Hey guys. I just got back recently so I don't know if this is old news by now...
I was parsing my DPS with combatanalysis and I found three things:
1. Spear, Spear, Deft Strike and repeat gives awful DPS
2. Potency does not add much dps
- A warden told me in the game that everyone knows this gives the best DPS. I was surprised and tried it out. It doesn't. It gave me pathetic dps.
3. The Improved Javelin throw bleed does not benefit Mighty Blow
- I used the BM double WT rotation. The problem I saw was that the double spear builder is not like other masteries in that it takes one tick* (equivalent of a basic builder) to execute. Add to this the fact that deft strike takes another tick (compounded by the fact that the builder does no damage and the gambit does the lowest tier damage), and you have a significant loss in DPS.
- Using BM seemed to me like gambling. With my 10% misses (not counting BPE), WT or deft strike not hitting took a huge hit on my DPS. The only time I came out clearly on top was really if WT critted.
- On the whole, after 15 minutes of parsing, I got around 20 extra DPS through potency**, which I think is kind of ridiculous considering each execution costs me over 650 points of morale. On the plus side, I was slightly better off on power.
- However, potency gave me a much higher top end damage when everything went right. A big part of potency's problem is related to the next thing I found.
- This was probably mentioned before (I can't see how it was missed), but it got me by surprise. I thought Orion said the low bleed from the Javelin could be used by Mighty Blow. Instead, the jav gives a "Minor Bleed" and does not effect MB.
- The "Minor Bleed" does not effect Power Attack
- When you consider the time it takes to enable BM (roughly equivalent to 2 javelin throws for half the damage) you may*** want to consider throwing in a power attack instead like in the old days since that will give your MB a bonus. Why not do both? Because then our best attack waits on CD too long.
- UPDATE: Try PA-MB combo instead of MB-US (1-23, 12-31 vs 1-2-31, 1-23-12) and use the extra time to throw some javs or do an extra onslaught. I was getting slightly better numbers with it (not enough tests to be sure). I might test it out some more until our jav bleed/MB gets looked at.
I was rather underwhelmed at how our DPS scaled. But then I don't have a second age DPS set so I'll hold off any comparisons of pre-RoI till later. Again, I'm not sure if all this is common knowledge, but I thought that I might post this in case anyone missed it like me.
*All tests were done on the training dummy. I had to be careful of when to put the bleeds because the dummy clears them.
** This number is not the average but the mode (or rather average of the mode-like range). This number is also remarkably close to the calculations before RoI launched that potency would only give around 30 extra DPS. What sucks is that at 75, 20 dps is more pathetic than 30 at 65.
*** I'm not saying it's better but it's not really worse either.