up to 400%. Making healing t2 content basically impossible with sub 200% ratings. In fact without stupid design changes few years back healing and mastery % would be having identical caps.

    Minstrel also needs their critical magnitude on heals significantly lowered.

  12. #37
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    Jun 2011
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    0
    Quote Originally Posted by siipperi View Post
    They really should unlock tactical outgoing healing rating to up to 400%. Making healing t2 content basically impossible with sub 200% ratings. In fact without stupid design changes few years back healing and mastery % would be having identical caps.

    Minstrel also needs their critical magnitude on heals significantly lowered.
    This should be the first thing they look into when rebalancing the class.. Why they havent touch it or even said something about is beyond me.
    Commander Emaldiom [EN] Evernight - Morale-Smasher - Lotro
    MrMidget - [EuW] League of Legends
    MrMidget2 - [EuW] League of Legends

  13. Jul 22 2018, 09:59 AM
    Reason
    yes deletion

  14. #38
    Join Date
    Aug 2016
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    455
    Quote Originally Posted by MafiaMike2 View Post
    RIP mini healers. I doubt very many people are going to take the time to learn to heal as a mini in groups. At least with a one button heal it was easy to find healers for group stuff. Now.... only time will tell. But in reality mini's are a tough class to play if you are going play both blue and red. Two different sets of gear, two different trait tree setups, two different set of buttons to memorize, and whatever else. Especially if you like playing alts as well. It becomes a full time job. For now I'm just gonna sit back and wait for people to start complaining about not being able to find healers anymore.

    Thing is for minis you have you actually pay attention now, my mini can pop 13k-15k bolsters on a tank with inc healing, more when the melody anthem i active for those 3 minutes 10% inc healing, also is important to use your buff's which were forgotten for year's tbh as kasius stated above raid some how tb i dont know how or why but after this class update raid just seem's more doable.


    Just remember keep inspire fellows/ coda and 3 HoTs up 100% if you do that Im sure you wont have a prob unless the tank is not skilled

  15. #39
    Join Date
    Jul 2010
    Posts
    281
    Minstrel actually has to use skills *other* than Bolster now?

    I like this change!

  16. #40
    Join Date
    Nov 2017
    Posts
    48
    Is it correct to assume its not viable to make a yellow mini with most points spent in blue...so as to buff and then heal without trait swap. I ask this as the mini would loose SOS which as mentioned is a very good heal now.
    Its just as it is now im looking at needing another trait tree at 100 mith. One yellow one blue one red. Im trying a yellow/red hybrid for dps but im not convinced.
    Any ideas or feedback, thanks.

  17. #41
    Join Date
    Sep 2013
    Posts
    30
    My main is a minstrel, I have played the mini since before HD and the bolster spam, and before trait trees. I have tried healing t2 content with my main, I am curious how the following suggestions would be received. If the idea of the recent class updates was to stop the bolster spam, why have skills with no cooldown. I think it would be a good idea to strengthen the heal from bolster courage (and its Aoe heal as well) but add a short ( 1.5-3s) cooldown. Just a thought.
    I think it would be nice to change "Perfect ending" and "Coda or resonance" to be equal, or similar to Chord of Salvation in strength.
    Another suggestion would be to change Fellowship's heart to a shorter cooldown, like 2m 30s.
    I would also like to see an increase in the heal from Triumphant Spirit to heal around 20k non crit.
    But I have noticed that when you use "Anthem of the Third Age - Resonance" and follow with a coda, your next bolster courage is instant cast, as it says. But you have to reapply the anthem for it to trigger again. I do not know if this is a bug or just a mistake or even if it is the same for any other anthems, but it would be nice to have this fixed as well
    It would also be nice to have Raise Our Spirits working properly, I would recommend the HoT to be equal to Soliloquy of the Spirit, but a version that will not stack with itself, and only stack with the actual Soliloquy.

 

 
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