Originally Posted by
Phantion
Let's agree to disagree on this; I have a very different interpretation. All "Sharkey" has is maybe about 60-100 ruffians, nothing remotely resembling the vastness of his forces that attacked the Fords and Helm's Deep, and his staff is broken, literally and quasi-spiritually, and at most, all he has left is his "ability" to trick gullible people with persuasion. He's lost his supernatural powers; he's just a thug leading them in-person who has lost his home and just wants to "hurt" those he deems responsible - the Hobbits (*rather than his own wicked self for betraying the West, imprisoning Gandalf, unjustly assailing Rohan, etc.).
To my mind, the far more interesting tale is uncovering precisely how "Sharkey" tricked the Sackville-Bagginses in the first place, a very significant gap in the lore. Also, that all that pipeweed in Isengard suggests there was a major schema, a fast network perhaps through trade, coercion, or both, and precisely why "Sharkey" was even bothering himself with all this Shire stuff (*and had just that 1 lone southern dude in Bree spying on Frodo for him instead of having all his ruffians trying to catch Frodo before the Nazgul could), etc.
That's more interesting to me; not the shamed, broken villain just taking a mean walk along the Royal Road to the Shire to give some extra hurt to Frodo and company. To me, all the intrigue involving the South Farthing and the Royal Road is precisely what Saruman was up to with the Shire in the first place, the lines between the lines, not only what the lore and Tolkien tells us outright and him trying to figure-out Gandalf's interest in the place but - why - that was so and - how - he tricked those people.
For example, did he himself sneak up there in person and actually present himself to Lotho the way Gandalf did with Bilbo and Frodo? Is there a very sad, tragic tale of how Saruman tricked these Hobbits into thinking he was a good guy? What exactly - did - happen in the South Farthing and along the Royal Road between those places and Dunland? You see, Yondershire and the extent Shire areas did a good job at "starting to set-up"
this stuff from the perspective of Hobbits that weren't directly involved - like Fredregar Bolger and the Yonder-Hobbits. What where did this start? How did it creep out?
It's just my preference, and I respect yours also, and I agree having a long gap in level-cap content isn't a good thing. I'm just saying I'd prefer the next level-cap area to make some more geographic sense after Gundabad- perhaps Middle Mirkwood or something along those lines- and for the Eriador stuff to be more of a "lead-up" toward Rise of Isengard and what happens there. *Shrugs shoulders.* Plus, you could have things there that aren't possible after the Ents stomp Isengard: How about actual Uruk-hai villains in Eriador? Did Saruman have a hidden plot to nab Frodo up there but the Nazgul beat him to it (*as hinted by those White Hand allied Orcs and Goblins in the Lone-lands?)? Did he actually turn Tharbad into his proxy-northern-base?
You see, I guess what I'm trying to say here is that then the "pay-off" for the Scouring would be much higher in the story if they actually explored this stuff before Gandalf and the Ents "put Saruman out of business," sort to speak. There's a lot more to the tale here, and I wouldn't want them to rush it. When we have Frodo returning to the Shire, Lotho is about to suffer a terrible fate at "Sharkey's" orders, and so, it's "too little, too late" by that point.
There's even an opportunity to have our player-character "try to talk Lotho out of getting involved with stuff that is beyond his pay-grade," and for Lotho to even trick us and make our efforts look successful on the way to the likes of Enedwaith and Dunland in the leveling, just as he tricks Halros (*depending on your decision- my preferred one is usually "Halros Should Go") into thinking all is well in the Shire.