Quote Originally Posted by Ferthcott View Post
In a solo version. Which will have to be completable on platinum level for any class,
I didn't read this. I was assuming platinum level would require a group.

Basically as I understand it, anything that is a faceroll for one player means that this player can rerun it and do much better and get far better rewards by trying harder. This is not like traditional instances where as soon as you've discovered the trick it gets put onto farming status because it's easy to complete over and over. The goal if done right will be that you will always be able to do better than last time and slacking off means you are intentionally giving up some rewards.

Ie, with a skirmish you figure out what to do, you get to the end, you get the rewards, and once you've figured out the right way to do it there's no point in trying to do it any better since you don't get better rewards; ie, all hobbits alive at end of tier 3 always gives you same type of chest to loot and same marks/medallions. However with Big Battles(tm) you will get better rewards if you figure out how to do it better than than last time; faster, more defenders saved, more objectives completed, finished more quickly, or something like that. This is more similar to the survival Barrow Downs skirmish perhaps where there is no fixed objective that defines "winning" (though hopefully more fun than barrow downs survival).

If they do it well (and here's hoping) there will be a somewhat incremental or smooth transition between the grades. So that doing just slightly better than last time gives you slightly more stuff than last time. If done badly instead then we have just a few fixed plateaus and once you've reached the plateau you're best at then it's not worth the hassle to try to reach the next plateau.

I really hate things like leaderboards in general. But they might help with this type of instance in order to encourage some players to keep trying in order to improve their score (for those players who like competition).