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  1. #1
    Join Date
    Jun 2011
    Posts
    288

    Virtues capped - Lost VXP

    Hello fellow LS players,

    i recently capped all my virtues to at least 32. Some are ofc higher due to the old system.
    Is it WAI that i loose all VXP until the next Level Cap?
    I have still some deeds in the Moria instances left, and we run them from time to time, to help some kinnies with ther alts or to get some items, you know.

    Or do i just oversee something?

  2. #2
    Join Date
    Jan 2008
    Posts
    2,362
    Quote Originally Posted by Schattenhand View Post
    Hello fellow LS players,

    i recently capped all my virtues to at least 32. Some are ofc higher due to the old system.
    Is it WAI that i loose all VXP until the next Level Cap?
    I have still some deeds in the Moria instances left, and we run them from time to time, to help some kinnies with ther alts or to get some items, you know.

    Or do i just oversee something?
    My understanding is that, yes, it is working as intended.

    Which is one of the problems I have with the new system. It is an overall more interesing setup than the old virtue system and has more growth potential, but I think it fails in the following areas:
    • There is not enough information presented to the player in the UI, especially when virtues are nearing cap for your level
    • More direct and planned control is needed over where the VXP is distributed
    • VXP has more limited sources than any other form of XP in the game, so losses when you are capped (or VXP going to virtues you don't want) has a bigger impact than "loss" of regular XP when you are level capped or using a Stone

    I am hoping the devs have been taking feedback on these things and there can be some adjustments in future updates to improve the system.

  3. #3
    Join Date
    Jun 2011
    Posts
    288
    Quote Originally Posted by Thornglen View Post
    My understanding is that, yes, it is working as intended.

    Which is one of the problems I have with the new system. It is an overall more interesing setup than the old virtue system and has more growth potential, but I think it fails in the following areas:
    • There is not enough information presented to the player in the UI, especially when virtues are nearing cap for your level
    • More direct and planned control is needed over where the VXP is distributed
    • VXP has more limited sources than any other form of XP in the game, so losses when you are capped (or VXP going to virtues you don't want) has a bigger impact than "loss" of regular XP when you are level capped or using a Stone

    I am hoping the devs have been taking feedback on these things and there can be some adjustments in future updates to improve the system.
    Thank you very much for your detailed answer. Couldn't agree more, and i'm hoping too, that there will be a few tweakes here and there. Personally i would like to see something more similar to the Skilltrees. Earn VXP -> gain points -> distribute points
    So right now i have to keep in mind: Instance deeds first - landscape second

 

 

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