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  1. #1
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    Update 16 Beta 3 Release Notes – PRELIMINARY AND NON-FINAL - BULLROARER ONLY

    The following release notes are for the Bullroarer public test server only and may not reflect the final list of changes or updates included at release.

    These notes are not final and should be viewed as a work in progress and subject to change.

    Due to the method of gathering information for the patch notes, there may be duplicate/similar entries or topics that are not included.


    The Eyes and Guard Tavern is now open!
    Please note you will also not be able to advance class and race traits for Beornings at this time.

    Important Note: Given the scope of this update please be aware that the build you are seeing here is a work in progress and is by no means the finished Update 16 product. There are many items that are not yet complete or added into what you are seeing. There may also be items missing from this initial list, this is not intentional and will be added as we progress.
    You can use Character Copy to bring over an existing character from the Live servers.

    PLEASE NOTE: The New Legendary Item Imbuement system is not yet 100% complete. We did however want players to get their hands on it and give feedback as soon as possible. Most of the work that still needs to be complete is User Interface and Cosmetic, and there still may some functionality that will be adjusted or changed based on feedback.


    Changes in this build

    Sunken Labyrinth:

    • The two lever puzzles in this instance have been fixed.


    Imbued LI:

    • You should now be able to disable leveling on imbued LI. Fixed some cases where imbued LI wouldn't be able to gain IXP
    • Warden:
      • Base Javelin range for all Wardens has been increased to 30m, up from 25m. Assailments javelin range passive has been reduced to 10m, down from 15m.

    • Loremaster:
      • Bane Flare has now had its base Max. Targets increased to 5, up from 3.

    • Hunter:
      • Rain of Arrows and Rain of Thorns has had its base Max. Targets increased to 10, up from 5.
      • Low Cut has had its base Max. Targets increased to 7, up from 2.

    • Guardian:
      • Challenge has had its base Max. Targets increased to 10, up from 7.
      • Shield Blow Damage will increase the duration of the Guardian's Forced Attacks by 5 seconds before increasing the damage.


    • Champion:
      • Champion Skill Bubble Magnitude legacy will now lower the cooldown of Sudden Defence by 15 seconds before increasing the Champion's Bubble Potency.
      • Unbreakable Damage legacy will increase the duration of Adamant by 5 seconds before increasing Unbreakable damage.
      • Fear Nothing Incoming Healing legacy will reduce the cooldown of Fear Nothing by 30 seconds before increasing the Incoming Healing buff.
      • Ferocious Strikes Damage will reduce the cooldown of Ferocious Strikes by 5 seconds before increasing the damage.

    • Rune-keeper:
      • Combustion Damage will reduce the cooldown of Distracting Flame by 15 seconds before switching to increasing the damage.


    The Ruined City Instance:

    • Audio for the final boss fight is now in
    • Boss reset mechanics are now in for Jukotor,Thrug, and Lumithil (Lumithil's has some more refinement coming to it in the future)
    • Thrug now has some regen on him to counteract the effects of orc-on-troll violence
    • Jukotor's Fell Feint is now about half as deadly
    • Fixed an issue where Jukotor's adds get stuck in tents
    • Now you can't leap into Jukotor's camp from an illicit pack window
    • When Lumithil dies, the wraith illusion he projects dies too


    EPIC:

    • More polish for the instances in Epic Book 3, 'Voices of the Past'
    • Fixed the incorrect name of the Epic Battle in IV.2.8.


    Known issue:

    • Ruined City - if you wipe on last boss, you have to fight Thrug again on your journey back
    Last edited by Frelorn; Apr 14 2015 at 01:00 PM.

  2. #2
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    why there is no Character wipe ?

  3. #3
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    This looks good.
    Good going Turbine, finally starting to get the hang of it in my opinion.

  4. #4
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    Hunter:

    Rain of Arrows and Rain of Thorns has had its base Max. Targets increased to 10, up from 5.
    Low Cut has had its base Max. Targets increased to 7, up from 2.

    Nice Then just cry of the hunter and split shot left!

  5. #5
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    Quote Originally Posted by Macroscian View Post
    Hunter:

    Rain of Arrows and Rain of Thorns has had its base Max. Targets increased to 10, up from 5.
    Low Cut has had its base Max. Targets increased to 7, up from 2.

    Nice Then just cry of the hunter and split shot left!
    Yeah Cry of the Hunter moreso than Split Shot. Cry of the Hunter can be used as a defensive skill or as a CC skill to keep mobs in one place until a tank arrives to pick them up. (Useful in Skirmish Raids and also in OD Poison Wing and several other raids)

  6. #6
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    Good info politics. Good reaction times to bugs, etc.
    Keep it up.

    Quest lines
    What about the bugs in
    a) the mini-instance 'Madness of Vanyalos' where Vanyalos get's stuck on her lookout point
    and
    b) for the quest 'In the Fold' in Arnach where you can't finish the quest because the interactive NPCs get turned non-interactive by the quest tracker after you spoke with the 5th of the 6 required townspeople?
    Anything done with these two?

