Re: Hunters, the Moors and you
This game has no collision detection, no plans to add it (or even the ability with this engine), and will therefore always be a mess when it comes to slipping easily inside the opposing force's ranks. Running right through someone to break LOS, running right past the heavies to get to the soft targets, all the fun that comes with everyone not being an actual solid object.
Adding some skills to our class isn't going to alleviate that pain.
Originally Posted by
Bigtuna00
Not interested.
I am not posting to attack the OP, I just want to make my vote heard on the off chance that a Dev reads this. I don't want Turbine wasting any resources on PvMP. This is not a PvP game and I want them to stay true to the commitment that they made when they announced they would add PvP elements.
If they really want to advance PvP they should sandbox it: no PvE players in PvP, period. Make it "fair" to both sides. But still, I don't even want to see this because it takes resources away from the rest of the game.
Note: I know there's a big segment of the population that enjoys PvP and I'm not trying to tell you how to play. But Turbine brought this on themselves, adding PvP to a game they said would be PvE. Now they have to reconcile the fact that they've got a half-assed implementation and a decent chunk of the player-base paying to use it.
I'm personally paying my monthly free for a PvE game and that's what I want it spent on.
The bolded part is what should have happened from Day One. Freeps should have been mirrors of Creeps: session play characters that live solely in the Moors, with the same advancement mechanics and skill sets. No huge disparity in healing, AOE damage, CC, travel mechanics, rezzing...you name it. The existing system will always be a giant Charlie Foxtrot. If you can't enjoy it for what it is then it's best not to bother.
Personally I'd love to see the time spent to do it right. I think a well done PvP sandbox would revitalize the game. It would certainly give me more incentive to go back to PvP, and that means there's more to do. That's a good thing.
[LEFT][SIZE=1][COLOR=DarkGreen][B]7 Level 65s: Champ, Hunter, Guardian, Captain, RK, LM, Burglar[/B][/COLOR][/SIZE]
[SIZE=1][COLOR=YellowGreen] [B]All of them are sick of grinding Scrolls of Empowerment[/B][/COLOR][/SIZE]
[SIZE=1][COLOR=Red][B]Awaiting change...[/B][/COLOR][/SIZE]
[/LEFT]