Pretty please
Pretty please
As most of community votes towards.... and pleads... and begs.
KEEP...IT....AS.....ONE! INSTANCE!
None of this break it up and ruin it ####.
Anyway... My vote is to do 2 versions.
Lv50 version stays, and simply add 2nd version thats Lv100, no in-between. The Mechanics, the ko's and disarms, a lv100 version would last for a long time, much like lv50 version did.
Capcom Stalker...
English is not my 1st Language... So shhhh!
another one of these...really?
lugbur R11 reaver /// guthfred R9 cappy /// beregon R8 hunter /// guthblade R9 champ + too many other things
Can we get it in a BB form, please?
Sapience answer would still be the same :
https://www.lotro.com/forums/showthr...30#post7147930
And the scaling of Helegrod, among others, is catastrophic : I wiped it and had fun at 50 12-manned in pug => now, several classes can solo it (except Drake Wing because of levers) easily at 100 (absurd)...
Sapience may no longer be with Turbine, but that does not mean his statements about what scaling the Rift would involve are necessarily wrong.
Making it scalable would involve a lot of work - work which I think would be much better spent on making new content rather than trying to change (and potentially mess up) old content.
Obsolete or not, people do run The Rift from time to time. A badly scaled version of the raid would be worse than useless - not much fun for anyone, and those who want the old version would no longer have it.
Making it scalable would also not necessarily have more people run it - just look at the Helegrod, Barad Guldur, or Ost Dunhoth raids which have been made scalable: How often do people run those?
My opinion is that - No thanks, do not make any kind of revamp or scaling of any of the Angmar quests or instances. They are fine as they are.
The somewhat recent revamps of North Downs, Misty Mountains and Trollshaws make me hope very much that we do not see any more revamps of old content - I think the pre-revamp version of these regions were better.
I would rather see them to save original raid and build new raid in that instance with new boss design on majority of bosses with modernized tactics taking account corruptions and so on. Sadly no idea why they don't have any interest in this, I would bet return to money would be good if they would make it to VIPs only or store purchasable. Also breaking it to 3 raid wings wouldn't break the instance either since they don't do locks anymore.
Meh, I still want character downscaling.. would work a lot better (and creates more opportunity to play group content while leveling), and btw, the original experience is ruined anyway due to HD's class changes (it's no way as hard anymore).
~Dwarrowdelf (Bomb Squad)~
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My ideas on how LM should be: [url=https://www.lotro.com/forums/showthread.php?543323-LM-revamp-reconsidered]LM Revamp reconsidered[/url]
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Maybe you missed the short bus but 2 points. 1 Rift is a raid not a epic battle. 2 Epic Battles, Instances, Skirmishes, and Raids is the forum this post is in. Can we get some common sense up in here?
/not signed
Leave it as is. Turbine utterly slaughtered Helegrod, breaking it up taking away the 24 man aspect.....just ruined.
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Totally disagree... Spending time and recourses just to make an awful scalable version of the best raid in the game is not a clever move.
They either have to spend that time on making a new raid (which I doubt they will do...) or be sure that the scaled version of the rift is just as awesome as the prototype (which I doubt even more...).
Thorgull lvl 105 Champion - Malendar lvl 115 Warden - Estelldion lvl 101 LoreMaster - Ballduin lvl 36 Runekeeper - Nharduil lvl 17 Minstrel All on Evernight
Malenborn - Warden & Athanandor - Hunter on Crickhollow (Casual Wanderers)
I would like to see T2 level 100 versions of all instanced content in the game.
The Isengard cluster would be first on my hit-list - hardly anyone gets to run that with an on-level group. To create a level 100 version would be easy as the mechanics are still relevant.
Add a level 100 crafted cloak - with level 100 clasp and scales, and job's a good 'un.
I don't disagree with em making lvl 100 versions of the old raids/instances, BUT i want them to offer the same or better quality as the original. Not wings, not nerfs, not lame rewards.
@siipperi Well u know...opinions are like noses. everyone has their own.
For me Thrang and Thaur are 2 of the best bosses in lotro.
Thorgull lvl 105 Champion - Malendar lvl 115 Warden - Estelldion lvl 101 LoreMaster - Ballduin lvl 36 Runekeeper - Nharduil lvl 17 Minstrel All on Evernight
Malenborn - Warden & Athanandor - Hunter on Crickhollow (Casual Wanderers)
My favourites were saruman, od fear and maybe the blind one.
But if they would to scale they would need to do major rework on the rift and place corruptions and other modern instance mechanics in the raid, real dps race for example, it simply wouldnt work just as a scaled raid with assets we have in the game atm. I rather save old legacy rift raid and make compleatly new rift 2.0 with new boss design that takes some old ideas into consideration but it needs to be fresh.
yup, your suggestion of a totally new rift I think its the best. New mechanics, new ideas, new loot etc..
Tbh I don't think we'll ever see it, but hope dies last...
Thorgull lvl 105 Champion - Malendar lvl 115 Warden - Estelldion lvl 101 LoreMaster - Ballduin lvl 36 Runekeeper - Nharduil lvl 17 Minstrel All on Evernight
Malenborn - Warden & Athanandor - Hunter on Crickhollow (Casual Wanderers)
Everything scaled so far has been ruined. It may be ok for max levels but it ruins it completely for lower levels. There's no easy way to design these to be a challenge for max level and not be nearly impossible for on-level, especially with T2, due to the complete change over they did with how stats work.
It's been said that Rift will not be scaled. Not because they don't want to, but because they can't. Rift is tied to landscape and if they would scale the instance, the landscape would also get scaled.
That being said, ToO and Draigoch would be nice if it would get scaled.