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Service InternalTurbineMessageService was not found on this computer
I started receiving this error when I tried to log into the game this morning. It was working fine last night.
I tried un-installing then reinstalling the download manager, but I am still get the same error. It looks like some update that ran last night is screwing it up.
Whenever I click Launch Turbine Download Manager, I get the error message:
InvalidOperationException - Service InternalTurbineMessageService was not found on this computer.
Every few minutes, the service "Turbine Messenger Service - Live" throws up an error dialog:
An unhandled exception ('System.InvalidOperationExcep tion') occurred in TurbineMessengerService.exe [2492].
------------------------------------------------------------------
Here is the text of the exception:
System.InvalidOperationExcepti on was unhandled
Message="Service InternalTurbineMessageService was not found on computer '.'."
Source="System.ServiceProcess"
StackTrace:
at System.ServiceProcess.ServiceC ontroller.GenerateNames()
at System.ServiceProcess.ServiceC ontroller.get_ServiceName()
at Turbine.BroadcastListenerServi ce.BroadcastListenerService.St artupThread(Object obj)
at System.Threading.ThreadHelper. ThreadStart_Context(Object state)
at System.Threading.ExecutionCont ext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper. ThreadStart(Object obj)
InnerException: System.ComponentModel.Win32Exc eption
Message="The specified service does not exist as an installed service"
ErrorCode=-2147467259
NativeErrorCode=1060
InnerException:
------------------------------------------------------------------
Here is TurbineMessageService.InstallL og:
Installing assembly 'C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe'.
Affected parameters are:
logtoconsole =
assemblypath = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe
logfile = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. InstallLog
Installing service LiveTurbineMessageService...
Service LiveTurbineMessageService has been successfully installed.
Creating EventLog source LiveTurbineMessageService in log Application...
Committing assembly 'C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe'.
Affected parameters are:
logtoconsole =
assemblypath = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe
logfile = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. InstallLog
Uninstalling assembly 'C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe'.
Affected parameters are:
logtoconsole =
assemblypath = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe
logfile = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. InstallLog
Removing EventLog source InternalTurbineMessageService.
Warning: The source InternalTurbineMessageService is not registered on the local machine.
Service InternalTurbineMessageService is being removed from the system...
An exception occurred during the uninstallation of the Turbine.ServiceInstallerEx.Ser viceInstallerEx installer.
System.ComponentModel.Win32Exc eption: The specified service does not exist as an installed service
An exception occurred while uninstalling. This exception will be ignored and the uninstall will continue. However, the application might not be fully uninstalled after the uninstall is complete.
------------------------------------------------------------------
Here is UserPreferences.ini:
[Misc]
PlayedIntroMovie=True
TooltipEnable=True
TooltipDelay=0.30
[International]
UseIME=False
[Display]
SyncToRefresh=True
AllowWindowResizing=True
WindowedResolution=124781678
ConfineFullScreenMouseCursor=T rue
AllowFakeFullScreen=True
ForceFakeFullScreen=False
FullScreen=True
