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  1. #1
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    Legendary Bridle

    If your character is at current level cap or close to it do you keep a bridle slotted? Do they serve any purpose for a traveling only war steed?

  2. #2
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    Quote Originally Posted by Felix_Piper View Post
    If your character is at current level cap or close to it do you keep a bridle slotted? Do they serve any purpose for a traveling only war steed?
    That will be an ongoing Post-Update 30.3 area SSG will have to sort.

    Right now, SSG doesn't have a clear plan of what is happening with such.

  3. #3
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    Quote Originally Posted by Felix_Piper View Post
    If your character is at current level cap or close to it do you keep a bridle slotted? Do they serve any purpose for a traveling only war steed?
    Your war steed can move around perfectly fine without a bridle. Losing it doesn't stop the war steed from moving. Holding onto it and keeping it slotted doesn't eat or drink anything either.
    Sometimes, no matter how hard you look, there is no best light.


  4. #4
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    I have a random 3rd age bridle slotted couldn't even tell you if it's light, medium or heavy, it's irrelevant, ever since I belatedly realised sacrifice is the only mounted combat skill you need all my characters changed their warsteed to medium.
    I never fight on a horse, a warsteed is just for getting to A to B out of towns: mount, sacrifice, ride, dismount. That's all I ever do on a warsteed.
    Evernight - Walred (Champ), Walmur (RK), Walbert-2 (Cappy)

  5. #5
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    They should remove LI bridles altogether, together with Warsteeds, and every single trace of mounted combat, make an official apology for adding it to the game, and compensate everyone with a character above lvl 75 with 10 000 LP and 1000 Mithril for the damage done to our sanity by Mounted combat.
    Eats like a Hobbit, drinks like a Dwarf, farts like an Orc...

  6. #6
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    I was never a fan of mounted combat. I hope it's gone for good. That being said I was just wondering if it was wise to use the slot for another current LI instead. To acquire additional runes for possible future trade in replacements after the new system goes live.

  7. #7
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    As seen by the above posters I understand a lot of people dislike mounted-combat, some even going so far as to wanting it removed altogether. Let's not forget about a large chunk of the levelling process through Rohan. It would be a perfect time now to update the bridles to the new system and not leave them behind as they where with the imbuement system. I don't go out of my way to utilise my war-steed but I do still enjoy getting on it to travel, do the weekly Nazgul runs and often sometimes just to farm War-Bands and Roving Enemies.
    "The internet is a bubble dominated by the loudest, most unrepresentative voices; an infinitesimally small minority of a minority which, deaf to reason and the opinions of others, deludes itself that somehow it is the voice of the majority. An infinite echo chamber of shrieking, witless banality."

    "Everyone draws the moral line of what's acceptable just slightly below what they're actually doing."

    "Er gwaetha pawb a phopeth. Ry'n ni yma o hyd."

  8. #8
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    Sure: Kill the thing that you don't understand.

    If you don't have it in to to learn to control one and discover what the trait lines offer you then you won't have tackled mobs that would have creamed you on foot. Gondor RTs good for a solo challenge. Slow but rewarding. Stance dancing as needs arose. Bridle gets you those key early dismounts in yellow, for some; blue the heals you don't have on foot and on the mount too, the relics a higher pool to take the damage. And dismount to finish 'em off quickly when you've removed any real threat.

    So it never was integrated to our class skills and roles, we only need some damage and morale scaling but ofc the devs touch nothing without a heavy hand. Easy to forget when none have realised what they have.

  9. #9
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    Quote Originally Posted by Braer View Post
    Sure: Kill the thing that you don't understand.

    ...

    So it never was integrated to our class skills and roles ...
    Oh I understand it but your last point was the killer for me, even when it was new, it had nothing to do with my class but it very quickly became slower to fight on horse than it was on foot, even by Gondor I'd much rather use my champs real AoE skills than faff about hitting them with a wet lettuce, it was quicker and I was a champ being a champ not what ever mounted combat was.

