So its been some time since the release of u14 and people have had some time to gear up. Just wondering how burgs are traiting/gearing for moors. Using essence gear or not?
-Cynfor
So its been some time since the release of u14 and people have had some time to gear up. Just wondering how burgs are traiting/gearing for moors. Using essence gear or not?
-Cynfor
Cynfr - Rank 13 Burglar - Reformed - Arkenstone - Twitch.tv/Cynfor
Im using 2 pieces of essence, with 3 phys mitt and 2 tac mitt, 2 crit-d and one morale. I am a yellow and blue line burg in the moors though so i go for more survival. Then I am running 4 pieces of the chance set in blue and yellow and if i go into red then its four of the pandemonium set.
Kleptes of vilya R11 burg
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Drividell r8 hunter, Arodmir r6 guard, Waine r6 reaver
Naius - Burglar of Withywindle
[url]https://www.youtube.com/watch?v=J-uYwngjXZI[/url]
My Stats for QK:
http://www.file-upload.net/download-...00667.jpg.html
http://www.file-upload.net/download-...00668.jpg.html
And i think about a full phys mastery 6 piece essence set for more dps.
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Drividell r8 hunter, Arodmir r6 guard, Waine r6 reaver
Wow, I might have been going about this all wrong - I was thinking for my two pieces of essence gear for moors to increase the agility - for the 8 slots have 4 agility, 2 tact mit and 2 phy mit
I use Gloves + Paldron of Unseen and Jacket + Boots of Pandemonium. These are pieces with either physical mastery or crit rating on them and you get 2 critical defense rating bonuses
For the Helm and Pants I use essence gear.
Helm have
- Agility
- Tactical Mitigation
- Tactical Mitigation
- Critical Defence
Pants have
- Agility
- Tactical Mitigation
- Physical Mitigation
- Critical Defence
For the jewellery, go with the Helm's Deep set that increases position damage and the one with +10% crit / +50% crit magnitude.
Then there's the legendary gear. I roll gambler so it's very bleed oriented.
Then for the traits I go blue with a bit of red for more damage and crit and dust in the eyes (ubber important in the moors)
Last edited by Simon23; Oct 06 2014 at 11:34 AM.
Palesinik, Brandywine Epic Gambler Burg
Similar to above, I run 2 Morale/3 Phys mit/2 Tact mit/1 Crit Def. With outpost buffs plus jewelry heavily focused on damage I find that it provides an optimal combination between damage and survivability.
Additionally, I would highly recommend traiting into blue (assuming you are red focus), with 1 point for Dust obviously. Traiting far enough into blue provides immense benefit regarding raw damage + consistent mezs from proccing IFA + Provoke (60% chance base) every 5 seconds. In small group/solo fights these constant mezzes will allow you to get a lot more positional damage (especially since the stun immunity after something like stun dust does not provide immunity to mezzes) which will be far more beneficial than being slightly tankier and 1 additional aoe stun (even though twist is fantastic).
Chaith - R11 Burglar - Gladden