RefreshRate=Auto
TripleBuffering=False
AllowDesktopCompositing=False
Antialiasing=8x
Resolution=1920x1200
[Sound]
AmbientVolume=0.49
SoundVolume=0.49
DMTextVolume=0.51
SoundProvider=OpenAL
CombatVolume=0.49
MaxPlayingSounds=64
MusicVolume=0.24
SoundFeatures=Generic Software on Speakers (2- High Definition Audio Device)
UIVolume=0.49
EAXEnabled=True
PlayerMusicVolume=0.50
VOVolume=0.51
SoundDisabled=False
MusicDisabled=False
[WebBrowser]
HttpsProxyPort=0
HttpProxyPort=0
HttpProxyHost=
InitialConfigDone=True
HttpsProxyHost=
[Render]
MemoryUsage=0.50
ModelDetail=UltraHigh
EnvironmentStencilShadows=True
OverbrightBloomFilter=True
BlobShadows=True
VideoPostEffects=True
FarLandscapeNormalMaps=True
GraphicsCore=D3D10
Contrast=1.00
SurfaceReflections=UltraHigh
BlurFilterQuality=High
MaterialDetail=High
DistantImposters=True
AllowGammaChanges=True
GlowMapping=True
AnimationDetail=High
ObjectDrawDistance=UltraHigh
TextureDetail=VeryHigh
AtmosphericsDetail=High
AnisotropicQuality=16
MultiPassLighting=True
MaxHardwareClass=0
Brightness=1.00
BloomIntensity=1.00
LandscapeLightingQuality=VeryH igh
ShadowMapQuality=2
LandscapeStaticObjectShadows=H igh
DisplayAdapter=0
PlayerCrowdQuality=1.00
FrillDistance=UltraHigh
HavePromptedForD3D10AtStartup= True
EnablePortraits=True
SpecularLighting=True
LandscapeShoreEffects=High
TextureFiltering=Anisotropic
AlphaToCoverage=False
StencilShadows=UltraHigh
MeshCombining=True
AspectRatio=Auto
LandscapeDrawDistance=VeryHigh
Gamma=1.01
[Vista]
HaveWarnedAboutVistaPatches=Fa lse
[Input]
TurnKeySpeed=150.00
InvertMouseLookYAxis=False
MouseLookSensitivity=0.10
JoystickDeadZone=0.25
PitchKeySpeed=60.00
MouseLookSmoothingAmount=0.00
[Voice]
DevicePlayback=0AE3B72E-0ACE-4E8B-B8A4-12DCD76E9651
DeviceCapture=6C798C52-CB43-46EF-A67E-83B8C54C25EC
MicVolume=1.00
NetworkLatencyThresh=250
HandsFree=False
MicCaptureThreshold=0.10
VoiceVolume=1.00
[Camera]
AlignToSlope=False
ResetYawWhenPlayerMoves=False
[Net]
BindInterface=
ComputeUniquePort=True
ConnectionSpeed=0.00
UserSpecifiedPort=0
[Troubleshooting]
MaximumFrameRate=121
EngineSpeed=VeryHigh
[UI]
FloatyTextScale=1.00
FloatyTextOnTop=False
[CullSystem]
UseHardwareOcclusion=False
------------------------------------------------------------------
Here is lotroclient.log, it has not been updated since last night:
000000010.149: GlobalEventHandler::RecvEvt_Di splayStringInfo: Validating credentials...
060047545.283: GlobalEventHandler::RecvEvt_Di splayStringInfo: Loading subscription data...
060047545.283: GlobalEventHandler::RecvEvt_Di splayStringInfo: Loading character data...
060047545.450: GlobalEventHandler::RecvEvt_Wo rldName: Arkenstone
060047546.150: GlobalEventHandler::RecvEvt_Di splayStringInfo: Receiving character data...
060047546.150: GlobalEventHandler::RecvEvt_Ch arSet: called.
060047558.963: gmLoadScreenUI::ListenToGlobal Message: loading started.
060047564.318: gmLoadScreenUI::Close: loading finished.
060047570.957: gmGamePlayUI::EnterPortalSpace : scene: 0x70000285
060047579.580: GlobalEventHandler::RecvEvt_Pl ayerSessionStart_ServerToClien t: player: 0x020700000010B960
060047579.580: CObjectMaint::RecvNotice_SetPl ayerIDplayer: 0x020700000010B960
060047581.868: gmGamePlayUI::RecvNotice_Login Finished: called.
060047591.586: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060047591.586: gmGamePlayUI::ExitPortalSpace: game: ready, client: not ready
060047591.586: gmGamePlayUI::ExitPortalSpace: Not Ready.
060047620.495: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060047620.495: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060047622.501: SmartBox::UpdatePlayer: waited too long for dynamic entities to load -- preparing to enter world without those entities ready.
