Couple other notes:
Some virtues are losing a couple points - went from 11 to 9 innocence on beta - Zeal is awesome now:
Zeal
+338 Max Morale
+388.8 Physical Mitigation
+180 Armour Value
Lost a ring of brawling - had two - they are unique
Couple other notes:
Some virtues are losing a couple points - went from 11 to 9 innocence on beta - Zeal is awesome now:
Zeal
+338 Max Morale
+388.8 Physical Mitigation
+180 Armour Value
Lost a ring of brawling - had two - they are unique
[url=http://my.lotro.com/home/character/1054335/146085512913891866/][charsig=http://lotrosigs.level3.turbine.com/0820700000010321a/signature.png]Eryndar[/charsig][/url]
Eryndar - 75 Warden / Jadwin - 75 Minstrel / Antrius - 75 Hunter / Saelethial - 66 Champion
...what would that much Vit look like with the IG buff lol
[charsig=http://lotrosigs.level3.turbine.com/1321300000003b62c/01003/signature.png]undefined[/charsig]
Originally Posted by [B]Graalx2 [/B]-Directed at Wardens!
You guys!!! There is such a thing as being too efficient.
Are you basing this on the old version of the skill or the new version? The Isengard skill is now significantly different. It prevents you from being defeated for five minutes (if your morale falls too low, you get a heafy heal to restore your morale - I believe the heal is what activates the annoying drawbacks). Hmmm, I wonder if it works in the Barrow Downs skirmish?
Alas, I finally read the updated tooltip this morning - two minutes after the skill would have been really useful.
Of course, reducing the cooldown by five minutes is hardly an exciting bonnus.
[url=http://my.lotro.com/home/character/1054335/146085512913891866/][charsig=http://lotrosigs.level3.turbine.com/0820700000010321a/signature.png]Eryndar[/charsig][/url]
Eryndar - 75 Warden / Jadwin - 75 Minstrel / Antrius - 75 Hunter / Saelethial - 66 Champion
Did a little "Comparison Shopping" on the new sets:
Warden:
732 Vitality
183 Might
996 Incoming Healing
163.2 ICPR
166 Block
332 Parry
1992 Finesse
284 Power
304 Offense Rating
+5 second stun immunity
-5 minutes NS Cooldown
Guardian
732 Vitality
183 Might
332 Incoming Healing
108 ICPR
332 Block
332 Parry
1992 Finesse
284 Power
1344 Physical Mit
304 Offense Rating
+2% Evade
+200% Heal and +100% Max from Warrior’s Heart/Fortitude
So, the differences:
We got
+664 Incoming Healing
+55.2 ICPR
+5 Seconds Stun Immunity
-5 Minutes NS CD
They got
+166 Block
+1344 Physical Mitigation
+2% Evade
+200% Heal and +100% Max from Warrior’s Heart/Fortitude
[charsig=http://lotrosigs.level3.turbine.com/0520a000000237e4a/01008/signature.png]undefined[/charsig]
Keth(65 Warden), Tula(65 Hunter), Az(Champ and Warden), Ghaele(Cpt), Mahlya(Burg), Shilly(RK), Byrena(Guard), Kahnya(LM), Naht(Mini), Rea(Burg), and others
Alt problem? *twitch* I ain't got no Alt problem! I can stop any time!
Ya, not great right. Add to that that wardens have been reporting squishyness and guards have been reporting "God Like" mitigations and things get interesting. Finesse is going to affect us more for sure.
Quick notes, last I check OD t2 sets were losing medallion requirement - so t2 drop = armor piece. And there is a t6 of stat tomes coming out in the store. New tier of crafting guild rep, scholars can make pocket items....grind for new armor sets was drastically cut some time during beta....um I can't think of anything else.
Last edited by ANewMachine; Aug 26 2011 at 02:08 PM.
[charsig=http://lotrosigs.level3.turbine.com/0a20b0000000d51ed/01008/signature.png]undefined[/charsig]
Now for wrath, now for ruin and a red nightfall!
[charsig=http://lotrosigs.level3.turbine.com/0120300000003b5d1/01008/signature.png]undefined[/charsig]
Dallimer (Warden) Tarliwyn (LM) Krakkle (Champ) Phlili (RK)
And they get a nice boost to a great Emergency skill that's only on a 5min CD that can get reduced to roughly 2mins with traits IIRC?
I'm baffled by the line of thought here.