    Champion
    Did you patch in any 'Fear nothing' incoming healing rating?
    Cause an increase of +390000% to 0 incoming healing rating remains zero.
    Last edited by Milogson; Apr 14 2015 at 08:30 PM.
    Resurfaced bug count: 321 and counting...
    Milogson (Mini) 100; Lhon (RK) 100; Eithaliel (Warden) 100, Korli (Guardian) 100; Eorbrand (Cpt) 100; Saeleanor (Ht) 100; Saerena (Champ) 100;
    Amarantia (Brg) 100; Dhergon (LM) 100; Othaling (Beo) 77, all on Maiar

  7. #7
    ThePinion's Avatar
    ThePinion is offline The Lord of the Rings Online Team
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    Unlisted, but the Dome of Stars bosses are now all finished and should reset properly. There may be some weirdness with the instance quests not completing, but the chests and marks should be awarded.
    Designer, Content

    "A man that flies from his fear may find that he has only taken a short cut to meet it." - J. R. R. Tolkien, The Children of Húrin

  8. #8
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    Quote Originally Posted by Frelorn View Post
    • Champion:
      • Champion Skill Bubble Magnitude legacy will now lower the cooldown of Sudden Defence by 15 seconds before increasing the Champion's Bubble Potency.
      • Unbreakable Damage legacy will increase the duration of Adamant by 5 seconds before increasing Unbreakable damage.
      • Fear Nothing Incoming Healing legacy will reduce the cooldown of Fear Nothing by 30 seconds before increasing the Incoming Healing buff.
      • Ferocious Strikes Damage will reduce the cooldown of Ferocious Strikes by 5 seconds before increasing the damage.
    Noticed a few Things:
    - cooldown of Sudden Defence tied to Second Wind Power restoration (Weapon Legancy) instead of Bubble Magnitude (Rune Legancy).
    - Dire Need Legancy still decrease CD (and only by 52,5 seconds instead of 1 min)
    - Second Wind Power Restoration, Rune Incoming Healing (Mainstat/head legancy) and Fear Nothing Inc Heal Rating still bugged.

    Beside that, i am very happy that you are listing to us. Thank you guys (and girls) !

    PS: Sorry for my bad english.
    Das Ubrot - füttert Enten auch unter Wasser.

  9. #9
    Jinjaah is offline The Lord of the Rings Online Team
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    Quote Originally Posted by Milogson View Post

    Champion
    Did you patch in any 'Fear nothing' incoming healing rating?
    Cause an increase of +390000% to 0 incoming healing rating remains zero.
    Bug still exists, issue here is it is trying to display a rating as a percent. Will most likely be fixed in the next BR build.

    -Jinjaah

  10. #10
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    Fire-lore

    Quote Originally Posted by Frelorn View Post

    Imbued LI:


    • Loremaster:
      • Bane Flare has now had its base Max. Targets increased to 5, up from 3.
    This is a good change: thank you! And thank you for giving U16 a long, thorough test.

    I'm still concerned about the loss of ability to enhance fire lore, which is useful across the board, in favor of charged air, which is only available deep in yellow line and which has never seemed very useful.

    Could you enhance the the base effect of fire lore, as you are doing for other so many other lost legacies?
    Alasse: lore-master 100 on Landroval, plus alts of every other class

  11. #11
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    Quote Originally Posted by ThePinion View Post
    Unlisted, but the Dome of Stars bosses are now all finished and should reset properly. There may be some weirdness with the instance quests not completing, but the chests and marks should be awarded.
    Are all the Dome of Stars bosses now working as intended? I'm personally quite eager to test it on T2C.

  12. #12
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    No mention of any captain legacy changes. Does that mean the legacy bugs are still in this build?
    Former resident of Withywindle now settling in on Laurelin :D

    The Bandits Raid Alliance - Laurelin
    http://thebandits.guildlaunch.com/

  13. #13
    ThePinion's Avatar
    ThePinion is offline The Lord of the Rings Online Team
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    Quote Originally Posted by Giliodor View Post
    Are all the Dome of Stars bosses now working as intended? I'm personally quite eager to test it on T2C.
    Yes, they should be, barring any still unknown bugs. The Black Blade should be pretty brutal on T2, so I'm interested in hearing feedback. Currently, you get stuck in Rook's arena if you defeat him (until you leave instance and travel back in) and he loses his immunity buff if you wipe after killing all 4 sorcerer-lords, but otherwise, he works as well.

    The challenge has also changed since the last build, so give that a try too!
    Designer, Content

    "A man that flies from his fear may find that he has only taken a short cut to meet it." - J. R. R. Tolkien, The Children of Húrin

  14. #14
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    As it was for hunters...

    Minstrel had a legacy - call of the second age targets.
    May it be passive too?
    Retired minstrel. Honorary member of Portal kinship, Brandywine.

