The following release notes are for the Bullroarer public test server only and may not reflect the final list of changes or updates included at release.
These notes are not final and should be viewed as a work in progress and subject to change.
Due to the method of gathering information for the patch notes, there may be duplicate/similar entries or topics that are not included.
Quests, Tasks & Deeds
Quests
• In Fangorn, Incremental and Resource Instance quests can be repeated for Mithril coins. Also, the Quieting repeatables can be played five times a day, up from 1.
• Lamedon - Negotiations - If you leave the tavern after accepting Negotiations but before completing the instance, you can now re-enter the tavern.
• Blackroot Vale - Madness Under the Mountain - The monster summoned at the end of this quest will no longer become stuck as an NPC.
• Dol Amroth
o Retaking Dol Amroth - Supplies from the Sea - Quest item is no longer stuck in another object.
o Tol Fennas - The Corsair Group -- There are now more sick Corsairs in the camp.
o Retaking Dol Amroth -- Side-quests for each section (Mason, Bank, Library, etc.) of the instance no longer have a daily cooldown, and will also be properly reset when the instance quest is reset with Mithril Coins.
• Belfalas -- Search for Abedec -- Jajax should now always be useable by players.
• Tarlang's Crown -- First of the Heirs -- Players should no longer be prevented from advancing the instance quest when Azruthor goes into drama.
• Dol Amroth - The Corsair Croup - All players that have tapped the target can now use the Sick Corsair.
• Polish in the Dead Marshes: typos, a better teleportation angle when starting the Interlude, and a restructuring of the logic in the second part of the Interlude. Adjustments and fixes for 'Missing in the Marshes' and 'Passage of the Marshes' to account for some landscape changes
• New animations for NPCs in 'Missing in the Marshes' and 'Passage of the Marshes'.
• Added some FX to draw the eye to usable objects at the camp in the Dead Marshes when they can be interacted with.
• Assorted polish and bug-fixes in the Dead Marshes: typos and deco.
• A few additional animations for the sessionplay in the Dead Marshes.
• Monster camps in the Dead Marshes populated with monsters.
• Additional polish for 'Interlude: Passage of the Marshes'
Classes
Burglar
• Traits - Roll the Dice now gives Melee Critical Chance rather than Tactical Damage at Rank 6
Captain
• Traits - Rank 2 of Strength in Numbers now properly indicates that it adds a 2nd HoT.
• Skills - Revealing Mark, Noble Mark, Telling Mark, and Shield of the Dunedain skills now share icons with the traits that grant them.
Guardian
• Traits - Break Ranks will now trigger off of Shield-smash instead of Shield-bash
• "To the Rescue" Rank 6 should properly cause Guardian's Ward to crit
• Juggernaut Buffs will no longer accidentally appear in the debuff bar
• Take to Heart properly works on enemies who were previously affected by Radiate
Minstrel
• Trait - "Sharing a Story" is returning at the expense of the two new ranks into "Exposing Weakness"
• Trait - Tactical Mastery Passive now gives increased ratings
• Specialization Bonus - Coda of Resonance grants allies +5% Incoming Healing is being enhanced to 15%
Game Systems & Engine
Skirmish Soldiers & Traits
• You now get appropriate errors when trying to set your class specialization while talking to a skirmish trait manager.
• You now get appropriate tooltips/errors when interacting with Race and Virtue traits while talking to a Skirmish Trait Manager
• Many of the traits for Skirmish Soldiers have been increased across all of their ranks. Soldier DPS has increased and any Ultimate skills that do damage now have a non-common damage type (as noted in the tool-tip now). Soldiers are more effective now, as most of their traits have increased.
Items & Loot
General Items & Loot
• Skirmish:
o Changed the cost for the level 65-95 IA Upgrade Legacy offers.
o Removed the Anfalas Scroll of Empowerment offer which required Marks + Seals.
o Removed the Symbol of Celebrimbor that required no Seals for buying
o Level 65 and 75 First Age Tokens have been added to the IA barter NPC at Skirmish camps.
o The level 65/75/85 Symbols of the Elder King offers by the skirmish NPC no longer require the Erebor Challenge Deed.
o Knocking down more prices for bartered skirmish items. This time the Seals requirement has been removed from the Big Battle jewelry vendor.
• West Fangorn - Items - Cosmetic Pet Huorns are now available for barter for 375 Fangorn Leaves each.
• The Moria Geode is now a housing decoration item available from the Iron Garrison
• The Essence Reclamation Scroll has been added to the loot tables as a very rare drop, as well as the loot tables used by Burglars when they pick-pocket from monsters.
• Removed the chance of getting a level 100 First Age Symbol from the Tier 1 Ost Dunhoth instance.
• Items: Gondorian Guardsman (Level 100) items offered by the Skirmish barter NPC now have a min-level of 100, instead of 95.
NPC's, Mobs & Combat
• NPCs: A small change was made to how often NPCs play their idle emotes. Instead of a minimum delay of 3 seconds and a max delay of 7 seconds there's now a 5 second and 9 second delay, respectively. This change also affects how often player pets play their idle emotes.
• The effect, Affliction through Shadow, can now be cured as a fear effect.
World
Regions
• Tarlang's Crown
o Added a new rally circle north of Edhellond for players who are defeated in the southern to middle portions of Tarlang's Crown. The far north of the area will still send you to Blackroot Vale.
o Normalized respawn timers for all groups of monsters as some were shorter than intended and increased their respawn timers slightly - they will continue to spawn more rapidly if more players are present.
o Adjusted loot for most monsters: Dead no longer drop coin, but Corsairs do in their stead. Umbarrim now provide loot and coin on death as well.
• West Fangorn - Rewards - Quickbeam now offers Fangorn Housing items for barter
LOTRO Store
• The Legendary Item Services item has been updated to have a min usage level of 51. This is to resolve an issue with this item producing the intro-to-Item Advancement items for level 50 players, which have only 15 level of advancement.
Miscellaneous & Bug Fixes
• Combat States - Immunity - Combat State Immunities will now affect roots.
• Fixed a problem with examination of skills which apply effects via a hotspot, for example the Lore-master Ring of Fire skill
• Mithril Coin Confirmation Dialog (such as for instant travel to an objective) should now remember its last position across login sessions
• Monster corpses should no longer show quest rings until decay unless they have a Quest Action available.
• Bags that are resized below 5 columns across will now retain their sizes between logins instead of reverting back to the default 5 columns.
• Tooltips for secondaries listed in the Battles panel will no longer be cut off.
• Players should no longer be able to obtain the Lamedon turtle in their inventories when working on quest “Turtles in the Depths”