We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Results 1 to 25 of 84

Threaded View

  1. #9
    Join Date
    Mar 2007
    Posts
    333

    Re: Physical mitigation- question

    Quote Originally Posted by Graalx2 View Post
    Skills are defined by the classification of the method of damage delivery, melee, ranged or tactical. So debuffs like Wind-lore affect all Ranged skills.
    So this sentence makes it sound like skills still go against Incoming Melee/Ranged/Tactical now condensed into Physical and Tactical.

    Quote Originally Posted by Graalx2 View Post
    Damage is defined by it's damage type, Common, Beleriand, Fire etc. The damage type determines which mitigation is used. Common, Westerness, Ancient Dwarf, Beleriand all use Physical Mitiagation. Fire, Shadow, Light, Acid, Lightning, Frost and whatever else I've missed all use Tactical Mitigation.
    This sentence confuses the matter (at least for me) as we don't take damage from Westernesse, Ancient Dwarf or Beleriand, unless we're sparring. It also doesn't make it clear if Fire, Shadow, Acid, Lightening and Frost bypass Physical entirely, even if it's a melee or ranged skill doing the damage.

    Quote Originally Posted by Graalx2 View Post
    So a Warg that uses a melee attack that inflicts Shadow damage is affected by Fire-lore as that affects all melee skills. After the skill is determined to hit then the (reduced) Shadow damage is mitigated by the targets Tactical Mitigation.
    This is the most confusing sentence of all, maybe because I'm not a LM and I'm getting confused by fire lore and wind lore references. So after looking up fire lore (+2% miss chance and -30% melee damage) it appears that the damage is reduced by fire lore because it's a melee attack and then reduced by tactical mitigation because it's shadow damage. Does this work the same way with Physical mitigation and Tactical mitigation?

    Step 1. Warg hits me with a melee skill that does shadow damage.
    Step 2. Attack is melee so mitigated by Physical Mitigation.
    Step 3. Reduced damage is Shadow so it is further mitigated by Tactical Mitigation.
    Step 4. The twice mitigated damage (melee reduced by physical mitigation, shadow reduced by tactical) is applied to my morale.

    Step 1. 1,000 point melee shadow attack hits me.
    Step 2. 55% Physical Mitigation reduces attack to 450 shadow damage.
    Step 3. 35% Tactical Mitigation reduces shadow damage to 192.
    Step 4. 9,000 morale reduced to 8,807 morale.

    Is that about right?
    Last edited by Celestrata; Sep 27 2011 at 04:41 PM.
    .

    "It's not sense to try and get into Mordor at all."-Smeagol

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload