Quote Originally Posted by Silverhander View Post
Not a truely PvmP fun, but here are my suggestions if you are interested:

1. Making PvmP all free to all players;
2. Monthly ranking system with attractive rewards (gears, outfits, embers traceries, runes etc.) that players could use outside of moors;
3. Enable pvmp gears available outside of moors;
Good news! #1 is being done.

The issue with #2 is that if there's an easier way to get something, players will take it. We already have people botting in the moors just to get the purely cosmetic rewards, but letting people use those bots to get items useable on landscape would just lead to all the non-PVP players doing organized farming on a massive scale. Even without those rewards we've seen that happen more than we'd like.

#3 has been brought up before. The problem is that PVP gear needs to normalize everyone to a base level of stats in order to balance things, because it's impossible to balance creeps and npcs against the vast gulf in stats between quest gear and T5 gear. There's only two ways to do that with PVP gear, either raise the stats of the low end, or lower the stats of the high end:

A - You make PVP gear the same as mid tier raid gear so that non-raiders are brought up to a default level when they enter the moors, but raiders can still use their higher gear for a small advantage. If this was allowed out of the moors then it would render all crafting, barters, 3/6 man content, and low end raids obsolete.
B - You make it sub-par and balance the moors around those reduced stats, in which case nobody would want to use it on landscape play anyway.

The current system makes PVP gear only useable in the moors, which means the devs can adjust stats as needed without having to worry about how it will affect landscape play.