I play on a variety of machines which have widely differing monitors. It would be useful if the bar positioning could be set separately from the sequence itself. That said, a bit of reposiytioning whenever I copy updates around isn't the end of the world.
Can you be more specific?
There are a few features intended to make bar positioning easier:
You can put multiple bars into a group, enable the "Bars move together" group option, and then drag the entire group around the screen.
You can "align vertically" and "align horizontally" a group of bars.
You can specify, for each bar, which point on the screen it is positioned relative to. For example, if you choose the bottom left corner as the "anchor point", then position the bar just inside the bottom left corner of the screen, then it doesn't matter what the resolution of your monitor is; the bar will always be positioned that same distance (in pixels) from the corner.
You can enable the "Snap to grid" global option so you don't have to tediously fiddle with bar positions to make them line up.
I thought about implementing a LOTRO-style positioning algorithm, such that each bar is centered at the same horizontal and vertical percentage of the total screen size, regardless of resolution. But it wouldn't work very well with bars that are close together, because at low resolution the bars would overlap, and at high resolution there would be a gap between them.