Hi
I wanted to talk about the new essence-system which I do like in its general setting. But it has quite a few problems. Things that may not have been thought through well enough or rather seem unfinished. Here's my early list, maybe I'll find more stuff to consider. Maybe some of these are completely wrong.
- There's too little slotted gear in the game. So what use is a rather high droprate for essences if you have to work for days to actually get just one single piece of slotted gear to put it. Mostly: What use is an essence of lower levels if there's no gear at all to put it in?
- There's 4 different tiers of essences (yellow, purple, teal, orange). Purple, teal and orange work together. You can upgrade purple essences to either teal or orange. That makes sense and works as a whole. But yellow essences seem weirdly off. They drop. You can put them into your slotted gear, but there's no way of upgrading them. I think, they should be included into the whole picture - there should be standard recipes to upgrade yellow essences.
- It's fair enough that we need raredrop- or shop-scrolls to remove essences from our gear in order to use them differently. But it doesn't make sense that we can't overwrite filled slots with different essences just the way we can do it with our LI-relics. This seems unfinished.
- I don't understand why you can only find armour-pieces with essence-slots but no jewelery, off-hand-weapons or cloaks. Seems unfinished too.
- The stat-difference between slotted and classic gear seems too big. Unless you want to remove classic gear completely in the long run.
- Those teal flasks you need to upgrade your purple essences drop far too little. The costs for recipes, crit-thingy and the rarity of purple essences is high enough so we don't need another obstacle before getting what we want. Since you need 4 essences per gear-slot - multiplicated by 6 that is 24 times you need to do this per char. I find it very hard to get 24 teal or orange essences even without the teal flask. And I don't find things very hard too often in this game - meaning I'm rather long-suffering with content. A very good farmer. But this is pretty much beyond what I feel I can reach.
Some things to consider for you devs maybe. Hope it's helpful and understandable even if my english may not be perfect.
cheers