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  1. #26
    Join Date
    Mar 2009
    Posts
    532

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Games programming must be really down the drain to call this "AI".
    "Into the night
    Soon he disappears
    And in the back the attack of the black riders start" - [URL=http://www.youtube.com/watch?v=oVija7KfL80]Frodo's Dream, Van Canto[/URL]

  2. #27
    Join Date
    Nov 2007
    Posts
    34

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Raskolnikov View Post
    Haha, nice. We can actually make any mob behave this way that we want, not just boars. There's a "delay aggro" script that we attach to monsters we want to threaten before they attack. That script controls the length of the delay as well as any animations/sound the monster performs during this 'threaten' action.

    That is a pretty fancy illustration though.
    Raskolnikov? Huzzah! *side eye* Thanks for wrecking my day. I've already been berating myself for years about how I always pick up Crime and Punishment or even Brothers Karamazov to re-read (I first read them when I was oh, 12-ish so I daresay a lot was beyond me) from my book shelves, read intently, put down and am somehow unable to resume. Such as it is, I was ruminating about Dostoyevsky yesterday and worrying that I might be a hipster.

    What I'm trying to say is, nice forum name.
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000000be3c0/01008/signature.png]Aerlindal[/charsig]
    Aerlindal-65 Elf Champ/Tintariel-65 Elf RK/Hazeline-Hobbit Guardian/Sellaer- Elf Hunter/Nicotianna- Hobbit Burg/Vilya-Knights of Numenor All

  3. #28
    Join Date
    Mar 2007
    Posts
    381

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Jesterofthedead View Post
    What I'm trying to say is, nice forum name.
    Thank ya. My forum name on the Isengard forums used to be Randall McMurphy, but people got confused because they didn't know Raskolnikov was the same person.

  4. #29
    Join Date
    Feb 2007
    Posts
    4,784

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Raskolnikov View Post
    My forum name on the Isengard forums used to be Randall McMurphy
    /reported...
    << Co-founder of The Firebrands of Caruja on Landroval >>
    Ceolford of Dale, Dorolin, Tordag, Garberend Bellheather, Colfinn Belegorn, Garmo Butterbuckles, Calensarn Nimlos, Langtiriel, Bergteir


  5. #30
    Join Date
    May 2007
    Posts
    3,502

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Raskolnikov View Post
    Thank ya. My forum name on the Isengard forums used to be Randall McMurphy, but people got confused because they didn't know Raskolnikov was the same person.
    Sorry, disclosing your participation in Isengard is strictly prohibited. Turn in your ID badge and report to the front door.
    Going on Hiatus until this statement becomes true:
    [b]"The LOTRO Store will offer convenience, not advantage."[/b] -[URL=http://forums.lotro.com/showpost.php?p=4698465&postcount=5]Patience[/URL]
    [charsig=http://lotrosigs.level3.turbine.com/0720600000003fd15/01007/signature.png]Shadrak[/charsig]

  6. #31
    Join Date
    Mar 2007
    Posts
    381

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by KainXI View Post
    Sorry, disclosing your participation in Isengard is strictly prohibited. Turn in your ID badge and report to the front door.
    Fantastic! More time for games!

  7. #32
    Join Date
    May 2008
    Posts
    819

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Raskolnikov View Post
    Fantastic! More time for games!
    How bout fun and games. Why game if its not fun?

  8. #33
    Join Date
    Nov 2007
    Posts
    34

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Raskolnikov View Post
    Thank ya. My forum name on the Isengard forums used to be Randall McMurphy, but people got confused because they didn't know Raskolnikov was the same person.
    Cuckoo's Nest?!!???!!! Wait a minute...what? You know what's interesting...lot of folks don't know that the book's POV is Chief's. Love that stuff...anyway...hrm. You are a person of taste, methinks. Also-data suggests that you, too, are perilously close to hipsterdom. Well, I'm off to go buy some goods from American Apparel...
    Last edited by Jesterofthedead; Jul 15 2010 at 08:33 PM.
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000000be3c0/01008/signature.png]Aerlindal[/charsig]
    Aerlindal-65 Elf Champ/Tintariel-65 Elf RK/Hazeline-Hobbit Guardian/Sellaer- Elf Hunter/Nicotianna- Hobbit Burg/Vilya-Knights of Numenor All

  9. #34
    Join Date
    Sep 2010
    Posts
    4

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by LagunaD View Post
    I came across this five-page hands-on review of SWtoR from E3.

    One whole page of the five is devoted to gushing over SWtoR's AI behavior, and one of the main elements they swooned over gave me a good chuckle:



    There is also a handy diagram to illustrate this cutting edge innovation in advanced MMO AI:


    I thought to myself, "Gee, the stupid boars in LotRO have been doing that for a couple years..."



    (It's still a good review, BTW, if you're interested in SWtoR)
    Not to point out the obvious here.

    TOR is based on proximity with an increased chance to agro as you get closer. LOTRO is based on a proximity with agro if you are not out of that radius in a certain timelimit. I agree they are similar but not quite the same, boars don't attack you if you run right over them as long as you are out of range in a certain time. TOR's if you get close they will be "alerted" and if you get closer they will attack, regardless of timer, from what I have read.

    Im not saying your wrong, im sure they probably got the idea from LOTRO but they put a slight spin on it by combining both proximity based agro and timer based warnings. I wouldn't call it ground breaking but it is an improvement on the old systems of mob agro.

  10. #35
    Join Date
    Mar 2008
    Posts
    3,556

    Re: SWtoR "groundbreaking AI" - stolen from LotRO's boars!

    Quote Originally Posted by Malicyn416 View Post
    Im not saying your wrong, im sure they probably got the idea from LOTRO but they put a slight spin on it by combining both proximity based agro and timer based warnings. I wouldn't call it ground breaking but it is an improvement on the old systems of mob agro.
    I wouldn't call it an improvement. Maybe a gimmick...
    [CENTER][FONT=Trebuchet MS][COLOR=pink]S[SIZE=1]TROZZAPRETI[/SIZE][/COLOR] 10/X6|[COLOR=olive]R[SIZE=1]IGATONI[/SIZE][/COLOR] 8|[COLOR=red]G[SIZE=1]NOCCHI[/SIZE][/COLOR] 7|[COLOR=blue]M[SIZE=1]ACCHERONI[/SIZE][/COLOR][/FONT][FONT=Trebuchet MS] 7|[COLOR=yellow]R[SIZE=1]AVIOLI[/SIZE][/COLOR] 6|[COLOR=orange]F[SIZE=1]USILLI[/SIZE][/COLOR] 6
    A[SIZE=1]STERIX[/SIZE]|C[SIZE=1]HARAKHA[/SIZE]|K[SIZE=1]HAGATAI[/SIZE]|V[SIZE=1]ORO[/SIZE][/FONT]
    Playing on JQ in GW2
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