Burglar - Skill Allocation and Changes
Skill Allocation
Removed Skills |
Skills Not Tied to Tree's |
- stances
- location is everything
- well placed strike
- confound
- escape clause
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- Surprise Strike
- Subtle Stab
- Cunning attack
- Provoke
- Double-Edged Strike
- Riddle
- Reveal Weakness
- Purge Corruption
- Exploit Opening
- Addle
- Sneak
- Share the Fun
- Diversion
- Hide in Plain Sight
- Find Footing
- Touch and Go
- Safe Fall
- Burglar's Antidote
- Ready and Able
- Burgle
- Practical Joke
- Contact Pedlar
- Track Treasure
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Tree Skills
Skills in Gambler line |
Skills in Quiet Knife line |
Skills in Mischief Maker line |
- Lucky Strike (spec bonus)
- Hedge Your Bet (spec bonus)
- Cash Out (set bonus 6)
- Gamblers Advantage - Tier 2
- Exposed Throat - Tier 5
- All In - Tier 7
|
- Knives Out (spec bonus)
- Faint Attack (spec bonus)
- Stun Dust - Tier 2
- Aim - Tier 3
- Flashing Blades - Tier 5
- Trip - Tier 6
- Coup De Grace - Tier 7
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- Mischievous Glee / Delight (spec bonus)
- Trick: Disable (spec bonus)
- A Small Snag (set bonus 1)
- Dust in the Eyes - Tier 1
- Startling twist - Tier 2
- Trick: Counter Defense - Tier 3
- Trick: Enrage - Tier 4
- Clever Retort - Tier 5
- Trickster - Tier 7
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Skill Information
Changes to Old Skills
Disable trick:
- +15% attack duration -10% damage
- 15s duration
Dust in the Eyes trick:
Counter defense trick:
- duration 15s
- lowers their crit defense instead of raising damage of incoming crits.
Enrage trick:
- no longer confuses target
- all damage increased by 2%
- 15s duration
Clever retort:
- cooldown 45s
- effect depends on what trick was removed
- Trick: Counter defense
- Trick: Disable
- Trick: Enrage
- Damage-over-time (every 5s for 15s) / Yellow Spider
- Trick: Dust in the Eyes
Provoke:
- no longer effects aggro
- reduces opponents crit chance by 2% for 15s
Burglar’s advantage:
- renamed gambler’s advantage
- also applies stacking bleed on each use, every 3s for 15s.
Double edge strike:
- used at the beginning of the crit chain now
Addle:
Feint attack:
- cooldown 5s (from 5m)
- on devastate: "+10% positional damage, +20% critical multipler"
- devastate buff duration 30s
A small snag:
- cooldown 5s (from 5m)
- on devastate: "+15% trick removal effect"
- devastate buff duration 30s
Lucky strike / Gamblers Strike:
- cooldown 5s (from 5m)
- on devastate: "+40% gamble chance"
- devastate buff duration 30s
Ready and able:
Burglar's Antidote
- Removed up to 1 disease, wound, fear or poison effect
- 15s cooldown
Mischievous Delight
- 100% power heal chance
- heals fellowship members power and moral within 20m
New Skills
Hedge your Bet
- increases the tier of a gamble by 1 and resetting it's duration if successful.
- 7s cooldown.
Blind bet
- usable after double edge strike
- 60% chance of debuffing gamble
- 10s cooldown.
Cash out
- consumes damage gamble for instant damage
- consumes debuff gamble for +evade on burglar
- 5s cooldown.
All in
- for 15s gain +50% damage, +20% evade, +finesse
- buff is removed on killing target
- If you don’t kill something in 15s you get the buff in reverse (-50% damage...)
- 1m cooldown
Stun dust
Coup de grace
- powerful triple attack that marks target
- if defeated while marked you enter stealth for 5 secs
- 1m cooldown
Trickster
- buffs till end of combat
- tricks become AoE (3 targets) while active
- next trick will stack with another trick.
- 1m cooldown
Purge Corruption
- Removes up to 1 corruption effect from the target
- 15s cooldown
Link Back to Opening Post
Last edited by bohbashum; Nov 05 2013 at 05:34 AM.
Level 140: Burg, Captain, Guard, Brawler, Hunter, Lore-Master, Minstrel, Champ, Warden, Rune-Keeper, Beorning