I prefer to duo with friends, I prefer to run instances with kinmates. I very rarely PUG, I enjoy solo gameplay.
So I suppose I am one of
those people..
That being said, I think a large part of the problem has very little to do with the death penalty, or lack thereof.
Rather, I think it is because people can entirely avoid grouping until end game. Yet.. I am not a believer in forced grouping, so this is something of a conundrum for me.
I'm not precisely sure what the solution is either.
I also think that sometimes people just aren't especially good players, no matter what. I know one person who has been playing since beta.. and no matter which character they are playing... they are just not very skilled. A very nice person.. a mixed blessing to be in a group with.
Maybe this individual has too many alts and just knows how to level them to 65... thus they have a somewhat superficial understanding of each class.
I don't know..
I really am not convinced that the forgiving death penalty is a huge cause though... maybe an aspect of it, but not an integral part.