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  1. #1
    Join Date
    Jan 2009
    Posts
    1

    Service InternalTurbineMessageService was not found on this computer

    I started receiving this error when I tried to log into the game this morning. It was working fine last night.

    I tried un-installing then reinstalling the download manager, but I am still get the same error. It looks like some update that ran last night is screwing it up.

    Whenever I click Launch Turbine Download Manager, I get the error message:
    InvalidOperationException - Service InternalTurbineMessageService was not found on this computer.

    Every few minutes, the service "Turbine Messenger Service - Live" throws up an error dialog:
    An unhandled exception ('System.InvalidOperationExcep tion') occurred in TurbineMessengerService.exe [2492].

    ------------------------------------------------------------------
    Here is the text of the exception:
    System.InvalidOperationExcepti on was unhandled
    Message="Service InternalTurbineMessageService was not found on computer '.'."
    Source="System.ServiceProcess"
    StackTrace:
    at System.ServiceProcess.ServiceC ontroller.GenerateNames()
    at System.ServiceProcess.ServiceC ontroller.get_ServiceName()
    at Turbine.BroadcastListenerServi ce.BroadcastListenerService.St artupThread(Object obj)
    at System.Threading.ThreadHelper. ThreadStart_Context(Object state)
    at System.Threading.ExecutionCont ext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper. ThreadStart(Object obj)
    InnerException: System.ComponentModel.Win32Exc eption
    Message="The specified service does not exist as an installed service"
    ErrorCode=-2147467259
    NativeErrorCode=1060
    InnerException:

    ------------------------------------------------------------------
    Here is TurbineMessageService.InstallL og:
    Installing assembly 'C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe'.
    Affected parameters are:
    logtoconsole =
    assemblypath = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe
    logfile = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. InstallLog
    Installing service LiveTurbineMessageService...
    Service LiveTurbineMessageService has been successfully installed.
    Creating EventLog source LiveTurbineMessageService in log Application...
    Committing assembly 'C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe'.
    Affected parameters are:
    logtoconsole =
    assemblypath = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe
    logfile = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. InstallLog
    Uninstalling assembly 'C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe'.
    Affected parameters are:
    logtoconsole =
    assemblypath = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. exe
    logfile = C:\bin\games\Turbine\Turbine Download Manager\TurbineMessageService. InstallLog
    Removing EventLog source InternalTurbineMessageService.
    Warning: The source InternalTurbineMessageService is not registered on the local machine.
    Service InternalTurbineMessageService is being removed from the system...
    An exception occurred during the uninstallation of the Turbine.ServiceInstallerEx.Ser viceInstallerEx installer.
    System.ComponentModel.Win32Exc eption: The specified service does not exist as an installed service
    An exception occurred while uninstalling. This exception will be ignored and the uninstall will continue. However, the application might not be fully uninstalled after the uninstall is complete.

