[center][size=3]Mœgalad[/size]
[color=skyblue][size=5]Legionnaires[/size][/color]
[color=grey]ΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞ[/color]
[size=3][color=red]Inѷisus[/color] [color=yellow]---- ҉ ----[/color] [color=red]Rɇdush[/color][/size]
[size=5]The White Hand[/size][/center]
[center][size=3]Mœgalad[/size]
[color=skyblue][size=5]Legionnaires[/size][/color]
[color=grey]ΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞ[/color]
[size=3][color=red]Inѷisus[/color] [color=yellow]---- ҉ ----[/color] [color=red]Rɇdush[/color][/size]
[size=5]The White Hand[/size][/center]
I'm going to just say what I feel in regards to these posts. Tell me how you know what's happening at all out there considering you no longer actually play on landroval? The leaderboards I assume? If you knew what was actually going on, you'd know what was going on. But, you don't.
Leekae
Rank 13 Champ Landroval
He does play on Landroval.
And its a questionable premise anyway. There are people that play everyday for hours on Landroval that don't know what is going on.
[CENTER][charsig=http://lotrosigs.level3.turbine.com/0520a01000008caad/signature.png]Tarbosh[/charsig]
[/CENTER]
Grand Poster
Grand Poster
Grand Poster
Poster of Note
Ignorance is bliss!
Also, I still don't think things have settled into their regularly scheduled programming. Many freeps are still under leveled and under geared. I suspect that freeps will (continue to) have the upper hand when that is rectified, but that's just my personal opinion.
Kynji
[FONT=Tahoma][COLOR=#ffffff][COLOR=red][FONT=Tahoma][B][COLOR=darkorchid]Second Marshal[/COLOR] Luc Brandenbuck[/B][/FONT][/COLOR][/COLOR][COLOR=#a9a9a9][FONT=Tahoma] ~[B]Battlemaster[/B]~
Stalker's Enemy*Reaver's Enemy*Blackarrow's Enemy*Warleader-Foe*Weaver's Enemy*Defiler-Foe
[/FONT][/COLOR][COLOR=#ffffff][COLOR=lime][FONT=Tahoma][COLOR=#ff0000][FONT=Tahoma][B]Champion[/B][FONT=Tahoma]:[SIZE=1]'The only thing our opponents can do that we care about is die.'-Graalx2[/SIZE][/FONT][/FONT][/COLOR]
[/FONT][/COLOR]
[/COLOR][/FONT]
All this talk of propery level'd freep with gear and what not.......BAH! I say. At level 70 my heals seem to be pretty darn good.
On a serious note.......I am eager to see how well I can heal onve Im level 75 and fuly geared.
See you out there!
.
Freeps: BrotherDamien: Warden 45\SisterDamien: Mini 21\Kgir: Guard 65\Charlemange Burglar 64
Creeps: Stickshaker: Defiler\ Bladeswinger: Reaver\ Stickflinger: BA\ Warg??\Spider??
It's a point where you are stacking so much vitality that your might/crit will suffer heavily. It's not that uncommon to see actually. I will often run a setup like this in the moors, it allows a captain to use IHW without last stand.
You seem really bent on ignoring the fact that I am referring to group play. And you seemed to question why you would want to kill something faster, so I gave you the benefits.
Again ignoring the fact that I'm suggesting you obtain your survivability by relying on your group members. I have said it multiple times and you keep ignoring it, IF YOU ARE NOT DIEING there is no point in increasing your survivability because it doesn't affect your performance.
As you wish.
Well this may be a foreign concept to you, but support classes give massive amounts of survivability with heals and buffs. Not to mention the multiple bubbles that a champion can pop at any given moment. I don't know what to say here besides stack more healers/get better ones?
I wouldn't call 2 captains, 2 champions and a loremaster a perfect group but it's an admitedly strong setup provided you can kill things fast. In update 5 freeps are only getting stronger and I don't know about this corruption update. Care to provide links? Otherwise it's just going to be business as usual in the moors, freep power goes up due to gear scaling and creep power remains where it is. Although the imposing presence buff is going to be interesting.
You can't use the outfits in the moors, for some silly reason that originally was likely not so silly. End result, for Kynji to sport her stylish looks while routing evil, she actually has to equip the dresses and take a big hit to her vitals. You know what they say though, fashion is pain...
Kymli Dwarf Mini ~ MamaCass Defiler
There are new corruption types that allow for a kind of min/maxing on the Creep side. For example, 6 (I think) types of corruptions for both mastery and crit protection. They all have the same values - but you can stack them - or intersperse a few - along with damage/health/power/ whatever. I will try to screenshot them later.
Separately, so you're talking about group play, ok...presumably you understand that some people would rather test themselves 1v1 and therefore their set-up is incredibly different? A solo player gears/traits a ton differently than a grouping player. Pretty obvious, IMO.
