omg NDA dropped
anyway I'll try be loyal to these threads to those who havn't been on beta and explain anything 

Originally Posted by
Beleg
Since Exposed Throat and Trip are now in the trees, should we expect to see far fewer FMs?
I might not have updated yet (will check quickly) but Exploit opening and Trip have had there cooldowns have been reduced to 2min.
I don't think due to the costs you can ever get both, not done the maths properly (just woke up lol) but I doubt it.

Originally Posted by
Beleg
Can anyone explain (or link to an explanation of) how the new aggro works?
Since we can't Provoke or Enrage to affect aggro any more, is it hard to avoid getting aggro?
aggro is now very passive on tanks and is mainly from there dps x 3
they have new taunts that are simply match up there aggro from whoever has it +20%. they cann't use this on themselves so it's only really useful with tank swapping or taking off a dps who is over stepping there mark.
basically, enrage has a short critical chance debuff now (2%) and does reasonable damage now. enrage has a +5% inc damage debuff and can be boosted further. enrage will be the dps trick now while counter defence a little more even.
Last edited by bohbashum; Nov 04 2013 at 09:52 PM.
Level 140: Burg, Captain, Guard, Brawler, Hunter, Lore-Master, Minstrel, Champ, Warden, Rune-Keeper, Beorning