    ------------------------------------------------------------------
    Here is UserPreferences.ini:
    [Misc]
    PlayedIntroMovie=True
    TooltipEnable=True
    TooltipDelay=0.30
    [International]
    UseIME=False
    [Display]
    SyncToRefresh=True
    AllowWindowResizing=True
    WindowedResolution=124781678
    ConfineFullScreenMouseCursor=T rue
    AllowFakeFullScreen=True
    ForceFakeFullScreen=False
    FullScreen=True
    RefreshRate=Auto
    TripleBuffering=False
    AllowDesktopCompositing=False
    Antialiasing=8x
    Resolution=1920x1200
    [Sound]
    AmbientVolume=0.49
    SoundVolume=0.49
    DMTextVolume=0.51
    SoundProvider=OpenAL
    CombatVolume=0.49
    MaxPlayingSounds=64
    MusicVolume=0.24
    SoundFeatures=Generic Software on Speakers (2- High Definition Audio Device)
    UIVolume=0.49
    EAXEnabled=True
    PlayerMusicVolume=0.50
    VOVolume=0.51
    SoundDisabled=False
    MusicDisabled=False
    [WebBrowser]
    HttpsProxyPort=0
    HttpProxyPort=0
    HttpProxyHost=
    InitialConfigDone=True
    HttpsProxyHost=
    [Render]
    MemoryUsage=0.50
    ModelDetail=UltraHigh
    EnvironmentStencilShadows=True
    OverbrightBloomFilter=True
    BlobShadows=True
    VideoPostEffects=True
    FarLandscapeNormalMaps=True
    GraphicsCore=D3D10
    Contrast=1.00
    SurfaceReflections=UltraHigh
    BlurFilterQuality=High
    MaterialDetail=High
    DistantImposters=True
    AllowGammaChanges=True
    GlowMapping=True
    AnimationDetail=High
    ObjectDrawDistance=UltraHigh
    TextureDetail=VeryHigh
    AtmosphericsDetail=High
    AnisotropicQuality=16
    MultiPassLighting=True
    MaxHardwareClass=0
    Brightness=1.00
    BloomIntensity=1.00
    LandscapeLightingQuality=VeryH igh
    ShadowMapQuality=2
    LandscapeStaticObjectShadows=H igh
    DisplayAdapter=0
    PlayerCrowdQuality=1.00
    FrillDistance=UltraHigh
    HavePromptedForD3D10AtStartup= True
    EnablePortraits=True
    SpecularLighting=True
    LandscapeShoreEffects=High
    TextureFiltering=Anisotropic
    AlphaToCoverage=False
    StencilShadows=UltraHigh
    MeshCombining=True
    AspectRatio=Auto
    LandscapeDrawDistance=VeryHigh
    Gamma=1.01
    [Vista]
    HaveWarnedAboutVistaPatches=Fa lse
    [Input]
    TurnKeySpeed=150.00
    InvertMouseLookYAxis=False
    MouseLookSensitivity=0.10
    JoystickDeadZone=0.25
    PitchKeySpeed=60.00
    MouseLookSmoothingAmount=0.00
    [Voice]
    DevicePlayback=0AE3B72E-0ACE-4E8B-B8A4-12DCD76E9651
    DeviceCapture=6C798C52-CB43-46EF-A67E-83B8C54C25EC
    MicVolume=1.00
    NetworkLatencyThresh=250
    HandsFree=False
    MicCaptureThreshold=0.10
    VoiceVolume=1.00
    [Camera]
    AlignToSlope=False
    ResetYawWhenPlayerMoves=False
    [Net]
    BindInterface=
    ComputeUniquePort=True
    ConnectionSpeed=0.00
    UserSpecifiedPort=0
    [Troubleshooting]
    MaximumFrameRate=121
    EngineSpeed=VeryHigh
    [UI]
    FloatyTextScale=1.00
    FloatyTextOnTop=False
    [CullSystem]
    UseHardwareOcclusion=False

