
Originally Posted by
Kander
I don't think RKs are best healers. If you know how to play it you can heal certain instances maybe better than most minstrels, and bubbles are handy, same as HoT, but a bit of the fun of the class is lost, and I don't remember who said RKs have highest HPS, but it's wrong. Minstrels got just 3 skills that would overheal us both single or multi target: Bolster Courage (same magnitude as our EftA but with 0 cooldown and a group heal of 40% of main magnitude always), Triumphant Spirit (group wide, like 7k base heal to each person, instant, 45s cooldown) and either inspire fellows or coda (depending if AOE needed or single target), with only those 3 skills and some self buffs I've seen minstrels sharing Combat Analysis numbers of nearly 15k (without captain) in some raids, while even trying to maximize my HPS on my rk I barely can reach 8k in raids spamming bubble on both groups and writs on other group tiered to max).
Edit: Forgot to add, that in almost every fight with players of similar skill minstrel will outheal rune keepers, but rune keeper heals good, minstrel is just that overpowered that experienced minstrels say it is boring.
Not 40%, but 90%, which makes it even more OP, also the group part hits the target as well.
But fellowwide bolster courage is OP enough to break game mechanics, like doing OD fear t2c without moving and letting 4 puddles stack up on everyone, and still outhealing all the damage with ease. BC heals the group for 6k/target on avarage, it can be used around every 2 seconds, so you can have 3k hps on each target by basically spamming a skill (this results in the 21k hps on 7 targets minis can put out, and yes that is a realistic value).
Anyway, I don't think RK hps needs to be higher, it just needs improvements in options to control and time these heals, and it needs more damage-preventing, as that's a key to pro-active healing, just having a bunch of HoTs lack of any imagination.
When I tried RK healing, it were the bubbles that make it fun, because it prevents damage, encourages you to analyse how the fight goes and try to time skills before bad stuff happens.
Last edited by Vulcwen; May 24 2014 at 08:55 AM.
~Dwarrowdelf (Bomb Squad)~
Freeps: Vulcwen (R8 LM), Vulciel (lvl 100 RK), and some lower level alts.. Creep: Shadowweb (R6 spider)
My ideas on how LM should be: [url=https://www.lotro.com/forums/showthread.php?543323-LM-revamp-reconsidered]LM Revamp reconsidered[/url]