You're welcome. But it's not really hard work if it's fun.
I've just uploaded a new version (1.12) that fixes a minor bug I introduced in 1.11: When you tried to drag an icon in the sequence editor it would disappear. The drag/drop operation still worked, but it was confusing and annoying.
I'm working on a major revision (2.00) that I hope to release either this weekend or next. The major change will be the ability to use conditionals (if-then-else) in a sequence. So you could decide which item or skill to use based on your morale, etc. Not sure how useful or practical it will be, but I can guarantee that it will be neat.