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Thread: it's official

  1. #1

    it's official

    Wardens have no role in groups, or so I gather from the latest "class 101", posted.

    Quote Originally Posted by Turbine
    Remember, it's not that a Warden is the best at any one thing necessarily – it's about being flexible.
    guess Roov was right after all. ok chaps, time to pack up our spears and move along.
    The Usual Suspects, if you know us, you know why.

  2. #2
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    Re: it's official



    And I had to laugh a bit at this:
    Last edited by geoboy; Jan 24 2011 at 01:38 PM.
    Nerves, of the Brandywine.

  3. #3
    Ellis is offline Defender of the Hornburg
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    Re: it's official

    I've been using a sword, not a spear, so I'm okay!

    Pretty funny post, but in a way, kind of true. Wardens have a gambit for many things, so there is a certain flexibility involved. It might be because my first MMO was City of Heroes that I don't tend to think in static "group roles", but there is usually a place for me in groups. Whether that's due to being a warden or due to being me, I dunno.
    Favorite Dev Quote from 2009: Graal: The lack of an instant threat catch up skill is one of the differences in tanking between Wardens and Guardians, just like Wardens dont have a easily used forced taunt. It is unlikely, but not impossible that this will change. Bottom line...Dont die.

  4. #4
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    Re: it's official

    OMG!!!! That Llama is psycho!!!!
    [url=http://my.lotro.com/home/character/1054335/146085512913891866/][charsig=http://lotrosigs.level3.turbine.com/0820700000010321a/signature.png]Eryndar[/charsig][/url]
    Eryndar - 75 Warden / Jadwin - 75 Minstrel / Antrius - 75 Hunter / Saelethial - 66 Champion

  5. #5
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    Re: it's official

    Remember, it's not that a Warden is the best at any one thing necessarily – it's about being flexible. If you're looking to solo, a Warden will excel there, but Wardens are also great for grouping up with other players!


    Solo play ftw.!!!!




    .




    .




    Nerves, of the Brandywine.

  6. #6

    Re: it's official

    despite the tongue 'n cheek nature of my post, it kinda disapoints me that Wardens spent the better part of a year trying to convince people we are tanks, that there are still people who think we are not, and that Turbine comes along and says we don't excel at anything.
    The Usual Suspects, if you know us, you know why.

  7. #7
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    Re: it's official

    Well folks, it seems to me that wardens finally understand wardens better than the dev team does. I am thus calling for a hostile take over of the warden class by the warden forums. I demand that turbine hand over any property rights, ownership rights, and development rights of the warden class and the idea of "wardens" to the warden forums.

    And yeah, of all the gambits they could have mentioned... Impressive Flourish? Really? T_T

  8. #8
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    Re: it's official

    I can't believe that they didn't even mention the common 1/2/3 notation of spear/shield/fist. Has the person who wrote that article ever played a warden, or even visited these forums?

  9. #9
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    Re: it's official

    I'm not all too concerned with that. Looks to me to be a basic introduction to class mechanics - how to make a gambit, and nothing more.
    Nerves, of the Brandywine.

  10. #10
    Sapience is offline Former Community Manager & Harbinger of Soon
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    Re: it's official

    101 Guides are written for players new to the class and they are designed to help them through the first 8-10 levels. Slipping in a community created notation that is not reflected in the game itself, in an article designed to introduce a new player to the basics, isn't the goal.

  11. #11
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    Re: it's official

    What? You mean L9 Wardens arent the super-bestest tanks in the game?

    I remember I tanked the Turtle with my L9 warden!

    Really, at <L10 there isnt any group content anyway.

    That being said, the first 10 levels go so fast that its kinda worthless to have the 101 guides focus only on that Maybe a 1-20 guide would be better. At <L10, none of the classes have really "fleshed out"...you dont have many if any of your key, core, defining skills. The game is basically just run starter quests, spam the 1 or 2 DPS skills you have, and get gear.

    I really dont think you start "wardening" probably until you get 3 icon gambit at 16...

