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  1. #1
    Join Date
    Aug 2015
    Posts
    6

    Unhappy Provoke cooldown.

    I know that it is somewhat of a debuff ''nerf'' should be, since it is not doing any changes to that case, still damage is the same, i started to feel a bit slower, always loved its class of ''swiftliness'' and fast-killing, now it's a bit more slower , because of its cooldown increase of Provoke skill by 2 seconds, i don't understand what changes it makes, since the damage never changed actually a lot, so this is unnesessary to do this! While each class getting cd reduces, Burglars got it increased, is it fair?

    Developers, please, listen to us, most of us don't understand the changes, so it is better to ''nerf'' damage itself, not the cooldowns, that we got used to, the way of playing, the style of living..

    I know you listening to players, so please, hear me, i am really upset about its skill, i really don't have the same want of playing anymore.

  2. #2
    Join Date
    Jan 2016
    Posts
    396
    It's a nerve for the new pvp server freeps vs freeps, not for the raid as they say.

    - Nerf on double edged Strike and flashing blades (-10% of damage)
    - Nerf on reveal weakness
    - Nerf on knives out
    - Self heal broken on the red line (we have more early healing on critical hits)
    - Nerf on provoke cooldown 8 sec now... next

    I was happy with the burglar's update a year ago and now I'm disappointed.
    Last edited by Magnumum; Jun 08 2020 at 12:08 PM.

 

 

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