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  1. #11
    Join Date
    Jan 2013
    Posts
    0
    Class changes: as other posters already said, many classes get screwed over and lose what they loved but none come close to the treatment "revamped" Minstrel got. None of this is exagerration. There have been about 30 pgs of class feedback thread and currently 25pg long thread with mostly great posts, detailed dps comparison, bugs, suggestions, etc. Unfortunately very very little of this was heard, or applied.

    It's gona be harsh but our minstrel dev neither likes the class nor does she have knowledge of class, creativity and desire to bring meaningful improvements.

    Suffice to say, while most other classes were getting page long changes almost every beta build and interaction with dev on forum few times a week, we kept getting handful of changes (or 0) and no word from her since early October.

    Things broken with minstrel are too many to count just couple examples:

    - red line has roughly survivability that of a hunter (so near none) while doing fraction of hunter dps. Along with losing all HoTs, Free Ppls Anthem, Rally!, no sane person should let minstrel "dps" in a group. Don't even think of going solo in moors. To the best of my knowledge, dps of every other class has improved.

    - last build we got corruption removal on toggle skill. That gives our class unique option of removing corruptions from ourselves or our fellows with Melody.

    - last build we also noticed brand new legacy: Dissonance swap buff. It gives up to 9% (at r9) damage buff that lasts amazing 8s when changing into dissonance stance (old warspeech)

    - for no reason at all, stances traded places: Resonance is our new healing stance and Melody our new Harmony stance but dev forgot to also change most stance effects on skills. There has been tons of feedback and bug reporting regarding this but rate of fixing it is super slow, if it comes at all.

    - one of the biggest controversies were giving Rally! only to blue line, removing Anthem of Free ppls, no incentive to trait out-of-spec in redline. None of this was heard.

    - the only truly useful line is blue line. On the other hand, some claim it's so OP and boring it just comes down to pushing 3 buttons.

    - we kept getting some insane changes at the beginning of beta. Such as: piercing cry stun only in harmony and deep in yellow line. Ground targeting for Cry of the Wizards (don't even ask..). Call of the Second Age was skill given only when choosing BLUE spec until beta 2. Beta 3 it got switched to YELLOW line spec. Finally beta 4 our dev stopped joking with us and made it general skill so that dps line may also have dps skill :P

    -even our minstrel diary is wrong. It claimed in redline we're gona be single target specialists (thankfully it never was like that in any beta build). But just shows there's no vision for minstrel. It's probably also the only line in the game with 0 new skills for new expac.

    All we ask for is give us dev who CARES.
    Last edited by Veria; Nov 04 2013 at 04:35 PM.

 

 

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