Riddermark Choices ... Concerning
Sapience claims it was just a "happy coincidence" that every server had a representative chosen. Laughable, but we understand why he needed to say that.
Now let's face it: for the majority of us, we take pride in our servers and wanted competent/knowledgeable representatives from our severs to be chosen. I for one wrote over half a dozen nominations, and I know of well over three dozen solid players from Riddermark who put in their applications.
And yet, Turbine chooses this:
http://i1049.photobucket.com/albums/...cost/Glaam.jpg
To represent more than half of the very active Riddermark community. I know he claims his rig does not allow him to raid, but look at this! Does his rig also prevent him to 3man/6man? Or does it stop him from all forms of crafting? Or hell ... looks like he does not even understand how to use the AH. Is this what Turbine thinks or Riddermark???
I understand Turbine wants to "represent" a wide range of player personalities (the uber casual gamer included). But how would you feel if your raid heavy, solid pvp server was chosen to be represented by uber casuals?
Luckily, I don't have to be around to see this whole debacle play out (hiatus for a new work assignment), but I now have another insult from Turbine which will make me consider loooong and hard whether its time to hang up the Lotro account and get ready for ESO when I get back.
Edit:
And the other Riddermark selection has also spoken for himself:
Quote:
Originally Posted by
Devro
The average player doesn't post on the forums. They aren't as easily bored as the people who only find pleasure in a single aspect of the game, hence they don't have all the free time.
Am I a hardcore raider? No. But, I do spend a lot of time raiding even though I am not in a hardcore raiding kin.
Am I a hardcore PvMPer? No. But a lot of people that are either my in game friends, or in my kin DO have a Moors presence.
Am I a hardcore RPer? No. In fact I think they are kind of weird to get pulled into a video game that much.
All being said. I think I represent the average player more than someone who thinks we should have 20 more high end-nearly impossible raids, or is a rank 15 Warg.
Cries. :(
Council Concerns Made Simple
Obviously the concerns many of us are having are going over some of your heads. I have made some very simple illustrations so that even Sapience cannot misunderstand us.
Before the idea of a player council, players "collectively" aired complaints via the suggestion forums. Any player could contribute, and every player had the equal joy of being ignored by Turbine.
http://i1049.photobucket.com/albums/...ift_cost/1.jpg
Then Turbine came up with the idea of a "Player Council." This council narrows down the "collective" power of the suggestion forums by creating a new bureaucratic layer by which Turbine could either refer us to, or claim they are listening to.
http://i1049.photobucket.com/albums/...ift_cost/2.jpg
Regardless of whether Turbine chooses to listen or completely ignore the player council, that new entity has now become a new gateway. We used to rely on sheer forum numbers to get attention (i.e. like a democracy, if the leaders actually responded), but are now given a representative body in the form of a council (hence a republic).
Now we get into some of the real issues with the council.
No two council members are exactly alike. Those who love specific aspects of the game will be more diligent in representing that aspect. For instance, if I am big into raiding, I will get less results from a casual gamer because he either cannot comprehend the issue's scope or impact, or does not want move the game in that direction. In short, some will transfer your concerns, some will not.
http://i1049.photobucket.com/albums/...ift_cost/3.jpg
Council Concerns Made Simple - PART II
It then becomes our burden to dedicate our playtime to begin forum research to find which representatives in the council would advocate our suggestions and which would simply ignore us. Because the majority of these members are not from our servers, we are left with copious amounts of sifting, interviewing, and guessing to determine who would represent our play style (this is beginning to sound less and less like a game).
http://i1049.photobucket.com/albums/...ift_cost/4.jpg
Once we find a member who would be more likely to represent us (if we ever do), we are then faced with a new challenge: communication and trust. Those who happen to already be in that council member's server are already at a great advantage over those who are not. Being in the same server, that player has many ways to reach out to the council member, share referrals, and build trust via play and constant exposure. Those outside the server are locked into a far less effective and less consistent approach.
http://i1049.photobucket.com/albums/...ift_cost/5.jpg
Therefore some players will have excellent opportunities to have their voices loudly heard by competent players who have experience, passion for the game, and a superb understanding. Others will be left reaching out in-game to those who still have not figured out how to craft little alone raid ... and especially how to assert themselves in a council whose members are beyond them.
http://i1049.photobucket.com/albums/...ift_cost/6.jpg
This disparity will come in large part because of server choice only ... which dis-balance occurred because Sapience did not take the time to pay attention when he chose ONLY casual council members from a server (i.e. Riddermark).
Lastly, to those who claim Lotro is Not a democracy ... you are wrong. Lotro is a democracy. Every day we all vote with our money.
http://i1049.photobucket.com/albums/...ift_cost/7.jpg
And I am voting NO.