EDIT: Managed to make it work - rolled up a new character, that did the trick (the one I tried was left from the previous beta, so I suppose that may have been the issue). Someone else has also found that "Quantize player music" under audio options needs to be enabled for manual playback in this build.
Old message:
From patch notes for the first build:
Originally Posted by Frelorn
Music NOTE: In this build the ABC playback feature does not work so notes will need to be played manually. This should be corrected in the next build.
The updates to the music system have once again been put into the game. Instruments have had their notes updated, cleaned up, retuned, and volume re-leveled to be consistent. Please let us know what you think.
Has anyone been able to get any sound at all from their instruments with this build? I understand that ABC playback has been disabled, but it seems manual playing via the keyboard has been switched off too. No matter what instrument I equip, there is no sound coming when I press associated keys, and no "floating notes" appear over my head.
The key presses register, though, because if I mash the keyboard, I get the "Too many requests, slow down" message. They just don't convert to music in-game.
And yes, I have checked to see that my player music slider isn't set to zero. The keyboard just don't work as input to player instruments. Which makes it a bit hard to test the changes
I have bugged it. Has anyone else had more luck, though?
Last edited by Linawillow; Jan 18 2015 at 11:44 AM.