    ------------------------------------------------------------------
    Here is lotroclient.log, it has not been updated since last night:
    000000010.149: GlobalEventHandler::RecvEvt_Di splayStringInfo: Validating credentials...
    060047545.283: GlobalEventHandler::RecvEvt_Di splayStringInfo: Loading subscription data...
    060047545.283: GlobalEventHandler::RecvEvt_Di splayStringInfo: Loading character data...
    060047545.450: GlobalEventHandler::RecvEvt_Wo rldName: Arkenstone
    060047546.150: GlobalEventHandler::RecvEvt_Di splayStringInfo: Receiving character data...
    060047546.150: GlobalEventHandler::RecvEvt_Ch arSet: called.
    060047558.963: gmLoadScreenUI::ListenToGlobal Message: loading started.
    060047564.318: gmLoadScreenUI::Close: loading finished.
    060047570.957: gmGamePlayUI::EnterPortalSpace : scene: 0x70000285
    060047579.580: GlobalEventHandler::RecvEvt_Pl ayerSessionStart_ServerToClien t: player: 0x020700000010B960
    060047579.580: CObjectMaint::RecvNotice_SetPl ayerIDplayer: 0x020700000010B960
    060047581.868: gmGamePlayUI::RecvNotice_Login Finished: called.
    060047591.586: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060047591.586: gmGamePlayUI::ExitPortalSpace: game: ready, client: not ready
    060047591.586: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060047620.495: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060047620.495: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060047622.501: SmartBox::UpdatePlayer: waited too long for dynamic entities to load -- preparing to enter world without those entities ready.
    060047622.501: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060047622.501: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060047622.501: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060047622.501: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060047622.501: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060047623.389: gmGamePlayUI::RecvNotice_Cance lScene: called.
    060047623.389: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060047623.389: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060047881.435: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70007216, stamp: 0x00000094, flags: 0x00000000
    060047881.435: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 148
    060047881.435: gmGamePlayUI::EnterPortalSpace : scene: 0x70007216
    060047881.588: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 148
    060047881.618: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060047881.618: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060047881.618: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060047882.503: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060047884.516: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060047884.516: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060047884.516: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060047884.516: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060047884.516: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060047884.516: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060047884.516: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060047884.516: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060047922.153: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA5, stamp: 0x00000095, flags: 0x00000001
    060047922.153: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 149
    060047922.153: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA5
    060047922.385: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 149
    060047922.385: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060047922.385: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060047922.421: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060047922.421: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060047922.421: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060047922.454: SmartBox::UpdatePlayer: dynamics finished loading in 0.07 seconds.
    060047922.454: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060047922.454: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060047922.454: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060047922.454: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060047922.645: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060047922.645: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060047922.645: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060047948.058: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70008DB4, stamp: 0x00000096, flags: 0x00000001
    060047948.058: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 150
    060047948.058: gmGamePlayUI::EnterPortalSpace : scene: 0x70008DB4
    060047948.238: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 150
    060047948.238: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060047948.238: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060047948.238: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060047948.238: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060047948.238: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060047948.238: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060047948.377: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060047948.377: gmGamePlayUI::ExitPortalSpace: game: not ready, client: ready
    060047948.377: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060047948.564: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060047948.564: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060047948.564: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060047954.947: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA7, stamp: 0x00000097, flags: 0x00000000
    060047954.947: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 151
    060047954.947: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA7
    060047955.147: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060047955.147: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060047955.147: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060047955.181: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 151
    060047955.625: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060047955.765: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060047955.765: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060047955.765: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060047955.765: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060047955.765: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060047955.765: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060047955.765: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060047955.765: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048226.059: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70007216, stamp: 0x00000098, flags: 0x00000000
    060048226.059: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 152
    060048226.059: gmGamePlayUI::EnterPortalSpace : scene: 0x70007216
    060048226.174: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 152
    060048226.192: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048226.192: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048226.192: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048227.361: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048227.627: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048227.627: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060048227.627: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048227.627: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048227.627: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048227.627: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048227.627: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048227.627: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048357.135: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA5, stamp: 0x00000099, flags: 0x00000001
    060048357.135: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 153
    060048357.135: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA5
    060048357.286: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048357.286: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048357.286: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048357.302: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 153
    060048357.302: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048357.302: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060048357.302: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048357.302: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048357.302: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048357.302: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048357.652: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048357.652: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048357.652: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048437.452: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA7, stamp: 0x0000009a, flags: 0x00000001
    060048437.452: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 154
    060048437.452: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA7
    060048437.586: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048437.586: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048437.586: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048437.619: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 154
