Hello everyone,

Just a quick request to the devs: could you introduce for Beorning class a system like that existing on DDO for druids, that things (in that game, climbing ladders or opening chests) which require human form don't need you to disable the animal stance, but does it briefly instinctively? Just to save on switching stances every five minutes from Wanderlust to human form when you're harvesting mats or getting a stable ride, opening a chest or looting a corpse, using a quest item in an enemy infested area. Would be a great help.

Oh and while you're at it, could you make the warden's Forced March like the hunter's Find a Path and not disable itself whenever you enter combat, but just not have the effects in combat? That'd be great please.

Cheers.