AW: The Trapper of Foes - Is it all that bad
To me the solution is simple:
The LM has to primary roles: CC and Debuffing. He can fulfil both with traiting yellow. Basically he has one traitline fpr his two roles.
The hunter has a primary role in DPS and a secondary in CC. In order to fulfil his secondary role to the maximum he has to trait yellow while his primary role suffers greatly through the lack of DPS.
To me Hunter CC is, even when yellow traited, by far less useful than the LMs or even the Burglar's. The reasons are the main gripes I have with my class in general. The CC is slow, undirected and has prerequisites to use. Either we have awfully long inductions and cooldowns, focus costs, have to draw the opponent into the CC-area and have both a physical as well as a tacitcal component meaning that many skills require a B/P/E check as well as a Resist check.
If you compare Distracting Shot with the LMs mezz you will have the following: 1,4s induction vs. instant skill, 30s CD vs 10(20?)s CD and a duration of 30 seconds. I haven't touched my LM since SoM but I still believe it could be possible to chain mez two targets still. Without the legacy on my LI (which would be a waste) I will have to wait until my target loses the mezz until I can mez it again, because the Duration equals the CC.
The same with Herblore agains Rain of Thorns. It is just better.
Now I do not say it is useless. But it is inferior to other classes' CC in groups or raids. If you raid T1 it usually does not matter, since it is supposed to be for casuals. In T2 a mob that is out of CC for the two secodns it takes a hunter to mez it again this mob can wipe a whole raid or cause hardmode to fail.
On the other hand most of our CC is not even added by the yellow line. Bards and RoT come from legendaries. Both fears are standard skills. Crafted traps are usable in comba anyway and normal traps can be put down out of fight. So even if you prefer to use ToF for soloing Limlight gorge it does not help you that much, you can do so with every other traitline as well.
Edit:
Originally Posted by
Tchad
BTW: I almost always go 5b, 1r (-8% pen shot mits), 1y. The yellow is for power or aggro management, depending on the situation. For 1v1 I use Barbed Hindrance. Hunter 1v1 with barbed hindrance and legs trait rot and bard arrow is a pain.
Do you run with breach-finder? If so then your red trait is useless, breach finder decreases ranged mitigation that much, that the rating from the red trait (can not recall the name of the english trait) will not subtract a significant percentage, if any. Anyway Swift and true is way more useful. Also the problem with traiting one of each is always the loss of the 2-deep trait bonus. I'd rather advise you to use another red trait. If you use Barbed Arrow anyway you might want to buff it by it's trait or critical eye is always a good choice.
I guess with threat managment you mean stealthy shot? You do know that it does not dump aggro, right? If the tank can not build enough aggro while negligible (? sry can not check my lorebook does not work) is active you will get the aggro back as soon as it runs out.
Last edited by VincentVanPort; Jun 13 2012 at 11:38 AM.
Vincent van Port "Held der fliegenden Feder" R13 before 2013!
Collector of superb posts.
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