    I'm not sure there's much point in this 'discussion' it's like weapon swapping, MC advocates think it makes them better people that can look down on us plebs, where as the MC haters just think it never worked and not worth the dev effort to try and fix.
    Evernight - Walred (Champ), Walmur (RK), Walbert-2 (Cappy)

  10. #10
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    Quote Originally Posted by Once_of_Bree View Post
    Oh I understand it but your last point was the killer for me, even when it was new, it had nothing to do with my class but it very quickly became slower to fight on horse than it was on foot, even by Gondor I'd much rather use my champs real AoE skills than faff about hitting them with a wet lettuce, it was quicker and I was a champ being a champ not what ever mounted combat was.

    I'm not sure there's much point in this 'discussion' it's like weapon swapping, MC advocates think it makes them better people that can look down on us plebs, where as the MC haters just think it never worked and not worth the dev effort to try and fix.
    Oh I hated it at the beginning. Couldn't control it at all but over the years it has just become second nature. Do I still get rubber-banded stuck behind a rock? Sure and quite often but it isn't as bad as some would have it believed. As a champ myself I disagree. It is far easier to kill a mounted enemy on my war-steed than it is to chase them down flailing about as they run miles out of range.
    "The internet is a bubble dominated by the loudest, most unrepresentative voices; an infinitesimally small minority of a minority which, deaf to reason and the opinions of others, deludes itself that somehow it is the voice of the majority. An infinite echo chamber of shrieking, witless banality."

    "Everyone draws the moral line of what's acceptable just slightly below what they're actually doing."

    "Er gwaetha pawb a phopeth. Ry'n ni yma o hyd."

  11. #11
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    Quote Originally Posted by Once_of_Bree View Post
    Oh I understand it but your last point was the killer for me, even when it was new, it had nothing to do with my class but it very quickly became slower to fight on horse than it was on foot, even by Gondor I'd much rather use my champs real AoE skills than faff about hitting them with a wet lettuce, it was quicker and I was a champ being a champ not what ever mounted combat was.

    I'm not sure there's much point in this 'discussion' it's like weapon swapping, MC advocates think it makes them better people that can look down on us plebs, where as the MC haters just think it never worked and not worth the dev effort to try and fix.
    It was never about quick killing but tackling something you couldn't kill on foot or those times when just the speed of remaining mounted ticked off the count quicker. And just a test of your own skill while mounted. Yeah sure the last Limlock daily my champ rides with dash to the end, tags the boss with auto ranged and gathers everything up in a nice bunch. Could be a slacker and pewpew all but the boss with the machine gun bow speed and still remain mounted.

    To an extent it's all about understanding the AI of mobs and what you can do to effect it, like LoSing on foot to move mobs. For instance when you are healing and being treated like a pin cushion from range to LoS it and get the mob closer to the tank aggro if they haven't noticed. A mob on the move rarely does damage and can't induct and when not using Sacrifice not taking any hits is the only game.
    Last edited by Braer; Sep 23 2021 at 01:12 PM.

  12. #12
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    Sadly I stuck an Empowerment on a bridle before patch without pumping all legacies back to max and stuck with rank 1 one on every legacy and no means to get them back up

    Where on the IoL TBD list are Bridles now?

  13. #13
    Any news on this?

  14. #14
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    Quote Originally Posted by Mirar4 View Post
    Any news on this?
    The probable answer is that the whole concept of mounted combat has been quietly abandoned as it was a bug ridden failure. Sadly, removing it from the game code is probably more effort than they care to put in.

  15. #15
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    Oddly when the Yondershire update happened my bridle was back in my bags so maybe they did something behind the scenes. I just equipped it and went on my merry way but you never know. With Gundabad out of the way and now the 15th Anniversary done. It might be time to focus on fine tuning the new LI system to include bridles and bring conversions to the rest of the old LI items such as symbols and relic packs.
    "The internet is a bubble dominated by the loudest, most unrepresentative voices; an infinitesimally small minority of a minority which, deaf to reason and the opinions of others, deludes itself that somehow it is the voice of the majority. An infinite echo chamber of shrieking, witless banality."

    "Everyone draws the moral line of what's acceptable just slightly below what they're actually doing."

    "Er gwaetha pawb a phopeth. Ry'n ni yma o hyd."

  16. #16
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    I think we'll see new bridles in 33.0.4, but not confirmed. To be clear, we're not, nor were we planning, to create new LI bridles. Just something to replace the lack of bridle for new players/characters in Rohan.

