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[/COLOR][/B][COLOR=#ff8c00]Muzzard[/COLOR][B][COLOR=#ff0000]
[/COLOR][/B][COLOR=#ffffff][U][SIZE=2]Warriors of the Great Eye[/SIZE][/U][/COLOR][/SIZE][/CENTER]
Would you trade find footing for sprint? Or give that to burgs aswell? :-) oh and I want that tracking skill aswell! Hmm the warg dots could be nice aswell. Fears power drains etc... Or we could just accept that creep classes are not suppose to be exactly as Freep classes. I know alot od wargs that don't need more then 4 skills to basically rip a Freep apart, no cc needed;-) hello bloodtail, killerpaw among many other very painful little puppies.
Last edited by Fendz; Oct 25 2011 at 09:52 AM.
I would post a cool Signature here, but im to lazy to find out how..
I actually agree with the general point your making mate so not having a pop at you, but just to point out:
We don't have a power drain any more
Warg DoTs aren't exactly something to be desired. RK DoTs on the other hand ...
Our fear has a 25% chance to proc so it's about as reliable as a 30 year old Lada that's just failed its MOT
What about giving Wargs some CD resets?
Ready and Able ?
Why should Burgs get all the CD resets
(they have at least 2 that I know of )
I know what you meen. But all I'm saying is creeps and freeps as not suppose to be the same. Next champs wants dying rage and hunters want evade skill cappys instant multi rez LM poison dots debuffing banners aswell for cappys and ape fear for minis. The whole thread is pointless. Creeps should be as they are and freeps as they are, if you want Freep skills, play Freep and vice versa.
I would post a cool Signature here, but im to lazy to find out how..
... er ... that would be something that drains your power. Rabid Bite increases skill power cost, it isn't a straight up power drain. Also, the 40% is the traited version, which I doubt you will see many wargs using since there are better traits to pick instead and even when it is traited it's curable so irrespective of what the magnitude is or whether you classify it as a power drain or not all you have to do is pop a pot and it's a moot point.
Good point, with how some classes are struggling with power currently it's basically better than a power drain. Just 'cause something can be potted doesn't lessen it's effect, since the majority of the time it won't be.
There may come a time for valor without renown, for those without swords may surely still die upon them.
The old power drain was a nice tool to pop burgs out of stealth and/or keep them in combat because of its long duration.
[center]Landroval
[color=red]Barkh - Warg | Zerkling - Reaver | Skeletorh - Defiler | Scorona - Weaver | Zarathustrah - Warleader | Doomslinger - Black Arrow[/color]
[color=lightblue]Gilloric - Hunter | Aethelgar - Warden | Gilamarth - Runekeeper | Frari - Champion[/color][/center]
Wargs need a trait to reset Disappear,Sprint, and Tendon Shred CDs
Sound crazy ?
Look at all that Burgs can reset (Ready and Able etc)
Zombie Columbus (rk developer) scorns creeps: "You will still blow stuff up while running around and make Monster Players cry imba."
Keine übertriebene Forenzensur, meint Ornaith, Moderator des deutschen Forenbereichs. Er spricht von "sehr liberal gezogenen Grenzen in den PvP-Foren". (Zitat: Ornaith)
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~~~~~~Snakeshaker~~~~~~~
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Ready and Able comes with a huge CD and leg trait reduction is not really worth it. TnG does not appear to be as effective in game as it was in SoM and before due to high creep finesse. I am saying i feel burgs were nerfed more than anything in RoI then they were given. You brought up the 3k+ SS well what about the BAs 3.6K VTs with dots on top ... my moral vs a creeps moral is a pretty big difference. Wargs have bloody maul and other bleeds that drain me half my health while they continue to add more damage on top. Be happy the dev took FM out of PvP or i could see you complaining about how high a FM bleed is.
I have played warg since the beginning of the game (not recent). I got no problem with you asking for warg resets but in my opinion 5 min on sprint then 5 mins later disappear then 5 min later sprint again is lots. So wargs have something every 5 mins. I have also been finding R6+ Wargs tend to have a lot of resists to CC. Now add store bought skills. You do realize that there wargs can track hobbit burgs after they used hips right. I believe one tracking skill can be used in-combat as well (NOT POSITIVE)
One thing i seen with wargs is that they attempt to bring a target with no possible chance to kill the target while a ball of LMs with itchy CC fingers are right behind the target and the warg hoping to get away. I seen/heard of a lot of wargs excelling at their classes by running around Grothum or other places freeps are questing. Someone just posted recently about a warg making 28-40k renown a day. If he is i do not seen how wargs could possibly need anything more.
You complain you have to trait this and that to better get lower CDs, and burgs have to trait things as well. At times i wish i had a one more slot to trait something else. You won't get FF the game was not made to mirror skills like that.
Uh-huh, 'cause curative Pots don't share a global cooldown and this is both the only disease and only curable debuff that takes top priority right? And you can selectively cure what you want?
It's a wonder you complain so much.
& fallco he's named farmpaws for the love of god how can you
even post that with a straight face.
Last edited by Thorandril; Oct 25 2011 at 05:04 PM.
There may come a time for valor without renown, for those without swords may surely still die upon them.
I don't think wargs should get an exact copy of FF, but something like a damage buff + heal would be nice when stunned.
I find my most major trouble with my warg is my low armor and low damage. A 20s +100% damage buff and a 2K heal might be enough to at least keep some freeps from stunning a warg.
Yes, a warg who charges into a group of freeps is always going to get stunned, but if we could get a skill that made freeps consider whether or not to stun a warg in an almost even fight, then that would really help wargs along.
I know that 100% sounds like a lot, but with the current warg damage the highest dev crit I've had on a squishy (attacking from behind) has been a 589 damage hit with ER. Honestly if you double that, you'll still be nowhere near what freeps can crit for, but it's still enough of a change to be able to change the outcome of at least some battles.
Duskdancer, warg: If found please return to Gwairin, lvl 85 hunter in Evernight
Rabit bite or Flea Bitten, both would do a Burglar a great harm. Can't cure both(unless you hips with PvP gear)
I feel Warg - Burg is pretty even atm.
R10 Burglar, r11 Warg
Moridin
Aut vincere aut mori
Attitude is everything
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