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  1. #23
    Join Date
    Nov 2017
    Posts
    404
    Hi OnnMacMahal,
    I've stopped playing approx. 2 years ago (after ~5 years of playing) mainly because the LM boring/dated game-play and not using pets at all (beside the "mandatory" raid rotation).
    Im very happy and optimistic to see what will be done here so thumbs up!

    What I didn’t like:
    -Pet rotation.
    -Not using pets at all (beside the "mandatory" raid rotation).
    -Blue line irrelevancy- I used to love it so much till Mordor nerf.
    -Induction vs puddles -> they just don’t go together. if someone dont like to remove/reduce it there should be an option not to invest trait points in that direction.
    -LM undefined role at 3 man *T5* -> and *before* gearing up from raids and events.
    -So many dated and non-relevant LM & pet skills, traits and LI options: Wizard's Frost, Sign of Power: Command, Knowledge of the Lore-master, Sign of Power: Vigilance, Sign of Power: See All Ends, Pleasant Breeze, Fire Shield, etc.

    Regarding LM DPS at T2+:
    Too slow, too low, depended mostly on stationary mobs and long "preparations" (Tar, Catmint, raven, staff sweep, inner flame, spreading BE for cash-out etc.) at the time it's done the mobs might be already dead from other players, went to other places during fight or you find yourself standing in puddles and need to start all over again.
    LM at dailies is so frustrating slow and annoying what makes it non relevant and not worth the time effort (at least for me…).

    What I would like to change:
    -Second LM role for T5 raid:
    1. DD rLM: as an AOE tactical DD, unlike the tactical glass canon type. Sure, it will have advantages and disadvantages during boss fights what will add another layer and flexibility options to any raid leaders. For example, taking down *fast* boss adds (not trash) with relatively slow boss moral reduction vs the opposite. With that- suppress all debuffs, buffs and healing skills while keep only DPS attributes.
    2. Buff bLM: ***my preference***, it will still need another yLM in the raid but instead of one DD it will compensate the raid with buffs for damage only (damage, crit, mastery, skill speed, cd reduction etc.). OnnMacMahal, think on all your customers that paid for DD role- think about all the excitement there will be when we will see and share on discord the dps parses that can be achieve *only* with bLM.

    - LM influence: I would like very much to influence my pet stat/skills/abilities with the LM Gear build he chooses and wear (using mainly stats build and not by gear "sets").
    - Pet development: like the war steed or any "LI" it can be develop and oriented for different goals like Tanking, DPS or Support (buff, debuff or heal). It will add into the LM definition another layer of complexity and game play diversity.
    - Bear: must have the ability to aggro more than one target.
    - Spirit: make it a better healing pet by changing Nature light into direct healing skill for fellow/raid.
    - Catmint should be passive skill.
    - LM Rez in combat skill (not related to any pet).

    looking forward positively to see what will be done here.
    Thanks
    Mel
    Last edited by Melkorben; May 01 2023 at 04:51 AM.

 

 

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