060047622.501: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060047622.501: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060047622.501: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060047622.501: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060047622.501: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060047623.389: gmGamePlayUI::RecvNotice_Cance lScene: called.
060047623.389: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060047623.389: gmGamePlayUI::ExitPortalSpace_ Done: called.
060047881.435: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70007216, stamp: 0x00000094, flags: 0x00000000
060047881.435: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 148
060047881.435: gmGamePlayUI::EnterPortalSpace : scene: 0x70007216
060047881.588: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 148
060047881.618: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060047881.618: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060047881.618: gmGamePlayUI::ExitPortalSpace: Not Ready.
060047882.503: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060047884.516: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060047884.516: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060047884.516: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060047884.516: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060047884.516: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060047884.516: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060047884.516: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060047884.516: gmGamePlayUI::ExitPortalSpace_ Done: called.
060047922.153: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA5, stamp: 0x00000095, flags: 0x00000001
060047922.153: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 149
060047922.153: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA5
060047922.385: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 149
060047922.385: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060047922.385: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060047922.421: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060047922.421: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060047922.421: gmGamePlayUI::ExitPortalSpace: Not Ready.
060047922.454: SmartBox::UpdatePlayer: dynamics finished loading in 0.07 seconds.
060047922.454: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060047922.454: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060047922.454: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060047922.454: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060047922.645: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060047922.645: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060047922.645: gmGamePlayUI::ExitPortalSpace_ Done: called.
060047948.058: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70008DB4, stamp: 0x00000096, flags: 0x00000001
060047948.058: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 150
060047948.058: gmGamePlayUI::EnterPortalSpace : scene: 0x70008DB4
060047948.238: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 150
060047948.238: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060047948.238: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060047948.238: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060047948.238: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060047948.238: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060047948.238: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060047948.377: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060047948.377: gmGamePlayUI::ExitPortalSpace: game: not ready, client: ready
060047948.377: gmGamePlayUI::ExitPortalSpace: Not Ready.
060047948.564: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060047948.564: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060047948.564: gmGamePlayUI::ExitPortalSpace_ Done: called.
060047954.947: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA7, stamp: 0x00000097, flags: 0x00000000
060047954.947: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 151
060047954.947: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA7
060047955.147: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060047955.147: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060047955.147: gmGamePlayUI::ExitPortalSpace: Not Ready.
060047955.181: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 151
060047955.625: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060047955.765: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060047955.765: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060047955.765: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060047955.765: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060047955.765: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060047955.765: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060047955.765: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060047955.765: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048226.059: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70007216, stamp: 0x00000098, flags: 0x00000000
060048226.059: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 152
060048226.059: gmGamePlayUI::EnterPortalSpace : scene: 0x70007216
060048226.174: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 152
060048226.192: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048226.192: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048226.192: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048227.361: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048227.627: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048227.627: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060048227.627: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048227.627: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048227.627: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048227.627: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048227.627: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048227.627: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048357.135: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA5, stamp: 0x00000099, flags: 0x00000001
060048357.135: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 153
060048357.135: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA5
060048357.286: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048357.286: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048357.286: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048357.302: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 153
060048357.302: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048357.302: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060048357.302: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048357.302: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048357.302: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048357.302: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048357.652: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048357.652: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048357.652: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048437.452: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA7, stamp: 0x0000009a, flags: 0x00000001
060048437.452: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 154
060048437.452: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA7
060048437.586: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048437.586: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048437.586: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048437.619: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 154
060048437.619: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048437.619: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060048437.619: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048437.619: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048437.619: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048437.619: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048437.936: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048437.936: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048437.936: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048474.649: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA6, stamp: 0x0000009b, flags: 0x00000000
060048474.649: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 155
060048474.649: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA6
060048474.800: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 155
060048474.800: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048474.800: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048474.800: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048475.287: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048476.341: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048476.341: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060048476.341: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048476.341: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048476.341: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048476.341: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048476.341: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048476.341: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048527.501: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA6, stamp: 0x0000009c, flags: 0x00000000
060048527.501: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 156
060048527.501: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA6
060048527.645: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048527.645: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048527.645: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048527.749: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 156
060048528.398: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048528.974: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048528.974: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060048529.393: SmartBox::UpdatePlayer: dynamics finished loading in 0.42 seconds.