  12. #12
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    Re: it's official

    Quote Originally Posted by Sapience View Post
    101 Guides are written for players new to the class and they are designed to help them through the first 8-10 levels. Slipping in a community created notation that is not reflected in the game itself, in an article designed to introduce a new player to the basics, isn't the goal.
    While I can understand that for some classes, for the Warden it's pretty much required to understand what 1/2/3 mean if you are at all curious about the class and do some research on it yourself. I know when I started playing one, it took me a while to figure out what that meant when I was trying to find out information about the class. Even just a link to another guide would be a good thing.

  13. #13
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    Re: it's official

    Quote Originally Posted by Sapience View Post
    101 Guides are written for players new to the class and they are designed to help them through the first 8-10 levels. Slipping in a community created notation that is not reflected in the game itself, in an article designed to introduce a new player to the basics, isn't the goal.
    Respectfully, I don't feel you can get a real feel for a character until you get them to 20. I know that my warden/rk/ minstrel probably could have used a little guidance during the 15-20 range. Perhaps an intermediate set of guides is also in order.
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  14. #14
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    Re: it's official

    Quote Originally Posted by Crell_1 View Post
    Respectfully, I don't feel you can get a real feel for a character until you get them to 20. I know that my warden/rk/ minstrel probably could have used a little guidance during the 15-20 range. Perhaps an intermediate set of guides is also in order.
    Exactly my thoughts! Lets set up an intermediate series (maybe levels 10-30) that cover the more advanced aspects and strategies of the classes. By level 30 all classes can fulfill their roles to some extent at least and are beginning to get options in how they want to trait and build etc.

    Please please please Mr. Mighty Sapience, can the warden community make an intermediate guide for the newbies? It'll be all super awesome and stuff and there won't be any giant chickens or grasshoppers or nothing! That can all come later in the advanced guide.

    Just an idea, I think it would be fun and could certainly help new wardens get a better feel for their class when they really start needing to tank/turtle/dps in groups.

  15. #15
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    Re: it's official

    Quote Originally Posted by Crell_1 View Post
    Respectfully, I don't feel you can get a real feel for a character until you get them to 20. I know that my warden/rk/ minstrel probably could have used a little guidance during the 15-20 range. Perhaps an intermediate set of guides is also in order.
    A second set of guides for the 15-30 range would be unnecessary and silly. Absolutely no reason there cannot be a "as you level up, here's what you can look forward to" section in each 101. That's not to say it's a big paragraph about endgame... but a hint at what your class eventually evolves into as you level, and I'm not talking about levels 50-65. The first 8-10 levels is sooooooo not a proper or fair realization to what your class is or what the game can throw at you.
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  16. #16
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    Re: it's official

    Quote Originally Posted by geoboy View Post
    And I had to laugh a bit at this:
    I can't wait for all the wardens running around like YEAH IMPRESSIVE FLOURISH!

    Quote Originally Posted by Regero View Post
    Well folks, it seems to me that wardens finally understand wardens better than the dev team does. I am thus calling for a hostile take over of the warden class by the warden forums. I demand that turbine hand over any property rights, ownership rights, and development rights of the warden class and the idea of "wardens" to the warden forums.

    And yeah, of all the gambits they could have mentioned... Impressive Flourish? Really? T_T
    Yeah! COOKIES FOR EVERYONE

    Quote Originally Posted by geoboy View Post
    I'm not all too concerned with that. Looks to me to be a basic introduction to class mechanics - how to make a gambit, and nothing more.
    My issue is that it (and many other warden guides) don't stress the fact that wardens are gambits. We don't use any other skills. We don't have any other skills really. We use gambits constantly. All our other skills are either javelin skills, crit strike, or used to supplement gambits. I think people need to understand that past lvl 10, 1 isn't going to scale as well and you will have to build gambits all the time.

