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Originally Posted by
BadJuju
Every feature that you consider a weak point is in fact a strength of SoA and is exactly why people want to play it. I want horses to be harder to acquire. I CERTAINLY don't want the instance finder, that feature did so much to ruin the game. This is Middle-Earth-- I want to travel and see the world. At no point was I annoyed that I had to meet my group at the entrance of the instance.
Anything which is called a QoL improvement is precisely the opposite. Whenever devs begin rolling those out , the quality of the game nosedives
I completely agree. So many players nowadays want instant gratification. I don't see the point of getting to the end as fast as possible. It's about the journey and I want things to matter again and be rewarding. I don't want an instance finder that teleports you right into the instance, I don't want to be able to skip levels and content, I don't want to level faster by getting more experience, I don't want to be able to spend mithril points and get to the next destination instantly, I don't want a quest tracker, I don't want to be able to see the entire map without exploring it first, I don't want to be able to buy virtues or xp enhancers, I don't want so many simple kill x quests without a story, I don't want to be able to buy a horse so early in the game, even small things like mounting more quickly are completely unnecessary.
It's like they've spent the last couple of years trying to make everything easier and faster. Anything to get you faster to where you want to be, instead of letting you enjoy the game. I don't understand this rush to get to the endgame and run the same instances over and over again.
"The leaves were long, the grass was green, The hemlock-umbels tall and fair, And in the glade a light was seen Of stars in shadow shimmering.
Tinuviel was dancing there To music of a pipe unseen, And light of stars was in her hair, And in her raiment glimmering. [...]" ~ J.R.R. Tolkien