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  1. #51
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    Quote Originally Posted by Dorothir View Post
    Then you're clearly not understanding what's being said, because having regions to play through isn't the issue, it's entirely about the ridiculous grinds tacked on to it. Not sure what you have to gain by misrepresenting people's complaints like that.
    You are a master at selectively reading only what you want to read. I specifically said that of course the LI grind sucks, but if you choose to main one character, it can be managed. Heck, for the same amount of money that you spend on LS each month you can max your LI with store bought currency and skip the whole LI hassle. I’m not saying it’s a good solution, but it’s better than whinging on about a system that was never promised and cannot be implemented realistically because of your warped expectations.

    Edit: Audacity is a balancing issue and could be solved in a much more direct way than requiring the devs to entirely rebalance the moors with each update. Audacity would be an excellent suggestion topic for change, as I could see it reasonably being worked on.

  2. #52
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    No PVMP is absolutely disappointing. I enjoy getting end game gear and top tier attributes to utilize in pvmp. There just seems no point if I can't measure it up right next a creep/freep in the moors. I, and many others, probably wont last through/past Moria otherwise. I know it wouldn't be easy, but it'd DEFINITELY secure more subs if PvMP was instated.

  3. #53
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    Quote Originally Posted by aldencook View Post
    No PVMP is absolutely disappointing. I enjoy getting end game gear and top tier attributes to utilize in pvmp. There just seems no point if I can't measure it up right next a creep/freep in the moors. I, and many others, probably wont last through/past Moria otherwise. I know it wouldn't be easy, but it'd DEFINITELY secure more subs if PvMP was instated.
    There is PvMP but not on the LS. They would have to mess with code to make it work in the LS and I worry about what kinds of things could happen. Right now most of the game on the LS is based off the code of the other servers. I would hate to see them try to "fix" it for the LS and just mess everything on the other servers.
    "I am condescending, that means I talk down to you." Well just for those who go out of their way to need it.

  4. #54
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    Quote Originally Posted by NyblingN View Post
    Dude. "When we catch up to the other servers"... you mean in 3 years? Come on.
    Yes wait 3 years or play in the Moors on the other servers. Does your need to play PvMP on the LS worth possible large issues with it? Are you so needing that on Anor or Ithil that you are willing to have them not do class work or fix bugs that they seem to be working on? Be reasonable. There are 10 servers where the Moors is open. Play on those
    "I am condescending, that means I talk down to you." Well just for those who go out of their way to need it.

  5. #55
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    Quote Originally Posted by Bohdb View Post
    Yes wait 3 years or play in the Moors on the other servers. Does your need to play PvMP on the LS worth possible large issues with it? Are you so needing that on Anor or Ithil that you are willing to have them not do class work or fix bugs that they seem to be working on? Be reasonable. There are 10 servers where the Moors is open. Play on those
    Yeah. Because it's more stuff to do. Even if there are issues, perhaps that would lead to feedback threads that might help correct those issues and other issues surrounding that form of gameplay. Why are you so opposed to more stuff for people to enjoy?

  6. #56
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    Lol cause he wants more festivals and social gatherings. Gotta love when casuals dictate what you should do

  7. #57
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    maartena is offline The Wise
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    Quote Originally Posted by KillGore81 View Post
    Why don't you guys just be honest and admit that there'll never be pvmp? Each update that rolls out we already know that this will be the answer. "No pvmp at this time".
    That answer is so simple you probably could have thought of it yourself. "At this time" pretty much means they are leaving their options open. Too many times in the past they have said "No", and then all over sudden a year later they introduce that very same thing. Basically, when you see: "Not at this time", assume that is a fat hard NO, but it is only a fat hard NO today. Tomorrow, next month, next year.... may get you a different answer.

    Best example from the past: In the old, old code they were not able to get past a set number of character slots. And they claimed it was a HARD LIMIT, it couldn't be done at this time..... then some smart developers figured something out, and newer code and better database structures allowed for more character slots, and even though they first claimed "No, its a hard limit", they now said: "Guess what, we figured it out!" - I remember there were ACTUALLY people upset about that now they COULD get more character slots, because they felt they were lied to earlier.