    060048437.619: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048437.619: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060048437.619: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048437.619: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048437.619: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048437.619: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048437.936: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048437.936: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048437.936: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048474.649: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA6, stamp: 0x0000009b, flags: 0x00000000
    060048474.649: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 155
    060048474.649: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA6
    060048474.800: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 155
    060048474.800: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048474.800: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048474.800: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048475.287: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048476.341: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048476.341: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060048476.341: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048476.341: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048476.341: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048476.341: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048476.341: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048476.341: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048527.501: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA6, stamp: 0x0000009c, flags: 0x00000000
    060048527.501: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 156
    060048527.501: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA6
    060048527.645: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048527.645: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048527.645: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048527.749: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 156
    060048528.398: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048528.974: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048528.974: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060048529.393: SmartBox::UpdatePlayer: dynamics finished loading in 0.42 seconds.
    060048529.393: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048529.393: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048529.393: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048529.393: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048529.393: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048529.393: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048598.355: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CA2, stamp: 0x0000009d, flags: 0x00000001
    060048598.355: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 157
    060048598.355: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CA2
    060048598.514: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 157
    060048598.514: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048598.514: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060048598.739: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048598.739: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048598.739: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048598.939: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048602.487: SmartBox::UpdatePlayer: dynamics finished loading in 3.97 seconds.
    060048602.487: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048602.487: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048602.487: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048602.487: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048602.487: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048602.487: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060048679.372: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70007373, stamp: 0x0000009e, flags: 0x00000001
    060048679.372: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 158
    060048679.372: gmGamePlayUI::EnterPortalSpace : scene: 0x70007373
    060048679.504: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 158
    060048679.776: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060048679.776: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060048679.776: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060048679.776: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060048679.776: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
    060048679.776: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060048679.776: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060048679.776: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060048679.776: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060048680.084: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060048680.084: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060048680.084: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060049856.663: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CAD, stamp: 0x0000009f, flags: 0x00000000
    060049856.663: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 159
    060049856.663: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CAD
    060049856.846: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060049856.846: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060049856.846: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060049857.180: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 159
    060049858.181: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060049871.287: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060049871.287: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060049871.825: SmartBox::UpdatePlayer: dynamics finished loading in 0.54 seconds.
    060049871.825: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060049871.825: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060049871.825: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060049871.825: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060049871.825: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060049871.825: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060051937.962: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CAA, stamp: 0x000000a0, flags: 0x00000000
    060051937.962: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 160
    060051937.962: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CAA
    060051938.146: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060051938.146: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060051938.146: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060051938.507: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 160
    060051938.981: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060051939.179: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060051939.179: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060051939.496: SmartBox::UpdatePlayer: dynamics finished loading in 0.32 seconds.
    060051939.496: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060051939.496: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060051939.496: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060051939.496: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060051939.496: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060051939.496: gmGamePlayUI::ExitPortalSpace_ Done: called.
    060053521.661: gmGamePlayUI::RecvNotice_Enter PortalSpace: scene: 0x70006CAC, stamp: 0x000000a1, flags: 0x00000000
    060053521.661: SmartBox::PlayerTeleportation_ EnterPortalSpaceReceived: stamp: 161
    060053521.661: gmGamePlayUI::EnterPortalSpace : scene: 0x70006CAC
    060053521.882: gmGamePlayUI::RecvNotice_PlayS cenesDone: called.
    060053521.882: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
    060053521.882: gmGamePlayUI::ExitPortalSpace: Not Ready.
    060053522.185: SmartBox::PlayerTeleportation_ PositionEventReceived: stamp: 161
    060053522.762: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
    060053522.762: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
    060053522.983: SmartBox::UpdatePlayer: dynamics finished loading in 0.22 seconds.
    060053522.983: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_Player ReadyToEnterWorld.
    060053522.983: gmGamePlayUI::RecvNotice_Playe rReadyToEnterWorld: called.
    060053522.983: SmartBox::Render: calling ECM_Physics::SendNotice_NextFr ameDrawn.
    060053522.983: gmGamePlayUI::RecvNotice_NextF rameDrawn: called.
    060053523.269: gmGamePlayUI::RecvNotice_ExitP ortalSpace: called.
    060053523.269: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
    060053523.269: gmGamePlayUI::ExitPortalSpace_ Done: called.

  2. #2
    Join Date
    Mar 2009
    Posts
    5

    Re: Service InternalTurbineMessageService was not found on this computer

    Im getting the same error as you. My 10 day trial either expired last night or this morning and was going to log in and see what it would take to do a full activation. I half thought for a minute that maybe the trial eats itself when its done, but that seemed a really idiotic buisness model.

    We may just need to reinstall Turbine, have you tried that yet?

  3. #3
    Join Date
    Mar 2009
    Posts
    5

    Re: Service InternalTurbineMessageService was not found on this computer

    I found the common thread for this issue. Turbine and CS are working on the issue. Go here for more information.

    http://forums.lotro.com/showthread.p...00#post3488000

 

 

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