Originally Posted by
Exion_Blade
The virtue grind is seriously getting out of hand and is one of the BIGGEST reasons i haven't come out to play much lately.
Why are virtues designed to be so hard to obtain?
This wasn't always the case. Players would often complete seemingly impossible Angmar deeds (hundreds and hundreds of Uruks) doing Carn Dum runs, and Moria spiders was a whole lot less daunting when you were running Skumfil a few times a week with a kin or pug. Other deeds were completed with ease because you spent a reasonable amount of time, a good few levels, in an area, for a number of reasons - seeking legendary pages, seeking rep, mining nodes for desired craft items, seeking a drop. Those reasons aren't so important anymore.
One thing I'm noticing with my Beorning is that without those regular runs, deeds are a lot harder. Also, we're rushed in and out of an area so quickly there's no chance of getting 350 wolves just via questing or walking around. Example, 'spiders in the Lonelands' I recall as being quite an easy one, you'd usually have to go out specially just to finish it off. My char barely managed 15 spiders while doing the Amon Ros quests! Maybe there are fewer spiders? Still -it's going to be a slog now.
- How about reducing the amount of "things" needed to complete a deed?
I agree. Asking a newbie player who's going to spend barely a day in a zone to kill 350, 450, 550 of X is crazy now. It's not like before, when you'd easily get the first tier done in your everyday questing time, and maybe put some effort into the latter tier - a chunk of which would have been filled by a fellowship quest or two. In the old days you'd easily complete 60 quests in [Zone], because you HAD to complete the zone to be strong enough for the next. Now, with 2-3 zones suitable for you at any level, you feel the need to rush off before the next zone's quests start to go blue, then grey. I have to do 30 more quests in Angmar - but if I do that, I'll ruin Forochel (my favourite.) So I'm not likely to get that deed done on-level.
Discovery deeds can be untouched, though. There's no harm in asking people to visit the world, and they're done very quickly.
'A cage,' she said. 'To stay behind bars, until use and old age accept them, and all chance of doing great deeds is gone beyond recall or desire.'
[evernight] lilka : warden | gwenaëlle : champion | elorie : minstrel | cedar : hunter