[Retired 2012] ** R13 Minstrel ** Guardians of the Dagorlad ** Jaiyne <3
I think it just allows for a little more customization, where now there isn't really much choice. The values are all fairly high, though (again, will screenie these tonight), so for instance, a BA would be able to really specialize in DPS through slotting more Mastery corruptions without losing any morale, but without being able to really build for morale either.
The 10% to Imposing Presence is a nice buff, but then, with focus fire 10% is really nothing.
I have mostly messed around creepside in Beta, so my feelings are:
1) R15 fully tricked out creeps with access to a lot of consumables are insanely powerful (in a good way)
2) They will be nothing like the Live creeps, which is a huge buzzkill
I have been playing a WL and the only class I lost to in a 1v1 was a RK. I fought every kind of class many times over, but of course none of the freeps over there had 1st agers, so it's hard to judge. Also, minstrel heals are bugged on Beta, so they're not healing at full capacity yet, which made my fights with minstrels very easy.
Fully buffed, my WL runs 17k morale with R15 promotions, but no real passives because they don't give you much DP to play with. I traited mostly DPS and mastery corruptions, plus a bunch of crit protection ones, and I was hitting very hard - it was so fun! Another WL I was running around with was running 21k morale, and much more focused on group support. 4 creeps vs 15 freeps and we only had 1 death. Of course, I know the creeps won't be nearly as tough on Live, but it was pretty amazing to see the potential of ranked creeps vs geared freeps.
Oh and Mobilize = Win. It's awesome and does not block stealth (like March) so that pet wargs can zoom around just as fast.
Last edited by Gillianrial; Nov 21 2011 at 11:03 AM.
[Retired 2012] ** R13 Minstrel ** Guardians of the Dagorlad ** Jaiyne <3
When you say "you" I suppose you are reffering to me (having quoted me), so I ask, where do see that I am stacking 12k vitality?
And here's the point I am trying to make. Your champions ARE DYING. Listing, in order of rank, your champions have the following ratings currently: 1253, 1146, 1472, 1432, 1263, and 1157. Now, that's a pretty good indicator that the champions you are running with are indeed taking deaths. If not, their ratings would be through the roof, aka 1600+ at the very least given a fair amount of time out there.
Therefor, we can take my initial comment, which was "stacking 1600+ might is a bad idea", regardless whether it be in a small group, raid or solo to heart. If it were as simple as never ever dying (literally), then I could see for certain that stacking damage would be the way to go. Sadly, it isn't.
Contrast those ratings I posted above vs my rating currently, which is 1450 (90% solo since ROI), and it should be easy enough to tell why I made the comments I've made.
Quick question, have any champions you run with approached this? (rating):
I can really only take that comment as sarcastic considering I've lead one of the better overall kinships on the server for going on 5 years now. I mean, I have no idea what captains buffs are at all. See, that is sarcasm.
I'll address this in two parts:
A) Stack more healers: It should be fairly clear, possibly not, that I require no healers at all, let alone more healers.
B) Get better healers: Plain and simple, now you're showing true ignorance.
I'll just leave this one alone and let you read what jaiyne said above.
Last edited by leekofthewood; Nov 21 2011 at 03:56 PM.
Leekae
Rank 13 Champ Landroval
[B][SIZE=3][COLOR=#ff8c00]Creep Main [/COLOR][COLOR=#ffffff]= [/COLOR][COLOR=#40e0d0]Gutlard of The White Hand
[/COLOR][COLOR=#ff8c00]Freep Main [/COLOR][COLOR=#ffffff]= [/COLOR][COLOR=lime]Snarehelm of Legionnaires[/COLOR][/SIZE][/B]
rating change all the time.....and of course we die....we look for heavily outnumbered fights that are actually a challenge.
Ask the white hand, they saw our aggression, and we got 2k rating defeated out of it. Sure lots of people have that, so no need to mention that fact, but some of the people we roll with are new toons, including myself.
₪₪₪₪₪₪₪₪₪|₪₪₪₪₪₪₪₪₪
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪
₪₪₪₪₪₪₪₪₪₪₪SSD₪₪₪₪₪₪₪₪₪₪₪
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪
₪₪₪₪₪₪₪₪₪|₪₪₪₪₪₪₪₪₪
Here are some of the new trait options. As you can see in all, there are 6 of each type. However, I don't know at what ranks these are available, so it may be a while before everyone can stack them as they wish.
That said:
- Critical Protection - 1-6, each trait adds 608 crit defense. I played around with this a bit, and until I had 3-4 slotted, crits were pretty frequent. After that, I can't recall a crit outside of a RK.
Mastery Corruptions - 1-6, and each adds +900 physical and tactical mastery.
Tactical Mitigation Boosts - 1-6, and each adds 608 Tactical Mitigation rating (pretty significant if you look at the class/racial traits are so low really)
There's also the same with physical mitigation boosts.
So in all, I felt like there was some better ability to really spec in a way that suits a role or playstyle. But again, I don't know when the 1-6 of these are earned.
[Retired 2012] ** R13 Minstrel ** Guardians of the Dagorlad ** Jaiyne <3