Re: New Vault: Suggestion
Phew

I've spent almost 3 days on this thread; read the dev. diary; and scoped out the bag addons for 'Another' MMO (or AMMO for short ).
The devs do see the issues, but many of us don't agree with their current solution.
(if you haven't read the Developer Diary: Vault Changes, please take a moment; it will give insight into this whole thing.)
So, what I've found is that some people really do like auto sorting, and others really do like to see vast arrays of icons, and some like lists (tiny icon with good text).
(over-simplification coming up...)
That is because some of us (about 75%) work with the standard school methods and some work with Visual. School method I mean is: Read, memorize, check off test. Visual is more whole-picture and/or placement; that is, text does not communicate as effectively as what we
see, and
where it is.
Yes, I happen to be in the Visual category; I remember where something is on a page or in an inventory; I match patterns much faster than I can read text. Some folks (like my wife), really do like English though and reading.
("Inconceivable..."
)
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So, I have a suggestion that is based on what is coming, and on a suggestion I saw earlier in this thread, and some of the fantastic efforts put into LUA based solutions in AMMO.
Background: We are already getting Icon Only and Horizontal expansion. This helps with people that like to see many items at once. But having many icons and only one sort applied is really painful. Chests were added, and named chests are coming, but that still only gives one-sort-at-a-time results...
So, a suggestion of being able to "
tear off" chests to view them along with the main chest was wisely proffered.
This brought to mind an Idea <lightbulb>
A Simple Idea: (...that grew =)
- Add /Tabs\ for each of the chests which Tear Off
- Give each Chest a separate sorting choice.
- Each Chest Tear Off remembers it's size and position.
- Each Chest has Text/No-text, Big Icon/Little Icon, setting.
- Click-n-Drag items to a new Tab.
- Highlight the Tab, when you drop an item in.
This strongly parallels the comm/chat interface,
which btw, has tear off capability
=D
This would allow quickly flipping back and forth between Chests and would fit right in with the current presentation. When you drop an item in that is
stacked in another tab, you could
Highlight that Tab to let me know where it went.
Now, just having multiple views of the same sort-option would be quite lame, so,
naturally each Chest will have it's own sorting choice(s) assigned to it
-- by Drop-down no doubt
or a right-click-select configuration dialog better yet 
.
And, naturally, each Chest that is torn off would be
resizeable, have
text or no-text, large or small icon, and have it's
location memorized.
Now add the ability to hide the Tab's name once torn off, and the ability to right-click select re-attach and you have quite a powerful Vault; most of which is handled client side :->
Here's to hoping.
=D
And to hoping the Drop-downs in the Vendors are replacable by Icons/buttons or mini-tabs too ... <angelic smile>
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P.S.
Most of this can be done Client side and have no affect on the DB back end or on transmitting the inventory to the Client. Changes to the client can be deferred transactions, as late as log out time, and reloading configurations is already being handled with deferred transactions, I believe.
The Tabs could be configured as: Top, Right, Left, Bottom, or Off (use drop-down)) (Drop-downs are fine for configuring, but not as a frequent, day-to-day activity; that's why buttons and tabs were introduced, IMO.)