    Quote Originally Posted by Regero View Post

    Please please please Mr. Mighty Sapience, can the warden community make an intermediate guide for the newbies? It'll be all super awesome and stuff and there won't be any giant chickens or grasshoppers or nothing! That can all come later in the advanced guide.

    Just an idea, I think it would be fun and could certainly help new wardens get a better feel for their class when they really start needing to tank/turtle/dps in groups.
    Aww but that's no fun!

    yeah I agree- wardens are interesting in that a lot of our key skills come at higher levels. Most other classes have minor versions of key skills... but until wardens get conviction there is no other skill like it. And until we get celebration of skill really, our heals aren't really useful at all...
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  17. #17
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    Re: it's official

    Isn't this suppose to be about level 1 through 10, NOT endgame?

  18. #18
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    Re: it's official

    Quote Originally Posted by Waxe View Post
    Isn't this suppose to be about level 1 through 10, NOT endgame?
    Yes it is, but our argument is that levels 1-10 go by in about an hour, if that. And during levels 1-10 the classes don't get many of their main skills or learn much about their class and how it works solo/ grouped.

    Hence I propose a guide for the 30-ish levels. By then all of the classes have enough skills and the right builds to fulfill their roles. Champs can start tanking as well as DPS-ing, wardens start getting the +hot traits, LM's get more advanced CC and DPS, etc.

  19. Jan 24 2011, 05:35 PM


  20. #19
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    Re: it's official

    Quote Originally Posted by Waxe View Post
    Isn't this suppose to be about level 1 through 10, NOT endgame?
    You could probably do L1 through L10 naked with only your auto-attack on most any class.

    The sad truth is most non-raid content does not require a main tank, let alone an off tank, and most people view Wardens as off tanks at best (sad but true). These days I usually play my Captain...

    Rapacious
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  21. #20
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    Re: it's official

    Also, did anyone get the impression that the top pic of a guide looked like a raptor wielding a spear and shield?



    After all, the only thing more badass than a Warden (or Waden) is a Raptor Warden! rawr

  22. #21
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    Re: it's official

    Quote Originally Posted by geoboy View Post
    And I had to laugh a bit at this:
    Even worse that they used Impressive Flourish as an example is that they didn't show proper usage. It's basically our only single-target ranged DPS (if you can call it that) gambit. The warden pictured should be at range if she was using it properly.
    [url="http://my.lotro.com/character/brandywine/mordasha"][charsig=http://lotrosigs.level3.turbine.com/032020000001b39f0/01008/signature.png]Mordasha[/charsig][/url]
    [url="http://my.lotro.com/character/brandywine/isana"]Isana -- R7 65 Burglar[/url] -- [url="http://my.lotro.com/character/brandywine/laraia"]Laraia -- R6 65 Champion[/url] -- [url="http://my.lotro.com/character/brandywine/kathaila"]Kathaila -- R5 65 Hunter[/url]

  23. #22
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    Re: it's official

    Wow. It's bad when even the devs say we don't have a role. :/

    And lol at Impressive Flourish. Someone either has a sense of humor or is really bad at math.
    Wyrond -- 65 Warden -- Riddermark (Officer -- Is A Small Fellowship)
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  24. #23
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    Re: it's official

    Quote Originally Posted by kyphros View Post
    I can't believe that they didn't even mention the common 1/2/3 notation of spear/shield/fist. Has the person who wrote that article ever played a warden, or even visited these forums?
    Not everyone 1/2/3's, you know. Personally, I R/G/Y. I even know some Wardens who Sp/Sh/F.
    [charsig=http://lotrosigs.level3.turbine.com/072060000000ad326/01008/signature.png]Hunberht[/charsig]

  25. #24
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    Re: it's official

    Quote Originally Posted by tikt4ever View Post
    Also, did anyone get the impression that the top pic of a guide looked like a raptor wielding a spear and shield?



    After all, the only thing more badass than a Warden (or Waden) is a Raptor Warden! rawr
    Clever girl...
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  26. #25
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    Re: it's official

    Nerves, of the Brandywine.

 

 
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