Originally Posted by
Malaras
My question here is, if it is possible to make one weapon and one class item to cover all specs for it, or are the legacies so, that only a few of them are good and a raw stat legacy on a item is better?
It depends on your point of view on mix-maxing. E.g. Bond of trust legacy is pure healing legacy which can be used only if in yellow line. So once you are tanking in blue line, it does nothing and brings no value. Therefore even pure stat would be better then this legacy for tanking.
Also, there are also relics and I use different relics for different roles.
But I can understand that with current grind for SoE it will be very difficult to max out 3 sets of LIs. If you really want to stick just with 1 set of LIs, then I would recommend to combine tanking+healing ones, because you don ´t a lot of dps for landscape.
Originally Posted by
Malaras
If I get it right the weapon should be a 2h, because damage as bear is only from main weapon. But is it overall better or are there situations where a 1h is better?
1h is better in situations where you dps doesn´t matter - that is tanking and healing role. The off-hand weapon at max level has better stats than head stats on 2-handed LI weapons, therefore it is better to have there just 1h weapon.
Originally Posted by
Malaras
For gearing at max level i would guess, that maxing mitigations for the blue line is important. But as dont have the experience, which stats are most important on gear for the blue/yellow line. Much difference or is it enough to switch a few pieces with other stats/essences on it?
As tank, you need maximum for mitigations. It is good to have some crit defense. And a lot of morale. I personally ignore BPE values because it is too difficult for me to bring them reasonable high.
As healer, I go only for ca 40% mitigations - that´s same what light armor classes can achieve, so it is enough. Then outgoing healing at cap and crit at cap are important. Or at least as close to the cap as you can get them.
To be honest, I am switching every single piece of gear between tanking and healing role. These two roles are completly different and relly on different stats.
Ich bin kein Deutscher, sorry für Grammatik.
English isn't my native language, sorry for mistakes.