  15. #15
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    will we see the new Medium recipes (for Beorings, that you have been working on)before live?

  16. #16
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    burglar imbued tools

    Hi, I reported some bugs about the burglar tools with the new legendary system (Imbued weapons) but you didn't fixed they...

    - the legacie "reveal weakness incoming damage" don't work
    - the legacie "addle tactical damage debuff" don't work
    - the main stat of the burglar tools don't up when you up the level of the main stat. For exemple the main stat lv 20 give +3200 incoming healing rating and give the same on lv 25 (+3200 incoming healing rating)

    I hope you are going to fix these bugs before the live update

  17. #17
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    Thumbs up

    Quote Originally Posted by Frelorn View Post
    • Guardian:
      • Challenge has had its base Max. Targets increased to 10, up from 7.
      • Shield Blow Damage will increase the duration of the Guardian's Forced Attacks by 5 seconds before increasing the damage.
    Good to see some progress here. Now all we need is 3 shoes and a horse. (Sweeping Cut, Vexing Blow, Whirling Retaliation...)

    Permanently retired. Was Kibilturg, Guardian of Imladris (then Landroval & Crickhollow) and ~40 alts.

  18. #18
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    Quote Originally Posted by Jinjaah View Post
    Bug still exists, issue here is it is trying to display a rating as a percent. Will most likely be fixed in the next BR build.

    -Jinjaah
    Thx for the quick info. Looking forward to it.

    BTW: try to fix the percentile/decimal problem for the increase. Otherwise this one will continuously be triggered by all champs, followed by a nice little 'fight on' pulse healing around 40k health per pulse (ie insta-healing the champ).

    Currently it seems to be a whole integer vs an intended 0.02+something floating decimal point.
    Something rather like 0.02 ranging up to 0.15 (which when converted into a percentile will read something like +2% to +15% as I suspect it should be) vs a 2 ranging to 15 in the programming lines (as I suspect it actually is listed, which results in a +20000% to +150000%).
    Resurfaced bug count: 321 and counting...
    Milogson (Mini) 100; Lhon (RK) 100; Eithaliel (Warden) 100, Korli (Guardian) 100; Eorbrand (Cpt) 100; Saeleanor (Ht) 100; Saerena (Champ) 100;
    Amarantia (Brg) 100; Dhergon (LM) 100; Othaling (Beo) 77, all on Maiar

  19. #19
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    Will the Warden In-combat Power Regen and the In-the-Fray Morale Regen legacies have their values repaired/fix/increased?
    or is this WAI?!

    Would really really really like a word on this from Jinjaah.
    Please.


    (Can't really weapon-swap to a pre-imbued LI to account for the value loss here, it's not going to work.)
    ~ The Hobgoblin.

  20. #20
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    Good to see that things are coming together.
    In place of a dark lord, you shall have Queen...... All shall love me and despair


    .

  21. #21
    Dadislotroguides's Avatar
    Dadislotroguides is offline The Well Met
    Former Players Council Member
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    My isn't the tone to this thread a complete 180 from that of Beta 1. Glad to hear the community base giving credit where it is due. NJ Turbine, the lengthy Beta and the back and forth with the player base is exactly what this team needed to do to start regaining confidence from the community.
    Dadi / Tyrlas - Arkenstone (Leader - Rare Breed Kin)
    dadislotroguides.com

  22. #22
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    captain battle-hardened buff and Tactics Duration

    -5% incoming damage + legacy 35tier -7% battle-hardened incoming damage = +2% incoming damage??

    what?

    Of course it should be -12% incoming damage

    Tactics Duration >>> Muster Courage fear resist Should not be changed
    Last edited by Vallak.; Apr 15 2015 at 01:51 AM.

  23. #23
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    Firstly: Thank you for the communication and pleasant tone re player suggestions/concerns. Thank you also for a decent testing period.

    Secondly:Any word on minstrels? Lots of game breaking changes in beta 2 but no sign of changes? Or are the patch notes incomplete? I really hope minstrels are not going to suffer complete silence during and after these changes-Again/still. Although 'Cry of chorus' and 'still as death' on no cd with legacy makes me giggle, albeit a bit hysterically

    And the minstrel sang to them……”and they passed in thought out to regions where pain and delight flow together and tears are the very wine of blessedness.”

  24. #24
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    You still haven't made a system wide change to the legacies.

    If left as is, we're gonna be swapping between the imbued and non-imbued LIs, destroying whatever semblance of balance is left in this game.

    You really need to push the changes to the imbued legacies system wide to prevent a worse PvMP situation from occurring.

  25. #25
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    I hope too. Because I'm sure some of us will take advantage of this. Not myself as I've not the will to do it anymore (but I used to).

    It's also a requirement to have a simplier system, especially with legacies changing. If not, we will have to change legacy on our LI in order to have the right legacy post imbued. It's really a bother.

 

 
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