  17. #17
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    What about relics, any word on what’s going to happen to relics and shards from old LIs

  18. #18
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    Quote Originally Posted by Raninia View Post
    I think we'll see new bridles in 33.0.4, but not confirmed. To be clear, we're not, nor were we planning, to create new LI bridles. Just something to replace the lack of bridle for new players/characters in Rohan.
    So still no functionality return on existing? I'm hampered with one char who's choice bridle legacies are rank 1 with a mountain of points to rank 'em up but can't.

    So no one to figure out an angle to exploit, I guess it suits us better. Could none of you develop the skill to actually ride them and put them to good use? Or pipe up in a LI dev meeting?

  19. #19
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    As a reminder; the Harwick npc that rewards a choice of light, medium and heavy bridles at the end of the mounted combat chain would be a good place to add them. And an additional purchase option as many will have chucked them all away by now and replacement barter won't do it.

    Having proven the lack of concern any chance of a look at what you have come up with before it's imposed?

  20. #20
    maartena's Avatar
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    Quote Originally Posted by Raninia View Post
    I think we'll see new bridles in 33.0.4, but not confirmed. To be clear, we're not, nor were we planning, to create new LI bridles. Just something to replace the lack of bridle for new players/characters in Rohan.
    Can you elaborate a little bit more about what you are thinking about?

    Example, when they were legendary ones I always invested in relics that increased the turning rate of the warsteed, which would make the warsteed a lot more agile and more easily navigable. Will the new bridles have a similar option, or maybe different models with different stats so the player can use something they prefer? Players with ranged warsteed skills such as hunters, runekeepers, minstrels and loremasters are well served with a turning-rate increase. With westemnet player crafted relics and legendary skills I think you could get a turning rate of up to +11 or something like that.

    Others are more served with increased armor and less knockdown chance so they don't get knocked off their warsteed too easily when clashing in melee combat.

    TL;DR: will we get options to choose from?
    Moved from Riddermark to Arkenstone on 9/29/2015!
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    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  21. #21
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    Quote Originally Posted by maartena View Post
    Can you elaborate a little bit more about what you are thinking about?

    Example, when they were legendary ones I always invested in relics that increased the turning rate of the warsteed, which would make the warsteed a lot more agile and more easily navigable. Will the new bridles have a similar option, or maybe different models with different stats so the player can use something they prefer? Players with ranged warsteed skills such as hunters, runekeepers, minstrels and loremasters are well served with a turning-rate increase. With westemnet player crafted relics and legendary skills I think you could get a turning rate of up to +11 or something like that.

    Others are more served with increased armor and less knockdown chance so they don't get knocked off their warsteed too easily when clashing in melee combat.

    TL;DR: will we get options to choose from?
    There will be some choices, but dramatically fewer.

  22. #22
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    Quote Originally Posted by Raninia View Post
    I think we'll see new bridles in 33.0.4, but not confirmed. To be clear, we're not, nor were we planning, to create new LI bridles. Just something to replace the lack of bridle for new players/characters in Rohan.
    And then delete Mounted Combat in 33.0.5?
    Arda Shrugged : Elendilmir (RIP) -> Arkenstone -> Anor (RIP) -> Landroval -> Treebeard

  23. #23
    maartena's Avatar
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    Quote Originally Posted by Raninia View Post
    There will be some choices, but dramatically fewer.
    Well as long as there is one with better turning rate, I should be fine.
    Moved from Riddermark to Arkenstone on 9/29/2015!
    -----
    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  24. #24
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    Once you have sufficient control of the speed of a war-steed the turn rate becomes redundant. After the update in Mordor we ended up with a scaling turn rate, one for every graduation of speed. Unless you are riding at max using wsad only for control and no mouse could turn rate be useful. The mouse is your reigns, ad only leg input by comparison.

    Clout for those who would want to take them further into the game and master them, please. Just a shame we can't have the guild crafted war-steed relics used to "slot" in a bridle. Rather wait for the full docked version tbh.

  25. #25
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    Quote Originally Posted by gildhur View Post
    And then delete Mounted Combat in 33.0.5?
    Clearly not - it's part of entire Rohan experience, also Rohan would be pretty lame without mounted enemies running around. Still, sparingly used mounted enemies in Gondor were pretty cool immersion-wise, I would like to see more of it someday. Maybe in Rhun or in the deserts of Harad

 

 
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