Re: On gear, money, fun and principals
Originally Posted by
Ronigard
World of Warcraft had a similar problem, which they solved by adjusting the level curve. People got through the levels much faster and where even given access to mounts way earlier. All this to get people to the end, where the expansion content was.
For whatever reasaon, Turbine has chosen not to follow this solution. My guess is, they don't want people to skip most of the quests, since the leveling curve is already rather generous.
A well spoken and thought out post, though my views on the whole thing are entirely on the negative side of the fence. However your post is somewhat spoiled by the huge error you made with the above statement.
Quite some time ago now Turbine did both things that you claim only Blizzard had done.
They altered the level curve and stated that the purpose of it was to get people to endgame faster.
They also lowered mount level requirements from 35 down to 5 (if you want to use the store) and to 20 if you are VIP and want to wait for a quest to get one.
To make your post a little better, you should really have left this comparison out as it is untrue.
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