[charsig=http://lotrosigs.level3.turbine.com/1321300000003b62c/01003/signature.png]undefined[/charsig]
Originally Posted by [B]Graalx2 [/B]-Directed at Wardens!
You guys!!! There is such a thing as being too efficient.
[charsig=http://lotrosigs.level3.turbine.com/0a20b0000000d51ed/01008/signature.png]undefined[/charsig]
Now for wrath, now for ruin and a red nightfall!
Even if we were too assume all things equal, like lets assume this set existed in LOTRO Current, these two 5 piece bonuses still don't compare, to anything. Ours is moot, theirs is useful even awesome. I don't care what the reasoning is behind it, the point of the 5 bonus is to make the set desired. It's supposed to be a goal, exciting, to achieve that last piece. I have ZERO desire or excitement about achieving the 5 bonus for this class.
I've watched and lurked and held my tongue lending to the belief of wait and see, but now that beta NDA is lifted things start to become more concrete and changes always seem to be more minor or none based on past history with turbine once this point is crossed, but I hope, I hope, they're listening cause this is sad. I'll get ROI, but it won't be for my Warden.
[charsig=http://lotrosigs.level3.turbine.com/1321300000003b62c/01003/signature.png]undefined[/charsig]
Originally Posted by [B]Graalx2 [/B]-Directed at Wardens!
You guys!!! There is such a thing as being too efficient.
Oh, here's what I'm most interested in, btw: How much ICPR, ICMR, and crit defense are the various stances giving when max-traited in the line that buffs them?
[charsig=http://lotrosigs.level3.turbine.com/0a20b0000000d51ed/01008/signature.png]undefined[/charsig]
Now for wrath, now for ruin and a red nightfall!
Alright a couple of thoughts. Firstly, looking at the set bonus, I can't help but notice the massive amount of incoming healing. I'm kind of curious how this affects both our self heals and heals from the group healer. Secondly, I think that even if all the penalties on NS were removed, a move from 30 min to 25 min is hardly noticeable. That said, if the NS penalties were removed, I could see a set bonus that extended the 5 min NS lasts being useful. But honestly, I don't think these stats are anywhere near final.
Last edited by greendragoon100; Aug 26 2011 at 03:01 PM.
We don't know yet, Orion hasn't said
As to the set bonuses, mitigation is the guards forte, let them have it. This will shut them up about how "OP" we are (maybe). With the ICPR, Inc. Healing, and BPE spike we are getting with RoI, statistically I am still happy with how things stand, though I think the +2% evade on the guardian set is odd... as I said, mitigation is there thing, not BPE.
I also agree that the 5 set bonus is pretty lame, all things considered. NS needs to be changed to be more friendly on its own, either via a reduced cooldown or reduced penalties; having both in the magnitude that skill currently has is nonsense. After that the 5 set bonus could be changed to something more useful as well... perhaps further reduced penalties on NS, extra offense... I dunno there is a lot of potential there.
Edit: I really can't say how happy I am that info on guards finally got out. The fear mongering and general stupidity over there has been ridiculous. Also, updating everyone's favorite thread with a pic and the set info.
Pardon my french, but HELL YES!
Anything new you can provide would be awesome and will be added to the Compilation thread. If you can share skill tooltip screenies that would be especially awesome.
Edit: By the way, how did the bleed changes work out? Any info on that system?
Last edited by Regero; Aug 26 2011 at 05:20 PM.
Has our power efficiency been improved or do we still consume power like a fat kid with cake?
[charsig=http://lotrosigs.level3.turbine.com/0520a0000001864a3/01005/signature.png]undefined[/charsig]
[url=http://my.lotro.com/home/character/1054335/146085512913891866/][charsig=http://lotrosigs.level3.turbine.com/0820700000010321a/signature.png]Eryndar[/charsig][/url]
Eryndar - 75 Warden / Jadwin - 75 Minstrel / Antrius - 75 Hunter / Saelethial - 66 Champion
...and there may have a been a blanket reduction in skill costs for the warden.
[url=http://my.lotro.com/home/character/1054335/146085512913891866/][charsig=http://lotrosigs.level3.turbine.com/0820700000010321a/signature.png]Eryndar[/charsig][/url]
Eryndar - 75 Warden / Jadwin - 75 Minstrel / Antrius - 75 Hunter / Saelethial - 66 Champion
But I spent so much time learning to eat diet cake :/...and there may have a been a blanket reduction in skill costs for the warden.