    So in order to keep everyone as happy as possible, the "Not at this time" means a big fat NO right NOW, but they may change their mind in the future. Sometimes they don't, sometimes they do, and the past has shown this.
    Moved from Riddermark to Arkenstone on 9/29/2015!
    -----
    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  8. #58
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    Quote Originally Posted by NyblingN View Post
    The four month schedule is disappointing. We need Moria in February, not March.

    And does anyone REALLY want to spend 4 months in Mirkwood? That should be a 2 month expansion AT MOST.
    There is no need to rush things. Not everyone can raid once a week, not everyone has only ONE character, and you also have to keep in mind that all level 65 content will be released, which will include Enedwaith (and therefore also Ost Dunoth, with all of its wings). 2 months is WAY too little time if you want to get through both Mirkwood and Enedwaith, and its instances, and its skirmishes properly, and all of the book quests too, as there is quite a bit to do.....

    Many, many people level alts, and therefore have multiple characters to level through zones. Not everyone will have a bunch of level 50s and a bunch of level 60s waiting immediately when Moria/Lothlorien, and then Mirkwood/Enedwaith opens, people will very likely still be leveling up and going through Moria.

    I thought initially 4 months was too little time, and it should be 6 months.... but having played the legendary server for a while, I think 4 months is the perfect time amount for a new level cap and content. Remember: When originally released all of the Mirkwood and Enedwaith content were spread out in 2 releases, 6 months apart, spread out over a year. Condensing it into 4 months is okay for me, but condensing it into 2 months is ridiculously short, especially if you have a few alts to work through.

    Telling us no PvMP plans in the future is also just a terrible, terrible call. People are bored. We want things to do. We want reasons to log on. What do you want us to do? Level alts? I'm not much of an altoholic. I wanted to focus on a single character for my time on Legendary Server.
    That is a problem on all 12 servers. If you only focus on ONE single character, yeah, you might run out of things to do. But that doesn't mean that others will have to hurry hurry their alts just because YOU are ready to move on. Some players - like yourself - have 1 character and you rush rush rush through the quest lines, using experience tomes, get to max level as quickly as possible..... and then complain they have nothing to do. Others like to take their time, immerse themselves in the storylines, level up alts, do skirmishes, help out friends with their quests and leveling, participate in kinship events, do crafting, do guilded crafting, run or organize instance runs, work on deeds.....

    Not everyone might play the fast "rush to the cap" play style that you might prefer, and finding a middle ground that pleases everyone is important. 6 months might be a tad bit too slow, 2 months a tad bit too fast, and 4 months is the perfect medium. With about 2 hours per day to play, I have gotten 2 characters to level 50, and a third one is up and coming.... I will need those 6 weeks to Moria to get maybe a 4th one ready, if I am lucky enough.



    Also, probably should consider consolidating the two servers soon with this news.
    There is a reasonable chance that some point in the future, they may do this. But today is not that day. (pun intended). I suspect that a fair amount of people have gotten a character or two to 50, and taking it easier.....maybe swapping back to their regular servers for a bit, but come launch of Moria..... the "Great War of Khazad Skarn" will be upon us, as crafters unleash on Moria in massive numbers. I am already awaiting the complaints in week one, that there are SO many people it is hard to mine ore or do quests....
    Moved from Riddermark to Arkenstone on 9/29/2015!
    -----
    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  9. #59
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    Quote Originally Posted by NyblingN View Post
    Yeah. Because it's more stuff to do. Even if there are issues, perhaps that would lead to feedback threads that might help correct those issues and other issues surrounding that form of gameplay. Why are you so opposed to more stuff for people to enjoy?
    For the record: I am not opposed to PvP whatsoever, I would love it if they figure out a way to implement the scaling system so it can be configured differently PER server, but it doesn't look likely that it is going to happen..... For some people this is a "deal breaker", and they may not log on to the Legendary Server tonight and head back to their old server, or perhaps another game. I think for most people however it isn't a deal breaker, and most people will continue to play on the Legendary Servers despite there not being any PvP.

