Originally Posted by
Hephburz-2
At level 120 you implemented the following change;
You added a debuff/buff onto targets that had been inflicted with the Captain Skill "Oathbreakers Shame", that prevented them from having Oathies used on them again for 3minutes (the cooldown of the skill). We are all but certain this change was done as a result of the Osgiliath Red-Line Captain set, which gave Captains a chance to reset Oathbreakers Shame on Shadows Lament (which enables up to 6 Oathbreaker casts within 4.30-5minutes~ providing both Captains have the set), at the time, the stat differentiation between 105 and 120 was not so significant that you could afford to have a Captain using this set, if they had it - as I understand there are some technical issues which prevent this gear from being level-capped in the same way that other armour sets are.
This created an environment whereby 2 Red Captains (which, for a long time had been a staple to raids), were no longer welcome, and instead moved to what we see now, one Yellow Captain and one Red Captain, due to the nature of the buffs that Captains provide it is almost impossible to forgo one Captain in each group at end-game raiding content, in situations where you only require one tank, by defualt this becomes a Yellow Captain, which automatically excludes the 4 other tanking classes in the game (I'm not going to argue that reverting this change alone will fix the tanking issue, but it's a first step).
I would argue now that enough time has passed, and there is enough stat differentiation between such armour set and between the minimal requirements for T3+ raiding content, that this change should be reverted, and we SHOULD be allowed to take two Red Captains as we once did, thus allowing for two Oathbreakers, BUT, also making way for other tanks to get into content.
If not now, then at the next level cap, some serious thought should be given to reverting this change.