060048529.393: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048529.393: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048529.393: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048529.393: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048529.393: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048529.393: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048598.355: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA2, stamp: 0x0000009d, flags: 0x00000001
060048598.355: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 157
060048598.355: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA2
060048598.514: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 157
060048598.514: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048598.514: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060048598.739: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048598.739: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048598.739: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048598.939: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048602.487: SmartBox::UpdatePlayer: dynamics finished loading in 3.97 seconds.
060048602.487: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048602.487: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048602.487: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048602.487: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048602.487: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048602.487: gmGamePlayUI::ExitPortalSpace_ Done: called.
060048679.372: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70007373, stamp: 0x0000009e, flags: 0x00000001
060048679.372: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 158
060048679.372: gmGamePlayUI::EnterPortalSpace : scene: 0x70007373
060048679.504: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 158
060048679.776: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060048679.776: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060048679.776: gmGamePlayUI::ExitPortalSpace: Not Ready.
060048679.776: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060048679.776: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
060048679.776: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060048679.776: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060048679.776: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060048679.776: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060048680.084: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060048680.084: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060048680.084: gmGamePlayUI::ExitPortalSpace_ Done: called.
060049856.663: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CAD, stamp: 0x0000009f, flags: 0x00000000
060049856.663: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 159
060049856.663: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CAD
060049856.846: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060049856.846: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060049856.846: gmGamePlayUI::ExitPortalSpace: Not Ready.
060049857.180: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 159
060049858.181: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060049871.287: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060049871.287: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060049871.825: SmartBox::UpdatePlayer: dynamics finished loading in 0.54 seconds.
060049871.825: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060049871.825: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060049871.825: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060049871.825: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060049871.825: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060049871.825: gmGamePlayUI::ExitPortalSpace_ Done: called.
060051937.962: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CAA, stamp: 0x000000a0, flags: 0x00000000
060051937.962: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 160
060051937.962: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CAA
060051938.146: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060051938.146: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060051938.146: gmGamePlayUI::ExitPortalSpace: Not Ready.
060051938.507: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 160
060051938.981: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060051939.179: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060051939.179: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060051939.496: SmartBox::UpdatePlayer: dynamics finished loading in 0.32 seconds.
060051939.496: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060051939.496: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060051939.496: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060051939.496: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060051939.496: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060051939.496: gmGamePlayUI::ExitPortalSpace_ Done: called.
060053521.661: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CAC, stamp: 0x000000a1, flags: 0x00000000
060053521.661: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 161
060053521.661: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CAC
060053521.882: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
060053521.882: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
060053521.882: gmGamePlayUI::ExitPortalSpace: Not Ready.
060053522.185: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 161
060053522.762: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
060053522.762: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
060053522.983: SmartBox::UpdatePlayer: dynamics finished loading in 0.22 seconds.
060053522.983: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
060053522.983: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
060053522.983: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
060053522.983: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
060053523.269: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
060053523.269: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
060053523.269: gmGamePlayUI::ExitPortalSpace_ Done: called.
Re: Service InternalTurbineMessageService was not found on this computer
Im getting the same error as you. My 10 day trial either expired last night or this morning and was going to log in and see what it would take to do a full activation. I half thought for a minute that maybe the trial eats itself when its done, but that seemed a really idiotic buisness model.
We may just need to reinstall Turbine, have you tried that yet?
Re: Service InternalTurbineMessageService was not found on this computer
I found the common thread for this issue. Turbine and CS are working on the issue. Go here for more information.
http://forums.lotro.com/showthread.p...00#post3488000
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