    It would be fun.... instead of being ganked by a rank 12 warg that would eat my rank 2 hobbit alive, we would now all be at the same level - at least for a while - and have a chance to gain ranks at a similar pace. But I also understand many technical intricacies with coding, and I have a vague idea as to WHY it probably isn't going to happen (the scaling system is singular and set to 120 across the board).

    I guess they could just ENABLE it, but you would just be scaled up to 120 like on any other server. Not sure if people want that.....
    Moved from Riddermark to Arkenstone on 9/29/2015!
    -----
    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  10. #60
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    Sorry for any spelling mistakes in advance. No native speaker.

    The answer regarding PvMP is what I had expected. But damn i hate it. I had still hope to see the Moors on the LS with MoM, even with bad scaling to 120 or whatever. Seriously, there has to be a friggin way to get it done. Downscaling to 50 (and then 60 and so on) is nonsense. Why don't they set up a fixed point at the actual maxlevel for example. Sort of fixed stats via global buffs/debuffs and Moors related PvMP-only gear. LS Players get scaled up to 120, and Future Players over 120 get scaled down back to 120.
    Something like that. Seperate the Moors from PvE-Land, in one way or another.

    How can someone blame people to hope for PvMP on the LS in the first place? I don't get it. There wasn't a clear "NO". So people want to play content they like, which also can include the Moors.
    I have a new kin, I invested many hours in my new characters (and money!), i have a new home on this server. I don't want to "play on one of the regular Servers, there is PvMP". There is PvMP, yes, but people have to grind things first. And more things. And grind stuff again. "Then switch to Arkenstone"... no thanks, wrong timezone(s) for me. As a shift worker it's always dead at some point in your play time during the days.
    The LS is international. People from America, France, Russia, Germany (myself) and other places. Different timezones, people to fight with around the clock. At least this is what I was hoping for in the beginning, and still hope for. And in terms of instances and
    raids, this works quiet well so far, despite the language barrier sometimes.

    My memories of SoA include the Moors, as they do for Moria, Mirkwood, Isengard ... i simply want to "Relive The Legend" - all of it - "but not at launch" <3

  11. #61
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    Quote Originally Posted by Schattenhand View Post
    How can someone blame people to hope for PvMP on the LS in the first place? I don't get it. There wasn't a clear "NO". So people want to play content they like, which also can include the Moors.
    I have a new kin, I invested many hours in my new characters (and money!), i have a new home on this server. I don't want to "play on one of the regular Servers, there is PvMP". There is PvMP, yes, but people have to grind things first. And more things. And grind stuff again. "Then switch to Arkenstone"... no thanks, wrong timezone(s) for me. As a shift worker it's always dead at some point in your play time during the days.
    The LS is international. People from America, France, Russia, Germany (myself) and other places. Different timezones, people to fight with around the clock. At least this is what I was hoping for in the beginning, and still hope for. And in terms of instances and
    raids, this works quiet well so far, despite the language barrier sometimes.

    My memories of SoA include the Moors, as they do for Moria, Mirkwood, Isengard ... i simply want to "Relive The Legend" - all of it - "but not at launch" <3
    ./sign

    I've often heard the argument that the legendary servers aren't about PvMP and Raids/Gearing when all of these were part of the game from the very start. People's nostalgia or whatever you want to call it also includes that part of LotRO, so how can you blame them if they want to experience it again?
    I appreciate the lore of LotR, the zone design, the quests, festivals and everything else as much as the next one, but my memories also include PvMP and hunting for this one item in a certain instance.
    Imo there is no need to force a distinction here.

  12. #62
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    Quote Originally Posted by Canadyan View Post
    I have to add onto this and say this is a disappointing mistake to omit PvMP. The game is stale after hitting level cap and finishing the raiding after a few weeks. PvMP was always a fun way to give Kinships another way to play together and created at least something in the game that wasn't predictable every time you logged in.

    I can't anticipate a lot of players sticking with this server over the coming few months at this point, and it's going to hurt even the players that are only interested in PvE when the population dwindles.
    They are thinking I can't believe people are so stupid that they actually fell the for the trick of a copied server that cuts major content and locks the player behind levels. A real service would have overhauled the regions that are being released. Upgraded textures and graphics, AO, AA, DOF...add some voice acting, and maybe an epic quest line. THAT would justify people subscribing and going VIP. Instead they just did a server COPY...LOL...changed some of the mob progression and broke the loot system...effectively spent an afternoon throwing a dart at a board and then they put those changes in the change log and said "see, it is a legendary server". And instead of having to pay for balancing PVP, they just cut PVP altogether. Brilliant move by SSG, but a screw job for players. Falls right in line with the rest of the industry, manipulate easily manipulated people instead of providing a service that you can be proud of and that people love. Such a disgusting situation for such a great IP. And stop with the "they are a small company". A group of talented people can do great things, including getting investments, bringing in other talented people, and being creative with new technology. The IP can sell itself if the right people are selling it.

  13. #63
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    Quote Originally Posted by Frakes View Post
    ./sign

    I've often heard the argument that the legendary servers aren't about PvMP and Raids/Gearing when all of these were part of the game from the very start. People's nostalgia or whatever you want to call it also includes that part of LotRO, so how can you blame them if they want to experience it again?
    I appreciate the lore of LotR, the zone design, the quests, festivals and everything else as much as the next one, but my memories also include PvMP and hunting for this one item in a certain instance.
    Imo there is no need to force a distinction here.
    I don’t blame them at all. I actually enjoy PvMP myself regardless of how much I’ve been called a “festivaller” lately. (I don’t like festivals at all personally)
    What I don’t care for is other posters mucking up the forums with unreasonably outraged posts about how SSG lied to and tricked everyone, because they didn’t. The legendary servers are exactly what they explicitly said they would be.

    Do I like the state of the legendary servers? No.
    Have I bothered playing on the legendary servers? No.
    I read the limitations when I returned to Lotro and after two minutes of reading realized they weren’t what I wanted.
    Throwing a tantrum here and brutalizing your fellow players/community isn’t going to get you what you want. I’d suggest instead trying to be a tad more diplomatic. Suggestion threads and polls etc. Even the sparring club Eowene is setting up shows people are interested, more so if you can manage to organize it well and get cordovan on board.
    The more positive interest you get the community to show for pvp, the more resources SSG are likely to commit to it. Dividing the community and causing outrage won’t get you what you want though.

  14. #64
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    Quote Originally Posted by Frakes View Post
    ./sign

    I've often heard the argument that the legendary servers aren't about PvMP and Raids/Gearing when all of these were part of the game from the very start. People's nostalgia or whatever you want to call it also includes that part of LotRO, so how can you blame them if they want to experience it again?
    I appreciate the lore of LotR, the zone design, the quests, festivals and everything else as much as the next one, but my memories also include PvMP and hunting for this one item in a certain instance.
    Imo there is no need to force a distinction here.
    Well said.

  15. #65
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    Question and Suggestion for PVMP on LS

    So, here is my question. If SSG were to bring PVMP to LS say by Mirkwood release which would give them more than enough time to do some standard testing to work out a way to balance it with the level caps. Would any of us really care if we got scaled to 120 in Moors even though the level cap would be 75 at the time?

    The idea is to limit the corruptions and audacity ranks like they did virtues and tie it to the level cap and as the level cap increases the cap will be increased. Allowing a quasi-balance with the server's current level cap. And, SSG would not have to mess with the level portion of moors. I personally wouldn't care if when I entered moors it would auto scale me to lvl 120, I just want something to do other than logging it every once in a while to do the crafting guild recipes for rep and the occasional raid that I am just doing because I have nothing else to do.

 

 
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